2014-01-03 13:32:13 -05:00
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CocoClass = require 'lib/CocoClass'
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path = require './path'
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Dropper = require './Dropper'
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AudioPlayer = require 'lib/AudioPlayer'
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{me} = require 'lib/auth'
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Camera = require './Camera'
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CameraBorder = require './CameraBorder'
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Layer = require './Layer'
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Letterbox = require './Letterbox'
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Dimmer = require './Dimmer'
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2014-08-26 01:05:24 -04:00
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CountdownScreen = require './CountdownScreen'
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2014-02-25 20:14:39 -05:00
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PlaybackOverScreen = require './PlaybackOverScreen'
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2014-08-30 00:46:26 -04:00
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WaitingScreen = require './WaitingScreen'
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2014-01-03 13:32:13 -05:00
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DebugDisplay = require './DebugDisplay'
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CoordinateDisplay = require './CoordinateDisplay'
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2014-08-26 16:56:57 -04:00
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CoordinateGrid = require './CoordinateGrid'
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2014-01-03 13:32:13 -05:00
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SpriteBoss = require './SpriteBoss'
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PointChooser = require './PointChooser'
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RegionChooser = require './RegionChooser'
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MusicPlayer = require './MusicPlayer'
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module.exports = Surface = class Surface extends CocoClass
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stage: null
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layers: null
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surfaceLayer: null
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surfaceTextLayer: null
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screenLayer: null
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2014-08-26 16:56:57 -04:00
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gridLayer: null
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2014-01-03 13:32:13 -05:00
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spriteBoss: null
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debugDisplay: null
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currentFrame: 0
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lastFrame: null
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totalFramesDrawn: 0
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2014-09-22 01:10:52 -04:00
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playing: false # play vs. pause -- match default button state in playback.jade
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2014-01-03 13:32:13 -05:00
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dead: false # if we kill it for some reason
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imagesLoaded: false
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worldLoaded: false
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scrubbing: false
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debug: false
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defaults:
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wizards: true
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paths: true
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grid: false
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navigateToSelection: true
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choosing: false # 'point', 'region', 'ratio-region'
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2014-09-23 21:59:08 -04:00
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coords: null # use world defaults, or set to false/true to override
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2014-01-03 13:32:13 -05:00
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playJingle: false
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showInvisible: false
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2014-04-28 19:41:18 -04:00
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frameRate: 30 # Best as a divisor of 60, like 15, 30, 60, with RAF_SYNCHED timing.
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2014-01-03 13:32:13 -05:00
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subscriptions:
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2014-08-27 15:24:03 -04:00
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'level:disable-controls': 'onDisableControls'
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'level:enable-controls': 'onEnableControls'
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'level:set-playing': 'onSetPlaying'
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'level:set-debug': 'onSetDebug'
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'level:toggle-debug': 'onToggleDebug'
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'level:toggle-pathfinding': 'onTogglePathFinding'
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'level:set-time': 'onSetTime'
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'camera:set-camera': 'onSetCamera'
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2014-01-03 13:32:13 -05:00
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'level:restarted': 'onLevelRestarted'
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'god:new-world-created': 'onNewWorld'
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2014-08-21 19:27:52 -04:00
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'god:streaming-world-updated': 'onNewWorld'
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2014-01-03 13:32:13 -05:00
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'tome:cast-spells': 'onCastSpells'
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2014-08-27 15:24:03 -04:00
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'level:set-letterbox': 'onSetLetterbox'
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2014-05-09 18:07:30 -04:00
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'application:idle-changed': 'onIdleChanged'
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2014-05-12 18:54:07 -04:00
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'camera:zoom-updated': 'onZoomUpdated'
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2014-08-30 00:46:26 -04:00
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'playback:real-time-playback-waiting': 'onRealTimePlaybackWaiting'
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2014-08-23 16:54:52 -04:00
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'playback:real-time-playback-started': 'onRealTimePlaybackStarted'
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'playback:real-time-playback-ended': 'onRealTimePlaybackEnded'
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2014-08-24 19:09:06 -04:00
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'level:flag-color-selected': 'onFlagColorSelected'
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2014-01-03 13:32:13 -05:00
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shortcuts:
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2014-01-31 19:32:46 -05:00
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'ctrl+\\, ⌘+\\': 'onToggleDebug'
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'ctrl+o, ⌘+o': 'onTogglePathFinding'
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2014-01-03 13:32:13 -05:00
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2014-09-06 22:50:31 -04:00
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2014-09-05 12:20:29 -04:00
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#- Initialization
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2014-01-03 13:32:13 -05:00
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constructor: (@world, @canvas, givenOptions) ->
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super()
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@layers = []
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@options = _.clone(@defaults)
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@options = _.extend(@options, givenOptions) if givenOptions
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@initEasel()
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@initAudio()
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2014-09-03 21:35:14 -04:00
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@onResize = _.debounce @onResize, 500 # At least as much as $level-resize-transition-time.
