Nick Winter
051f1a77ae
Fixed #1152 .
2014-08-30 09:19:41 -07:00
Nick Winter
1b0346a1b7
Propagated volume label i18n.
2014-08-30 08:24:14 -07:00
Nick Winter
da9bda3e8a
Merge pull request #1501 from Imperadeiro98/patch-2
...
Update pt-PT.coffee
2014-08-30 08:16:52 -07:00
Nick Winter
384d702c4b
Merge pull request #1500 from Imperadeiro98/patch-1
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Fixed errors
2014-08-30 08:15:41 -07:00
Imperadeiro98
1f86430076
Update pt-PT.coffee
2014-08-30 14:04:31 +01:00
Imperadeiro98
93b1f782aa
Added "Volume" and fixed error
2014-08-30 13:48:36 +01:00
Imperadeiro98
caa372628b
Fixed errors
2014-08-30 13:48:19 +01:00
Tore Haugland
635f0224e4
Updated locale\no with a more common norwegian than a direct translation from English to make it easier to read for all ages
2014-08-30 11:06:10 +02:00
Tore Haugland
41e9778b3c
Updated locale\no with correct letter case on several translations
2014-08-30 10:54:30 +02:00
99133799
ece96bce2a
Update ro.coffee
2014-08-30 10:31:24 +03:00
Nick Winter
e5cf6c340b
Fixed #1140 . I just put it on the home page for now, but later we can put it somewhere where it makes sense.
2014-08-29 23:09:38 -07:00
Matt Lott
437ab0feb2
PVP waiting screen in real-time view
2014-08-29 21:46:26 -07:00
Nick Winter
40aa95ba16
Fixed #1297 .
2014-08-29 18:07:32 -07:00
Scott Erickson
7a9c53e424
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:04:50 -07:00
Scott Erickson
21e0889a86
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:02:29 -07:00
Nick Winter
cb14149816
Fixed #1286 . Sort of.
2014-08-29 17:52:47 -07:00
Nick Winter
63f2c5db4f
Fixed #1268 .
2014-08-29 17:33:25 -07:00
Nick Winter
b918f5adfb
Fixed #1262 .
2014-08-29 17:18:38 -07:00
Scott Erickson
3f6c9c4f02
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-29 17:12:44 -07:00
Nick Winter
5503b3a2bc
Fixed #1147 .
2014-08-29 17:03:02 -07:00
Scott Erickson
b4d9a787f0
Fixed the rest of the server tests.
2014-08-29 16:28:07 -07:00
Matt Lott
8143d9c5ba
Real-time multiplayers to 'coding' after playback
2014-08-29 15:26:39 -07:00
Matt Lott
92cad5f46f
Real-time multiplayer subscription schemas
2014-08-29 15:10:04 -07:00
Nick Winter
68dcdaf223
A couple achievment/item editor error fixes.
2014-08-29 13:00:11 -07:00
Scott Erickson
434a0c071b
Few more bugs fixed for defaults.
2014-08-29 12:29:42 -07:00
Scott Erickson
2dfe39aafd
Migrated Achievement model's getExpFunction to use the new defaults system.
2014-08-29 12:28:45 -07:00
Scott Erickson
f93ef2005e
Level editor only folds in ThangType components into Thang component configs if the level is type 'hero'.
2014-08-29 11:34:32 -07:00
Scott Erickson
570380c2a4
Merge branch 'master' into feature/defaults
2014-08-29 08:14:43 -07:00
Matt Lott
68cca74b43
Real-time multiplayer initial commit
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Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Nick Winter
a4b2333fd3
Added Systems documentation. Fixed #1115 .
2014-08-28 22:32:55 -07:00
Nick Winter
124f999bc8
Fixed #1105 . Also send HipChat notifications whenever anyone changes anything; let's see if it's too much.
2014-08-28 19:39:46 -07:00
Nick Winter
f74a152942
Fixed #1104 .
2014-08-28 18:55:33 -07:00
Scott Erickson
9406a8c920
Merge branch 'master' into feature/defaults
2014-08-28 17:58:58 -07:00
Scott Erickson
5fd154ca8b
Tweaked the level serialization, leaving in walkDefaults for now because there may still be some components that don't have defaults properly set up. Added a warn log for when this happens so it can be fixed.
2014-08-28 17:57:39 -07:00
Nick Winter
e67b4ae064
Fixed #1090 .
2014-08-28 17:08:05 -07:00
Scott Erickson
74ca7fe0cc
Migrated to Treema's use of 'schema' as the raw schema property, and 'workingSchema' as the flattened, dereferenced schema.
