Commit graph

5570 commits

Author SHA1 Message Date
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Nick Winter
ba6565395e Spell palette cool with multiple items offering same skills. 2014-11-12 15:28:08 -08:00
Scott Erickson
025780a575 Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
Scott Erickson
6e433e1b77 Filtered out achievement popups for level achievements. 2014-11-12 14:40:01 -08:00
Scott Erickson
1b73569072 Forgot jade != coffeescript. 2014-11-12 14:34:23 -08:00
Scott Erickson
a7d48f4b3c Tweaked the gems icon to be visible for ipad and admins. 2014-11-12 14:25:34 -08:00
Scott Erickson
913dda65aa Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
Scott Erickson
bd969c017e Turned off InventoryView tests for now. 2014-11-12 14:04:51 -08:00
Scott Erickson
fc3a5de2f2 Tweaked the BuyGemsModal to not need gems from the iPad app. 2014-11-12 12:15:03 -08:00
Nick Winter
26beb8a034 A few improvements to ItemDetailsView formatting to deal with spells granted. 2014-11-12 11:02:05 -08:00
Scott Erickson
9b33ffe5d8 Tweaked the BuyGemsModal to not care if iPad event handling is synchronous or not. 2014-11-12 10:37:09 -08:00
Scott Erickson
a582717bc3 Set up the BuyGemsModal with Backbone events so the iPad can communicate with it. 2014-11-12 10:23:43 -08:00
Scott Erickson
c3eecd15be Set up the WorldMapView to update the gem count when a player purchases gems or items. 2014-11-12 10:22:56 -08:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Nick Winter
f1947d7d9d Fixed a couple bugs. 2014-11-11 18:16:45 -08:00
Scott Erickson
7012d5dfbe Built payment endpoint for processing Apple IAPs. 2014-11-11 17:40:29 -08:00
Scott Erickson
56e62bb4c8 Fixed a couple server tests. 2014-11-11 17:40:29 -08:00
Scott Erickson
d1d6a734b4 Added handling for bad sprite data. 2014-11-11 17:40:29 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Scott Erickson
12e860a985 Fixed #1739. Darnit mongoose. 2014-11-11 14:52:43 -08:00
Nick Winter
f345d68be9 Merge pull request #1744 from Soraph/patch-1
Translated more strings
2014-11-11 11:32:52 -08:00
Matteo Canu
ebc35ae0cb Translated more strings
Also modified Wizard translation from "stregone" to "mago"
2014-11-11 20:23:52 +01:00
Nick Winter
9a54cb20f3 Merge pull request #1743 from gorechi/patch-1
Some russian translations.
2014-11-11 10:40:48 -08:00
Nick Winter
bc4c4353b2 Added a signup button to the level when not logged in. 2014-11-11 08:49:16 -08:00
Nick Winter
c06f226e72 Renaming A Fiery Trap to Back to Back. 2014-11-11 07:57:29 -08:00
Nick Winter
6dcaf05673 Fix for Simulator level loading. 2014-11-11 07:38:39 -08:00
gorechi
f776295944 Update ru.coffee 2014-11-11 17:57:53 +03:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
bc8a51e023 Added a missing file from last commit. 2014-11-10 18:13:36 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Nick Winter
fbbcf2a925 Replayed useful changes from last few InventoryModal commits after big merge. 2014-11-10 16:09:41 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
ffea887330 Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
Nick Winter
3d8f16cd7f Fixed #1717 with a brilliant LevelLoader refactoring. 2014-11-10 14:48:39 -08:00
Nick Winter
b33fee406b Server now logs the messages of its bad responses instead of just sending them to the client. Added a script that migrated bad ObjectIds in purchased items. 2014-11-10 13:27:40 -08:00
Nick Winter
25f157f201 Merge pull request #1738 from Imperadeiro98/patch-1
Update pt-PT.coffee
2014-11-10 12:53:09 -08:00
Nick Winter
52ac9446c8 Added a new file. 2014-11-10 12:52:17 -08:00
Nick Winter
d8dfc0a2b3 Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs. 2014-11-10 12:47:24 -08:00
Imperadeiro98
ae61a9d78e Update pt-PT.coffee 2014-11-10 19:49:53 +00:00
Matt Lott
e253795665 Removing stray test console.log 2014-11-10 11:09:07 -08:00
Matt Lott
c5b26a4376 A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
2014-11-10 11:08:21 -08:00
Nick Winter
97c4ff2e7e Made flag detection more dynamic. 2014-11-10 10:51:46 -08:00
Nick Winter
956186b538 Fixed #1604: changing languages and reloading work better now. 2014-11-10 09:36:40 -08:00
Nick Winter
ab448532f5 Fixed bug in achievement popup listing wrong xp left values. 2014-11-10 08:31:26 -08:00
Nick Winter
f78ff257ab Several improvements to behavior of pointing out next levels. 2014-11-10 08:21:28 -08:00
Nick Winter
563c886bdd Hide the play button on the inventory screen until the items have fully loaded. 2014-11-10 07:49:30 -08:00
Matt Lott
a3d88eb975 Update a/b test tracking data
cast button text was missing group
auto first level and cast button text didn’t need action property
2014-11-09 21:47:51 -08:00
Matt Lott
9c6485b142 A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
2014-11-09 21:33:50 -08:00
Nick Winter
85471badaa Added callout to become an Adventurer on disabled levels. 2014-11-09 21:27:03 -08:00
Nick Winter
111b9febac Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00