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2014-05-12 16:28:46 -04:00
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$(window).on 'resize', @onResize
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2014-05-14 13:35:16 -04:00
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if @world.ended
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_.defer => @setWorld @world
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2014-01-03 13:32:13 -05:00
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2014-09-05 12:20:29 -04:00
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initEasel: ->
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@stage = new createjs.Stage(@canvas[0]) # Takes DOM objects, not jQuery objects.
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canvasWidth = parseInt @canvas.attr('width'), 10
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canvasHeight = parseInt @canvas.attr('height'), 10
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@camera = AudioPlayer.camera = new Camera @canvas
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@layers.push @surfaceLayer = new Layer name: 'Surface', layerPriority: 0, transform: Layer.TRANSFORM_SURFACE, camera: @camera
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@layers.push @surfaceTextLayer = new Layer name: 'Surface Text', layerPriority: 1, transform: Layer.TRANSFORM_SURFACE_TEXT, camera: @camera
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@layers.push @gridLayer = new Layer name: 'Grid', layerPriority: 2, transform: Layer.TRANSFORM_SURFACE, camera: @camera
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@layers.push @screenLayer = new Layer name: 'Screen', layerPriority: 3, transform: Layer.TRANSFORM_SCREEN, camera: @camera
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@stage.addChild @layers...
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@surfaceLayer.addChild @cameraBorder = new CameraBorder bounds: @camera.bounds
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@screenLayer.addChild new Letterbox canvasWidth: canvasWidth, canvasHeight: canvasHeight
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@spriteBoss = new SpriteBoss camera: @camera, surfaceLayer: @surfaceLayer, surfaceTextLayer: @surfaceTextLayer, world: @world, thangTypes: @options.thangTypes, choosing: @options.choosing, navigateToSelection: @options.navigateToSelection, showInvisible: @options.showInvisible
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@countdownScreen = new CountdownScreen camera: @camera, layer: @screenLayer
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@playbackOverScreen = new PlaybackOverScreen camera: @camera, layer: @screenLayer
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@waitingScreen = new WaitingScreen camera: @camera, layer: @screenLayer
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@initCoordinates()
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@stage.enableMouseOver(10)
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@stage.addEventListener 'stagemousemove', @onMouseMove
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@stage.addEventListener 'stagemousedown', @onMouseDown
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@canvas[0].addEventListener 'mouseup', @onMouseUp
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@canvas.on 'mousewheel', @onMouseWheel
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@hookUpChooseControls() if @options.choosing
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createjs.Ticker.timingMode = createjs.Ticker.RAF_SYNCHED
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createjs.Ticker.setFPS @options.frameRate
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@onResize()
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initCoordinates: ->
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@coordinateGrid ?= new CoordinateGrid {camera: @camera, layer: @gridLayer, textLayer: @surfaceTextLayer}, @world.size()
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@coordinateGrid.showGrid() if @world.showGrid or @options.grid
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2014-09-23 21:39:52 -04:00
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showCoordinates = if @options.coords? then @options.coords else @world.showCoordinates
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@coordinateDisplay ?= new CoordinateDisplay camera: @camera, layer: @surfaceTextLayer if showCoordinates
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2014-09-05 12:20:29 -04:00
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hookUpChooseControls: ->
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chooserOptions = stage: @stage, surfaceLayer: @surfaceLayer, camera: @camera, restrictRatio: @options.choosing is 'ratio-region'
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klass = if @options.choosing is 'point' then PointChooser else RegionChooser
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@chooser = new klass chooserOptions
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initAudio: ->
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@musicPlayer = new MusicPlayer()
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2014-02-12 15:41:41 -05:00
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2014-09-05 12:20:29 -04:00
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#- Setting the world
