Commit graph

37 commits

Author SHA1 Message Date
Nick Winter
ae6eca583a Present 'Play Classroom Version' before playing a campaign level when appropriate 2015-12-01 11:24:16 -08:00
Nick Winter
66212b0559 Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff. 2015-08-05 16:17:27 -07:00
Nick Winter
b0c7b50761 Added programming concept tags to campaign and level editor. 2015-06-30 11:27:58 -07:00
Nick Winter
4e08d453b7 Added some code for the glacier world. 2015-06-08 13:20:54 -07:00
Nick Winter
1952a8ea23 Fixed #2305: removed CSS initial keyword usage. 2015-04-17 11:42:38 -07:00
Nick Winter
4de9071f1a Added a projection to Clans getMemberSessions to help with the gargantuan fetch running us out of memory. 2015-04-16 08:03:19 -07:00
Nick Winter
75b3361efe Fixed #2390. Fixed #2391. Added hero-ladder and replayable particles to campaign level banners, plus replayable difficulty indicators. 2015-04-13 17:07:13 -07:00
Nick Winter
588b7c9834 Fixed #2564: level info underlapping too-large game control buttons on tiny screens. 2015-04-13 15:53:02 -07:00
Nick Winter
bf86b2f9cd Not including levels that are unlocked in later campaigns in level counts for earlier campaigns until they are started. 2015-04-07 14:32:51 -07:00
Nick Winter
3ec2d776e6 Improved style for programming concept display in campaign view. 2015-04-07 13:32:18 -07:00
Nick Winter
3137eb05f0 Fix for extra-wide Zero Sum graphic in level info popover. 2015-03-27 11:50:08 -07:00
Nick Winter
585fa40a8c Added first draft of campaign info to campaign selector screen. 2015-03-18 16:20:30 -07:00
Nick Winter
3236abc5da Added emphasis for Apocalypse. 2015-03-17 21:20:26 -07:00
Nick Winter
f2ab176fd6 Merge pull request #2418 from divyanshu013/master
A small fix for confusing Hero Modal weaopons list for #1774
2015-03-10 14:42:31 -07:00
Nick Winter
e21360127d Polls! 2015-03-08 16:36:17 -07:00
divyanshu013
ae5aafb24a Added /account link to logged in username for #1635
Clicking on the username should point to /account page of the logged in user.
2015-03-02 01:38:47 +05:30
Nick Winter
26c5c17eab Fixed #2427. 2015-03-01 07:51:24 -08:00
Nick Winter
77bca72002 Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white. 2015-02-26 14:24:00 -08:00
Nick Winter
1ab8274c43 Added a clear storage button to the campaign editor. 2015-02-25 11:09:15 -08:00
Ryan Marren
320e8c401a level indicator code cleanup 2015-02-21 17:30:32 -05:00
Ryan Marren
a7dadc34aa Added level indicator 2015-02-20 23:50:42 -05:00
divyanshu013
d8716ed40b Added CodeCombat navigation from /play to / for #2044 2015-02-17 23:49:34 +05:30
Matt Lott
c4f46faf25 🐛Fix leaderboard level popup stacked buttons
CSS initial keyword isn’t supported in IE.

Fixes #2301
2015-02-12 14:19:19 -08:00
Nick Winter
106ba5acda Fixed #2280. 2015-02-10 12:49:28 -08:00
Nick Winter
3cbf11d404 Added a back button to hit campaign selector view. 2015-02-05 15:40:45 -08:00
Nick Winter
1d8f91c42f Added campaign world selector portal screen for half of players. 2015-02-05 15:05:33 -08:00
Nick Winter
35c04974dd Added a difficulty badge when going to play a replayable level. 2015-02-04 13:42:49 -08:00
Nick Winter
5542bd8a89 Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed. 2015-02-03 18:25:38 -08:00
Nick Winter
86aa265679 Added campaign label banner art. 2015-02-03 09:56:27 -08:00
Nick Winter
60d68ca23c Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings. 2015-02-02 18:02:57 -08:00
Nick Winter
1630b30351 Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them. 2015-01-29 19:05:30 -08:00
Nick Winter
aab6d17047 Added campaign completion progress indicator. 2015-01-29 08:26:12 -08:00
Nick Winter
8f4b3cb85f Deleted unneeded campaign label. 2015-01-22 16:33:35 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Nick Winter
c2d74a812d Updates to require/restrict level logic. 2015-01-02 15:44:43 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Scott Erickson
a742772b8f Also added campaign view jade and sass file clones. 2014-12-19 13:06:20 -05:00