2014-08-28 17:05:46 -07:00
Scott Erickson
608d114c5c
Fixed metaschemas not being found.
2014-08-28 15:54:05 -07:00
Scott Erickson
8f95ad2787
Fixed a few bugs.
2014-08-28 15:42:46 -07:00
Scott Erickson
2dde77f8b0
Merge branch 'master' into feature/defaults
2014-08-28 15:26:04 -07:00
Scott Erickson
154b91c753
Changed LevelLoader to always deeply load components and thang types, not just for hero levels.
2014-08-28 15:19:04 -07:00
Nick Winter
0fa5d264f4
Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
2014-08-28 14:25:37 -07:00
Nick Winter
107a727d02
Fixed a bug in the WizardSettingsModal being destroyed and still trying to do things.
2014-08-28 14:06:53 -07:00
Nick Winter
f79a2848fd
Fixed #1038 . Focus should now remain on code editor when after clicking on Surface.
2014-08-28 14:00:54 -07:00
Scott Erickson
e3bc9045d1
Couple tweaks.
2014-08-28 13:53:00 -07:00
Scott Erickson
8b056cfb8f
Refactored the item equips view to limit items by slot and also moved the item name loading to the node class itself.
2014-08-28 11:24:45 -07:00
Nick Winter
1094d09aa5
Fixed #1226 . Fixed #1156 . Fixed two other issues with spectate mode.
2014-08-28 11:23:52 -07:00
Nick Winter
d7ae07c012
Fixed Facebook login bug.
2014-08-28 11:16:55 -07:00
Nick Winter
a471462279
Merge pull request #1497 from Imperadeiro98/master
...
Update pt-PT.coffee
2014-08-28 10:51:30 -07:00
Nick Winter
54207f0f7d
Fixed #1000 .
2014-08-28 10:50:20 -07:00
Imperadeiro98
92055aaa21
Update pt-PT.coffee
2014-08-28 18:20:52 +01:00
Scott Erickson
94065a0c4c
Merged conflicts.
2014-08-28 09:59:07 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Nick Winter
a0e1806239
Fixed a bug with old, un-migrated level-set-playing events in button handlers.
2014-08-28 09:52:51 -07:00
Nick Winter
a50f6b9224
Fixed a bug with reloading non-writable code.
2014-08-28 09:41:47 -07:00
Nick Winter
a39097b366
Fixed #1494 .
2014-08-28 09:29:38 -07:00
Nick Winter
ec6b3d7e5f
Fixed #1481 . More Mediator schema fixes.
2014-08-28 09:27:42 -07:00
Nick Winter
28431703f5
Fixed #953 .
2014-08-27 22:23:24 -07:00
Nick Winter
02255044e3
Fixed #847 . Fixed some subscription schemas.
2014-08-27 18:43:17 -07:00
Scott Erickson
bcffc5811f
Migrated the Level populating of component and system config defaults to the new Treema utility method.
2014-08-27 18:17:47 -07:00
Nick Winter
cd3bf4d0db
Fixed a few bugs.
2014-08-27 18:05:18 -07:00
Nick Winter
2ef7bff2c5
Fixed #886 .
2014-08-27 17:54:16 -07:00
Scott Erickson
7bdfcb4313
Fixed pasting component configs into the thang component config treema.
2014-08-27 17:29:28 -07:00
Nick Winter
92b29915e2
Finished fixing #841 .
2014-08-27 17:26:56 -07:00
Nick Winter
3f16aaab61
Fixed a few more Backbone Mediator event validation issues.
2014-08-27 16:31:44 -07:00
Rikard Gehlin
7aa1a4112a
Update sv.coffee
2014-08-28 00:08:43 +02:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Scott Erickson
ac2c39a266
Fixed an infinite loop bug in CoordinateGrid.
2014-08-27 09:49:37 -07:00
djsmith85
8b80ac5c44
Added a few German translations
...
Added translations to de.coffee and synced them with de-DE.coffee and
de-AT.coffee.
2014-08-27 11:28:23 +01:00
Nick Winter
6ff01f7deb
Fixed #814 .
2014-08-26 18:11:35 -07:00
Nick Winter
871cd4b3c9
Fixed #784 .
2014-08-26 17:34:00 -07:00
Scott Erickson
607a2a133f
Made the SuperModel a little bit more clever about handling duplicate loaded models, hopefully fixed #1108 .
2014-08-26 16:46:23 -07:00
Scott Erickson
98752159ca
Made the SuperModel a little bit more clever about handling duplicate loaded models.
2014-08-26 16:31:53 -07:00
Nick Winter
1864cb09bc
Fixed #712 . Fixed a bug with listing files/musics in admin files view due to removed trailing slashes.