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2014-09-06 22:50:31 -04:00
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2014-01-03 13:32:13 -05:00
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setWorld: (@world) ->
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@worldLoaded = true
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2014-08-22 20:11:40 -04:00
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lastFrame = Math.min(@getCurrentFrame(), @world.frames.length - 1)
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2014-07-17 18:50:29 -04:00
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@world.getFrame(lastFrame).restoreState() unless @options.choosing
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2014-01-03 13:32:13 -05:00
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@spriteBoss.world = @world
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@showLevel()
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@updateState true if @loaded
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@onFrameChanged()
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2014-09-05 12:20:29 -04:00
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showLevel: ->
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return if @destroyed
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return if @loaded
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@loaded = true
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@spriteBoss.createMarks()
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@spriteBoss.createIndieSprites @world.indieSprites, @options.wizards
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@updateState true
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@drawCurrentFrame()
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createjs.Ticker.addEventListener 'tick', @tick
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Backbone.Mediator.publish 'level:started', {}
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2014-01-31 13:21:32 -05:00
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2014-09-05 12:20:29 -04:00
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createOpponentWizard: (opponent) ->
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@spriteBoss.createOpponentWizard opponent
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2014-01-31 13:21:32 -05:00
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2014-09-05 12:20:29 -04:00
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#- Update loop
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2014-01-31 13:21:32 -05:00
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2014-09-05 12:20:29 -04:00
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tick: (e) =>
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# seems to be a bug where only one object can register with the Ticker...
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oldFrame = @currentFrame
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oldWorldFrame = Math.floor oldFrame
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lastFrame = @world.frames.length - 1
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while true
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Dropper.tick()
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@trailmaster.tick() if @trailmaster
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# Skip some frame updates unless we're playing and not at end (or we haven't drawn much yet)
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frameAdvanced = (@playing and @currentFrame < lastFrame) or @totalFramesDrawn < 2
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if frameAdvanced and @playing
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advanceBy = @world.frameRate / @options.frameRate
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if @fastForwardingToFrame and @currentFrame < @fastForwardingToFrame - advanceBy
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advanceBy = Math.min(@currentFrame + advanceBy * @fastForwardingSpeed, @fastForwardingToFrame) - @currentFrame
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else if @fastForwardingToFrame
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@fastForwardingToFrame = @fastForwardingSpeed = null
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@currentFrame += advanceBy
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@currentFrame = Math.min @currentFrame, lastFrame
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newWorldFrame = Math.floor @currentFrame
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worldFrameAdvanced = newWorldFrame isnt oldWorldFrame
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if worldFrameAdvanced
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# Only restore world state when it will correspond to an integer WorldFrame, not interpolated frame.
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@restoreWorldState()
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oldWorldFrame = newWorldFrame
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break unless Dropper.drop()
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if frameAdvanced and not worldFrameAdvanced
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# We didn't end the above loop on an integer frame, so do the world state update.
