Nick Winter
|
12a109f146
|
Lowered ambient WorldMap volume. Hacked together ranger right-hand builder's hammer positioning for now.
|
2014-12-06 20:06:14 -08:00 |
|
Nick Winter
|
a7eaac773d
|
Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema.
|
2014-12-04 13:30:20 -08:00 |
|
Nick Winter
|
73b5f130b5
|
Repositioned ranger weapons.
|
2014-12-03 10:39:16 -08:00 |
|
Nick Winter
|
4b75516a88
|
Fixed Amara's positioning.
|
2014-12-01 17:08:48 -08:00 |
|
Nick Winter
|
d007f5337e
|
Fixed up inventory slot images for minions and wrists, and added Wizard/Ranger placeholder images.
|
2014-11-30 16:13:39 -08:00 |
|
Nick Winter
|
9471beafd9
|
A few fixes for PlayHeroesModal and InventoryModal.
|
2014-11-30 14:00:29 -08:00 |
|
Nick Winter
|
af24857255
|
Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
|
2014-11-29 17:06:56 -08:00 |
|
Nick Winter
|
32a271d17e
|
Updated to new paper doll positioning.
|
2014-11-28 14:23:44 -08:00 |
|
Nick Winter
|
4b45385571
|
Working on paper dolls.
|
2014-11-28 12:11:59 -08:00 |
|
Nick Winter
|
4c900b8870
|
Working on paper doll equipping.
|
2014-11-26 19:06:57 -08:00 |
|
Nick Winter
|
18238a1781
|
Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal.
|
2014-11-26 07:33:07 -08:00 |
|
Nick Winter
|
48e78aa0d0
|
Messed around with equip button and active item css.
|
2014-11-26 07:11:55 -08:00 |
|
Nick Winter
|
ffaa42cb9b
|
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
|
2014-11-23 12:18:42 -08:00 |
|
Nick Winter
|
b359c25c97
|
Fixed multiplexed-by-code-and-spoken-language component documentation i18n.
|
2014-11-23 10:22:06 -08:00 |
|
Nick Winter
|
f16c1b5030
|
Fixed a few UX issues Chloe found.
|
2014-11-22 20:56:46 -08:00 |
|
Nick Winter
|
96ff44017e
|
A few fixes for unequippable cross-class item state.
|
2014-11-18 19:37:08 -08:00 |
|
Scott Erickson
|
1889c771f2
|
Added the close button to the GameMenuModal.
|
2014-11-18 13:57:44 -08:00 |
|
Scott Erickson
|
3008abed19
|
Made the Equip button in the inventory modal green.
|
2014-11-18 13:52:39 -08:00 |
|
Scott Erickson
|
46f9667311
|
Made the double click hint alert in the inventory modal more visible.
|
2014-11-18 13:28:04 -08:00 |
|
Scott Erickson
|
208f05cf67
|
Added an equip button to every piece of available equipment.
|
2014-11-18 13:02:06 -08:00 |
|
Nick Winter
|
05a3577de9
|
Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
|
2014-11-13 10:49:37 -08:00 |
|
Scott Erickson
|
ed8285248f
|
Put in the new InventoryModal background.
|
2014-11-12 18:01:35 -08:00 |
|
Nick Winter
|
0af7b4d5b7
|
Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
|
2014-11-11 16:37:00 -08:00 |
|
Nick Winter
|
eab293cb66
|
Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
|
2014-11-10 18:13:04 -08:00 |
|
Scott Erickson
|
f21f54cd19
|
Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
|
2014-11-10 15:31:32 -08:00 |
|
Nick Winter
|
44d4d13c93
|
A few tweaks to the GameMenuModal.
|
2014-11-09 20:19:12 -08:00 |
|
Nick Winter
|
9b074841d6
|
Messed around with some of the new modals' scroll bars.
|
2014-11-09 19:39:09 -08:00 |
|
Scott Erickson
|
a087663458
|
Implemented Heald's design of the GameMenuModal.
|
2014-11-07 13:02:28 -08:00 |
|
Scott Erickson
|
424c3a6d3e
|
Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager.
|
2014-11-06 16:23:23 -08:00 |
|
Nick Winter
|
fe7e96ab4e
|
Started restricting common items with APIs that will make it impossible to win certain dungeon campaign levels.
|
2014-11-05 20:56:17 -08:00 |
|
Nick Winter
|
a73b7df179
|
Added i18n for some more inventory screen strings.
|
2014-11-05 14:33:56 -08:00 |
|
Nick Winter
|
081e1ced20
|
Killed scroll bars on programming language selection fancy select.
|
2014-11-05 14:02:49 -08:00 |
|
Nick Winter
|
75f624c10b
|
More iPad tweaks. Can now switch back to logging in from signing up. Default to signing up instead of logging in.
|
2014-11-02 18:36:43 -08:00 |
|
Nick Winter
|
ad2fdb9dde
|
Working on new Fully Illustrated designs for level play view and iPad interface.
|
2014-11-02 14:51:01 -08:00 |
|
Nick Winter
|
47c090f7c7
|
Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of.
|
2014-10-30 13:07:04 -07:00 |
|
Scott Erickson
|
a4729d9d6b
|
Finished migrating the guide into game menu.
|
2014-10-28 16:30:40 -07:00 |
|
Nick Winter
|
206f7ee5a4
|
Upgraded ChooseHeroView: drag onto hero, more visible drag states and animations, emphasize double-click over drag, better programming language selector.
|
2014-10-27 11:17:34 -07:00 |
|
Nick Winter
|
6b423ed13e
|
Added signup to game menu modal.
|
2014-10-27 09:27:57 -07:00 |
|
Nick Winter
|
6473fff940
|
Implemented stat comparison bars on ChooseHeroView.
|
2014-10-25 21:53:55 -07:00 |
|
Nick Winter
|
7c2982d3f1
|
Adding some logging for crazy save validation bugs. Swapping in flag item slot.
|
2014-10-21 13:57:49 -07:00 |
|
Nick Winter
|
d79d40b98c
|
Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
|
2014-10-14 09:54:36 -07:00 |
|
Nick Winter
|
7487df5af8
|
Point out (and require) equipping of necessary items for first set of levels. Can now drag items to unequip.
|
2014-10-09 15:54:18 -07:00 |
|
Matt Lott
|
530da639d8
|
Removing css background-position-x usage
Not supported in Firefox or Opera.
|
2014-10-03 16:02:50 -07:00 |
|
Nick Winter
|
2491861d76
|
A few tweaks for the iPad app.
|
2014-10-01 22:02:52 -07:00 |
|
Nick Winter
|
d50a90171a
|
Added new slot icons and dungeon map.
|
2014-10-01 18:17:21 -07:00 |
|
Nick Winter
|
6441a753d5
|
Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better.
|
2014-09-24 20:15:17 -07:00 |
|
Nick Winter
|
e48fa5f0b7
|
Fixed bug with slow-mo heroes in ChooseHeroView. Added lock silhouette portraits.
|
2014-09-24 19:14:22 -07:00 |
|
Nick Winter
|
94838af17f
|
Fixed scroll bars messing up inventory view.
|
2014-09-24 09:38:45 -07:00 |
|
Nick Winter
|
149848c971
|
Fixed temporary item restrictions.
|
2014-09-22 20:44:45 -07:00 |
|
Nick Winter
|
600e985259
|
Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
|
2014-09-21 20:19:27 -07:00 |
|