2014-08-26 15:42:33 -07:00
Scott Erickson
f1bf160755
Fixed merge conflict.
2014-08-26 15:42:03 -07:00
Scott Erickson
5d804c6d9a
Fixed merge conflict.
2014-08-26 15:41:59 -07:00
Scott Erickson
162aa7633e
Fixed the component and system settings treema, clearing out defaults for properties not being edited.
2014-08-26 15:40:51 -07:00
Nick Winter
a5c18a4140
Fixed #453 .
2014-08-26 15:22:13 -07:00
Nick Winter
50ad453345
Fixed #169 .
2014-08-26 14:34:23 -07:00
Scott Erickson
ab669739a6
Fixed a bug with the thang component edit view: labels of new components not showing up.
2014-08-26 14:15:21 -07:00
Nick Winter
7300c4b3b8
Finished removing grid from playback options menu.
2014-08-26 14:00:03 -07:00
Nick Winter
35b107cf58
Refactored grid. Fixed #158 .
2014-08-26 13:56:57 -07:00
Scott Erickson
2f72aa4f47
Fixed adding new components in the thang components edit view.
2014-08-26 13:48:57 -07:00
Scott Erickson
39d0df5153
Fixed name ordering in the thang components editor.
2014-08-26 13:27:17 -07:00
Scott Erickson
5b5bceda3a
Components tab now incorporates components inherited from thang types.
2014-08-26 13:08:56 -07:00
Nick Winter
3e9adf6b1a
Fixed issue with IndieSprites no longer coloring properly.
2014-08-26 12:39:30 -07:00
Nick Winter
a5912c8e40
Merge pull request #1490 from Imperadeiro98/master
...
Update pt-PT.coffee
2014-08-26 11:34:58 -07:00
Nick Winter
741139db59
Apparently GitHub ids are integers, not strings.
2014-08-26 11:34:33 -07:00
Nick Winter
38dcb7fcef
Fixed #5 .
2014-08-26 11:29:16 -07:00
Imperadeiro98
5dde2572ff
Update pt-PT.coffee
2014-08-26 19:15:50 +01:00
Scott Erickson
ef8ca9874a
For the markdown editor node, tweaked ace height, and made sure preview div is hidden by default.
2014-08-26 10:28:01 -07:00
Scott Erickson
fb06e58201
Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
2014-08-26 10:14:36 -07:00
Scott Erickson
3b6de071f7
Getting rid of a debug line.
2014-08-26 09:55:59 -07:00
Scott Erickson
f92a665b8b
Merge conflicts.
2014-08-26 09:53:04 -07:00
Scott Erickson
6091eaea6f
Bunch of fixes to the thang component edit view.
2014-08-26 09:48:33 -07:00
Nick Winter
832402af6e
Merged/tweaked GitHub login.
2014-08-26 08:37:11 -07:00
Nick Winter
397fc02d6c
Realized we still needed nav.editor. Propagated i18n.
2014-08-26 08:20:31 -07:00
Nick Winter
898bb69477
Added missing Countdown Screen file.
2014-08-26 08:18:06 -07:00
Nick Winter
51bc98665a
Removed more old editor root page bits. Like #1486 but keeping the editor titles.
2014-08-26 08:16:29 -07:00
Nick Winter
6c8051bd48
Merge pull request #1487 from Imperadeiro98/patch-2
...
Update pt-PT.coffee
2014-08-26 08:07:33 -07:00
Imperadeiro98
32de00a87f
Update user_home.jade
...
Fixed some errors.
2014-08-26 10:33:00 +01:00
Imperadeiro98
203dc19ee2
Update pt-PT.coffee
2014-08-26 10:31:25 +01:00
Imperadeiro98
732a9b3762
Update pt-PT.coffee
2014-08-26 10:24:14 +01:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Scott Erickson
1406a970ea
Bunch of fixes to get the level editor working again.
2014-08-25 20:34:46 -07:00
George Saines
ea3ade5bbc
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-25 20:27:54 -07:00
George Saines
f5790907a1
removing editor page
2014-08-25 20:27:50 -07:00
Nick Winter
6fb0073eae
Fixed harmless Wizard startup animation error.
2014-08-25 16:15:34 -07:00
Nick Winter
e48b218533
Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
2014-08-25 15:39:47 -07:00
Nick Winter
6eab4ff7a6
Code language nodes that want to skip JavaScript now can.
2014-08-25 14:35:51 -07:00
Nick Winter
9df0cfb93f
A few changes to flags UX.