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@restoreWorldState()
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2014-01-20 15:57:45 -05:00
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2014-09-05 12:20:29 -04:00
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# these are skipped for dropped frames
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@updateState @currentFrame isnt oldFrame
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@drawCurrentFrame e
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@onFrameChanged()
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@updatePaths() if (@totalFramesDrawn % 4) is 0 or createjs.Ticker.getMeasuredFPS() > createjs.Ticker.getFPS() - 5
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Backbone.Mediator.publish('surface:ticked', {dt: 1 / @options.frameRate})
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mib = @stage.mouseInBounds
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if @mouseInBounds isnt mib
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Backbone.Mediator.publish('surface:mouse-' + (if mib then 'over' else 'out'), {})
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@mouseInBounds = mib
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2014-09-21 23:49:45 -04:00
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@mouseIsDown = false
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2014-01-20 15:57:45 -05:00
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2014-09-05 12:20:29 -04:00
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restoreWorldState: ->
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frame = @world.getFrame(@getCurrentFrame())
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frame.restoreState()
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current = Math.max(0, Math.min(@currentFrame, @world.frames.length - 1))
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if current - Math.floor(current) > 0.01 and Math.ceil(current) < @world.frames.length - 1
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next = Math.ceil current
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ratio = current % 1
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@world.frames[next].restorePartialState ratio if next > 1
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frame.clearEvents() if parseInt(@currentFrame) is parseInt(@lastFrame)
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@spriteBoss.updateSounds() if parseInt(@currentFrame) isnt parseInt(@lastFrame)
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updateState: (frameChanged) ->
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# world state must have been restored in @restoreWorldState
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2014-09-21 23:49:45 -04:00
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if @playing and @heroSprite and not @mouseIsDown and @camera.newTarget isnt @heroSprite.imageObject and @camera.target isnt @heroSprite.imageObject
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@camera.zoomTo @heroSprite.imageObject, @camera.zoom, 750
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2014-09-05 12:20:29 -04:00
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@camera.updateZoom()
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@spriteBoss.update frameChanged
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@dimmer?.setSprites @spriteBoss.sprites
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2014-01-20 15:57:45 -05:00
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2014-09-05 12:20:29 -04:00
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drawCurrentFrame: (e) ->
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++@totalFramesDrawn
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@stage.update e
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2014-09-06 22:50:31 -04:00
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2014-09-05 12:20:29 -04:00
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#- Setting play/pause and progress
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2014-09-06 22:50:31 -04:00
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2014-01-03 13:32:13 -05:00
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setProgress: (progress, scrubDuration=500) ->
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2014-02-25 20:14:39 -05:00
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progress = Math.max(Math.min(progress, 1), 0.0)
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2014-01-03 13:32:13 -05:00
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2014-08-23 12:52:05 -04:00
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@fastForwardingToFrame = null
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2014-01-03 13:32:13 -05:00
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@scrubbing = true
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onTweenEnd = =>
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@scrubbingTo = null
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@scrubbing = false
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@scrubbingPlaybackSpeed = null
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if @scrubbingTo?
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# cut to the chase for existing tween
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createjs.Tween.removeTweens(@)
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@currentFrame = @scrubbingTo
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2014-08-22 20:11:40 -04:00
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@scrubbingTo = Math.min(Math.round(progress * @world.frames.length), @world.frames.length)
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2014-01-03 13:32:13 -05:00
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@scrubbingPlaybackSpeed = Math.sqrt(Math.abs(@scrubbingTo - @currentFrame) * @world.dt / (scrubDuration or 0.5))
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if scrubDuration
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t = createjs.Tween
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.get(@)
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2014-08-23 12:52:05 -04:00
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.to({currentFrame: @scrubbingTo}, scrubDuration, createjs.Ease.sineInOut)
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2014-01-03 13:32:13 -05:00
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.call(onTweenEnd)
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2014-02-28 14:27:32 -05:00
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t.addEventListener('change', @onFramesScrubbed)
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2014-01-03 13:32:13 -05:00
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else
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@currentFrame = @scrubbingTo
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2014-02-28 14:27:32 -05:00
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@onFramesScrubbed() # For performance, don't play these for instant transitions.
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2014-01-03 13:32:13 -05:00
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onTweenEnd()
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2014-03-12 12:10:36 -04:00
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return unless @loaded
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2014-01-03 13:32:13 -05:00
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@updateState true
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@onFrameChanged()
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2014-02-28 14:27:32 -05:00
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onFramesScrubbed: (e) =>
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2014-03-12 12:10:36 -04:00
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return unless @loaded
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2014-02-28 14:27:32 -05:00
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if e
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# Gotta play all the sounds when scrubbing (but not when doing an immediate transition).
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rising = @currentFrame > @lastFrame
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actualCurrentFrame = @currentFrame
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tempFrame = if rising then Math.ceil(@lastFrame) else Math.floor(@lastFrame)
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while true # temporary fix to stop cacophony
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break if rising and tempFrame > actualCurrentFrame
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break if (not rising) and tempFrame < actualCurrentFrame
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@currentFrame = tempFrame
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frame = @world.getFrame(@getCurrentFrame())
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frame.restoreState()
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2014-04-28 19:31:51 -04:00
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volume = Math.max(0.05, Math.min(1, 1 / @scrubbingPlaybackSpeed))
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sprite.playSounds false, volume for sprite in @spriteBoss.spriteArray
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2014-02-28 14:27:32 -05:00
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tempFrame += if rising then 1 else -1
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@currentFrame = actualCurrentFrame
|
|
|
|
|
|
|
|
@restoreWorldState()
|
2014-02-24 20:01:36 -05:00
|
|
|
@spriteBoss.update true
|
2014-01-03 13:32:13 -05:00
|
|
|
@onFrameChanged()
|
|
|
|
|
|
|
|
getCurrentFrame: ->
|
2014-07-17 18:50:29 -04:00
|
|
|
return Math.max(0, Math.min(Math.floor(@currentFrame), @world.frames.length - 1))
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
setPaused: (paused) ->
|
|
|
|
# We want to be able to essentially stop rendering the surface if it doesn't need to animate anything.
|
|
|
|
# If pausing, though, we want to give it enough time to finish any tweens.
|
|
|
|
performToggle = =>
|
|
|
|
createjs.Ticker.setFPS if paused then 1 else @options.frameRate
|
|
|
|
@surfacePauseTimeout = null
|
|
|
|
clearTimeout @surfacePauseTimeout if @surfacePauseTimeout
|
|
|
|
clearTimeout @surfaceZoomPauseTimeout if @surfaceZoomPauseTimeout
|
|
|
|
@surfacePauseTimeout = @surfaceZoomPauseTimeout = null
|
|
|
|
if paused
|
|
|
|
@surfacePauseTimeout = _.delay performToggle, 2000
|
|
|
|
@spriteBoss.stop()
|
|
|
|
@playbackOverScreen.show()
|
|
|
|
else
|
|
|
|
performToggle()
|
|
|
|
@spriteBoss.play()
|
|
|
|
@playbackOverScreen.hide()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#- Changes and events that only need to happen when the frame has changed
|
2014-09-06 22:50:31 -04:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
onFrameChanged: (force) ->
|
|
|
|
@currentFrame = Math.min(@currentFrame, @world.frames.length)
|
|
|
|
@debugDisplay?.updateFrame @currentFrame
|
|
|
|
return if @currentFrame is @lastFrame and not force
|
|
|
|
progress = @getProgress()
|
|
|
|
Backbone.Mediator.publish('surface:frame-changed',
|
|
|
|
selectedThang: @spriteBoss.selectedSprite?.thang
|
|
|
|
progress: progress
|
|
|
|
frame: @currentFrame
|
|
|
|
world: @world
|
|
|
|
)
|
|
|
|
|
|
|
|
if @lastFrame < @world.frames.length and @currentFrame >= @world.totalFrames - 1
|
|
|
|
@ended = true
|
|
|
|
@setPaused true
|
|
|
|
Backbone.Mediator.publish 'surface:playback-ended', {}
|
|
|
|
else if @currentFrame < @world.totalFrames and @ended
|
|
|
|
@ended = false
|
|
|
|
@setPaused false
|
|
|
|
Backbone.Mediator.publish 'surface:playback-restarted', {}
|
|
|
|
|
|
|
|
@lastFrame = @currentFrame
|
|
|
|
|
2014-08-22 17:59:32 -04:00
|
|
|
getProgress: -> @currentFrame / @world.frames.length
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-09-06 22:50:31 -04:00
|
|
|
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Subscription callbacks
|
|
|
|
|
|
|
|
onToggleDebug: (e) ->
|
|
|
|
e?.preventDefault?()
|
|
|
|
Backbone.Mediator.publish 'level:set-debug', {debug: not @debug}
|
|
|
|
|
|
|
|
onSetDebug: (e) ->
|
|
|
|
return if e.debug is @debug
|
|
|
|
@debug = e.debug
|
|
|
|
if @debug and not @debugDisplay
|
|
|
|
@screenLayer.addChild @debugDisplay = new DebugDisplay canvasWidth: @camera.canvasWidth, canvasHeight: @camera.canvasHeight
|
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
onLevelRestarted: (e) ->
|
|
|
|
@setProgress 0, 0
|
|
|
|
|
|
|
|
onSetCamera: (e) ->
|
|
|
|
if e.thangID
|
2014-05-14 18:59:56 -04:00
|
|
|
return unless target = @spriteBoss.spriteFor(e.thangID)?.imageObject
|
2014-01-03 13:32:13 -05:00