2014-08-25 14:02:23 -07:00
Scott Erickson
d392994a83
Merge branch 'master' into feature/defaults
2014-08-25 13:00:33 -07:00
Nick Winter
e278f3ecb4
Merge branch 'stream'
2014-08-25 09:11:57 -07:00
Nick Winter
ac3f1647e4
Merge pull request #1480 from Imperadeiro98/master
...
Update pt-PT.coffee
2014-08-25 08:29:50 -07:00
Nick Winter
08f2ee248b
No longer constructing SpellViews for non-readable methods.
2014-08-24 22:02:22 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
f8ddc17a9f
Merge pull request #1482 from ZephyrSails/master
...
Update zh-HANS.coffee
2014-08-24 20:51:28 -07:00
Nick Winter
1a7e4554f0
Fixed a few minor bugs.
2014-08-24 16:48:59 -07:00
Nick Winter
3125c2b129
Add flag cursor and pending flags.
2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934
Fixed a couple bugs. Flags are now colored.
2014-08-24 12:33:46 -07:00
Scott Erickson
297b3e3e63
Last schema refactoring.
2014-08-24 11:19:44 -07:00
Imperadeiro98
4da9b470ab
Update pt-PT.coffee
2014-08-24 09:03:25 +01:00
Nick Winter
be07f9cfb9
Many improvements to real-time streaming and flags.
2014-08-23 22:24:00 -07:00
Nick Winter
2dca4d72fc
Rudimentary flag buttons are in.
2014-08-23 19:00:35 -07:00
Nick Winter
f59084e651
Sending flag history to the World for to make flag Thangs during simulation.
2014-08-23 17:26:56 -07:00
Scott Erickson
78a4000e34
Refactoring defaults in schemas.
2014-08-23 16:06:41 -07:00
Scott Erickson
0721b49216
Refactoring defaults.
2014-08-23 15:51:59 -07:00
Nick Winter
2e23247521
Fixed #811 , a bug where you could pause the world if you clicked on a letterboxed playback scrubber.
2014-08-23 14:55:58 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Nick Winter
c79541f669
Full-screen playback during real-time mode.
2014-08-23 13:54:52 -07:00
Nick Winter
f2adb7ec7f
Skipping serialization/deserialization of needless Programmable clones.
2014-08-23 11:16:02 -07:00
Scott Erickson
4520c0f2b6
Merge branch 'master' into feature/defaults
2014-08-23 11:08:54 -07:00
Scott Erickson
7d797b9cd9
Removed duplicate goal schemas from the deprecated script goal properties.
2014-08-23 11:08:27 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Nick Winter
0431f70954
Improved Surface playback fast-forwarding.
2014-08-23 09:52:05 -07:00
Nick Winter
92b70ae833
Propagated i18n. Fixed #1478 .
2014-08-23 08:45:14 -07:00
Nick Winter
4e87dc5e46
Uncommented es units header.
2014-08-23 08:32:22 -07:00
Nick Winter
c1aa147f41
Merge branch 'patch-1' of git://github.com/mugenryuk/codecombat into mugenryuk-patch-1
2014-08-23 08:31:55 -07:00
Nick Winter
d70f86b166
Merged conflicting ru translations.
2014-08-23 08:31:17 -07:00
Nick Winter
9b86ccd6d1
Merge pull request #1461 from bonkboykz/patch-1
...
Update ru.coffee
2014-08-23 08:27:55 -07:00
Nick Winter
9c0869e566
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
2014-08-22 21:35:08 -07:00
Nick Winter
6fee881efd
Fixed a few more issues with playback.
2014-08-22 17:11:40 -07:00
Nick Winter
ee41796b73
Fixed some wonkiness with the playback scrubbing while streaming worlds.
2014-08-22 15:32:23 -07:00
Nick Winter
92f0a68dd1
World streaming is getting there!
2014-08-22 14:59:32 -07:00
Scott Erickson
e7dd88498d
Made more clear when thang types and level thangs are missing dependencies.
2014-08-22 14:52:35 -07:00
Nick Winter
611ecbf470
Fixed many issues with world streaming.
2014-08-22 12:39:29 -07:00
Scott Erickson
f15135efe1
Fixed a terrible bug.
2014-08-22 11:40:31 -07:00
Scott Erickson
e200889f0b
Initial refactoring to use the new version of Treema.
2014-08-22 11:11:05 -07:00
Imperadeiro98
c0c3879bb1
Fixed typo
2014-08-22 13:15:47 +01:00
Nick Winter
9b31e28536
More improvements to world streaming.
2014-08-21 21:23:45 -07:00
Nick Winter
bd380e4a09
World streaming is starting to work!
2014-08-21 17:30:46 -07:00