|
|
|
else if e.pos
|
|
|
|
target = @camera.worldToSurface e.pos
|
|
|
|
else
|
|
|
|
target = null
|
|
|
|
@camera.setBounds e.bounds if e.bounds
|
|
|
|
@cameraBorder.updateBounds @camera.bounds
|
2014-02-19 15:43:25 -05:00
|
|
|
@camera.zoomTo target, e.zoom, e.duration # TODO: SurfaceScriptModule perhaps shouldn't assign e.zoom if not set
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-05-12 18:54:07 -04:00
|
|
|
onZoomUpdated: (e) ->
|
|
|
|
if @ended
|
|
|
|
@setPaused false
|
|
|
|
@surfaceZoomPauseTimeout = _.delay (=> @setPaused true), 3000
|
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
onDisableControls: (e) ->
|
|
|
|
return if e.controls and not ('surface' in e.controls)
|
|
|
|
@setDisabled true
|
|
|
|
@dimmer ?= new Dimmer camera: @camera, layer: @screenLayer
|
|
|
|
@dimmer.setSprites @spriteBoss.sprites
|
|
|
|
|
|
|
|
onEnableControls: (e) ->
|
|
|
|
return if e.controls and not ('surface' in e.controls)
|
|
|
|
@setDisabled false
|
|
|
|
|
|
|
|
onSetLetterbox: (e) ->
|
|
|
|
@setDisabled e.on
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
setDisabled: (@disabled) ->
|
|
|
|
@spriteBoss.disabled = @disabled
|
|
|
|
|
2014-02-11 15:54:08 -05:00
|
|
|
onSetPlaying: (e) ->
|
2014-01-03 13:32:13 -05:00
|
|
|
@playing = (e ? {}).playing ? true
|
2014-05-20 15:21:43 -04:00
|
|
|
@setPlayingCalled = true
|
2014-01-03 13:32:13 -05:00
|
|
|
if @playing and @currentFrame >= (@world.totalFrames - 5)
|
|
|
|
@currentFrame = 0
|
2014-08-23 12:52:05 -04:00
|
|
|
if @fastForwardingToFrame and not @playing
|
|
|
|
@fastForwardingToFrame = null
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-02-11 15:54:08 -05:00
|
|
|
onSetTime: (e) ->
|
2014-01-03 13:32:13 -05:00
|
|
|
toFrame = @currentFrame
|
|
|
|
if e.time?
|
2014-08-22 20:11:40 -04:00
|
|
|
@worldLifespan = @world.frames.length / @world.frameRate
|
2014-01-03 13:32:13 -05:00
|
|
|
e.ratio = e.time / @worldLifespan
|
|
|
|
if e.ratio?
|
2014-08-22 20:11:40 -04:00
|
|
|
toFrame = @world.frames.length * e.ratio
|
2014-01-03 13:32:13 -05:00
|
|
|
if e.frameOffset
|
|
|
|
toFrame += e.frameOffset
|
|
|
|
if e.ratioOffset
|
2014-08-22 20:11:40 -04:00
|
|
|
toFrame += @world.frames.length * e.ratioOffset
|
2014-01-03 13:32:13 -05:00
|
|
|
unless _.isNumber(toFrame) and not _.isNaN(toFrame)
|
|
|
|
return console.error('set-time event', e, 'produced invalid target frame', toFrame)
|
2014-08-22 20:11:40 -04:00
|
|
|
@setProgress(toFrame / @world.frames.length, e.scrubDuration)
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-05-11 20:42:32 -04:00
|
|
|
onCastSpells: (e) ->
|
|
|
|
return if e.preload
|
2014-05-12 18:54:07 -04:00
|
|
|
@setPaused false if @ended
|
2014-02-24 17:40:28 -05:00
|
|
|
@casting = true
|
2014-08-22 00:23:45 -04:00
|
|
|
@setPlayingCalled = false # Don't overwrite playing settings if they changed by, say, scripts.
|
|
|
|
@frameBeforeCast = @currentFrame
|
2014-08-22 18:32:23 -04:00
|
|
|
@setProgress 0
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
onNewWorld: (event) ->
|
|
|
|
return unless event.world.name is @world.name
|
2014-08-26 16:56:57 -04:00
|
|
|
@onStreamingWorldUpdated event
|
|
|
|
|
|
|
|
onStreamingWorldUpdated: (event) ->
|
2014-02-24 17:40:28 -05:00
|
|
|
@casting = false
|
2014-08-22 00:23:45 -04:00
|
|
|
@spriteBoss.play()
|
2014-02-28 14:27:32 -05:00
|
|
|
|
2014-02-25 13:50:12 -05:00
|
|
|
# This has a tendency to break scripts that are waiting for playback to change when the level is loaded
|
|
|
|
# so only run it after the first world is created.
|
2014-08-27 15:24:03 -04:00
|
|
|
Backbone.Mediator.publish 'level:set-playing', {playing: true} unless event.firstWorld or @setPlayingCalled
|
2014-08-22 00:23:45 -04:00
|
|
|
|
|
|
|
@setWorld event.world
|
|
|
|
@onFrameChanged(true)
|
2014-08-24 01:24:00 -04:00
|
|
|
fastForwardBuffer = 2
|
|
|
|
if @playing and not @realTime and (ffToFrame = Math.min(event.firstChangedFrame, @frameBeforeCast, @world.frames.length)) and ffToFrame > @currentFrame + fastForwardBuffer * @world.frameRate
|
2014-08-23 12:52:05 -04:00
|
|
|
@fastForwardingToFrame = ffToFrame
|
|
|
|
@fastForwardingSpeed = Math.max 4, 4 * 90 / (@world.maxTotalFrames * @world.dt)
|
2014-08-24 01:24:00 -04:00
|
|
|
else if @realTime
|
|
|
|
lag = (@world.frames.length - 1) * @world.dt - @world.age
|
|
|
|
intendedLag = @world.realTimeBufferMax + @world.dt
|
|
|
|
if lag > intendedLag * 1.2
|
|
|
|
@fastForwardingToFrame = @world.frames.length - @world.realTimeBufferMax * @world.frameRate
|
|
|
|
@fastForwardingSpeed = lag / intendedLag
|
|
|
|
else
|
|
|
|
@fastForwardingToFrame = @fastForwardingSpeed = null
|
2014-09-05 12:20:29 -04:00
|
|
|
#console.log "on new world, lag", lag, "intended lag", intendedLag, "fastForwardingToFrame", @fastForwardingToFrame, "speed", @fastForwardingSpeed, "cause we are at", @world.age, "of", @world.frames.length * @world.dt
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
onIdleChanged: (e) ->
|
|
|
|
@setPaused e.idle unless @ended
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Mouse event callbacks
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
onMouseMove: (e) =>
|
2014-05-14 18:29:55 -04:00
|
|
|
@mouseScreenPos = {x: e.stageX, y: e.stageY}
|
2014-01-03 13:32:13 -05:00
|
|
|
return if @disabled
|
|
|
|
Backbone.Mediator.publish 'surface:mouse-moved', x: e.stageX, y: e.stageY
|
|
|
|
|
|
|
|
onMouseDown: (e) =>
|
|
|
|
return if @disabled
|
2014-09-11 16:05:20 -04:00
|
|
|
cap = @camera.screenToCanvas({x: e.stageX, y: e.stageY})
|
2014-09-02 19:41:31 -04:00
|
|
|
# getObject(s)UnderPoint is broken, so we have to use the private method to get what we want
|
2014-09-11 16:05:20 -04:00
|
|
|
onBackground = not @stage._getObjectsUnderPoint(e.stageX, e.stageY, null, true)
|
2014-09-03 21:35:14 -04:00
|
|
|
|
2014-09-11 16:05:20 -04:00
|
|
|
wop = @camera.screenToWorld x: e.stageX, y: e.stageY
|
|
|
|
event = onBackground: onBackground, x: e.stageX, y: e.stageY, originalEvent: e, worldPos: wop
|
2014-08-23 20:26:56 -04:00
|
|
|
Backbone.Mediator.publish 'surface:stage-mouse-down', event
|
2014-08-28 17:00:54 -04:00
|
|
|
Backbone.Mediator.publish 'tome:focus-editor', {}
|
2014-09-21 23:49:45 -04:00
|
|
|
@mouseIsDown = true
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-05-20 19:20:24 -04:00
|
|
|
onMouseUp: (e) =>
|
|
|
|
return if @disabled
|
|
|
|
onBackground = not @stage.hitTest e.stageX, e.stageY
|
|
|
|
Backbone.Mediator.publish 'surface:stage-mouse-up', onBackground: onBackground, x: e.stageX, y: e.stageY, originalEvent: e
|
2014-08-28 17:00:54 -04:00
|
|
|
Backbone.Mediator.publish 'tome:focus-editor', {}
|
2014-09-21 23:49:45 -04:00
|
|
|
@mouseIsDown = false
|
2014-05-20 19:20:24 -04:00
|
|
|
|
2014-02-12 15:41:41 -05:00
|
|
|
onMouseWheel: (e) =>
|
|
|
|
# https://github.com/brandonaaron/jquery-mousewheel
|
|
|
|
e.preventDefault()
|
|
|
|
return if @disabled
|
2014-02-15 16:45:16 -05:00
|
|
|
event =
|
|
|
|
deltaX: e.deltaX
|
|
|
|
deltaY: e.deltaY
|
2014-05-16 18:33:49 -04:00
|
|
|
canvas: @canvas
|
2014-08-27 21:05:18 -04:00
|
|
|
event.screenPos = @mouseScreenPos if @mouseScreenPos
|
2014-02-15 16:45:16 -05:00
|
|
|
Backbone.Mediator.publish 'surface:mouse-scrolled', event unless @disabled
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Canvas callbacks
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
onResize: (e) =>
|
2014-09-15 18:38:07 -04:00
|
|
|
return if @destroyed or @options.choosing
|
2014-09-05 12:20:29 -04:00
|
|
|
oldWidth = parseInt @canvas.attr('width'), 10
|
|
|
|
oldHeight = parseInt @canvas.attr('height'), 10
|
|
|
|
aspectRatio = oldWidth / oldHeight
|
|
|
|
pageWidth = $('#page-container').width() - 17 # 17px nano scroll bar
|
|
|
|
if @realTime or @options.spectateGame
|
|
|
|
pageHeight = $('#page-container').height() - $('#control-bar-view').outerHeight() - $('#playback-view').outerHeight()
|
|
|
|
newWidth = Math.min pageWidth, pageHeight * aspectRatio
|
|
|
|
newHeight = newWidth / aspectRatio
|
|
|
|
else if $('#thangs-tab-view')
|
|
|
|
newWidth = $('#canvas-wrapper').width()
|
|
|
|
newHeight = newWidth / aspectRatio
|
|
|
|
else
|
|
|
|
newWidth = 0.55 * pageWidth
|
|
|
|
newHeight = newWidth / aspectRatio
|
|
|
|
return unless newWidth > 0 and newHeight > 0
|
|
|
|
##if InstallTrigger? # Firefox rendering performance goes down as canvas size goes up
|
|
|
|
## newWidth = Math.min 924, newWidth
|
|
|
|
## newHeight = Math.min 589, newHeight
|
|
|
|
#@canvas.width newWidth
|
|
|
|
#@canvas.height newHeight
|
2014-09-06 22:50:31 -04:00
|
|
|
scaleFactor = if application.isIPadApp then 2 else 1 # Retina
|
|
|
|
@canvas.attr width: newWidth * scaleFactor, height: newHeight * scaleFactor
|
2014-09-05 12:20:29 -04:00
|
|
|
@stage.scaleX *= newWidth / oldWidth
|
|
|
|
@stage.scaleY *= newHeight / oldHeight
|
|
|
|
@camera.onResize newWidth, newHeight
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
|
2014-09-21 23:49:45 -04:00
|
|
|
#- Camera focus on hero
|
|
|
|
focusOnHero: ->
|
|
|
|
@heroSprite = @spriteBoss.spriteFor 'Hero Placeholder'
|
|
|
|
|
2014-01-03 13:32:13 -05:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Real-time playback
|
2014-09-06 22:50:31 -04:00
|
|
|
|
2014-08-30 00:46:26 -04:00
|
|
|
onRealTimePlaybackWaiting: (e) ->
|
|
|
|
@onRealTimePlaybackStarted e
|
|
|
|
|
2014-08-23 16:54:52 -04:00
|
|
|
onRealTimePlaybackStarted: (e) ->
|
2014-08-30 00:46:26 -04:00
|
|
|
return if @realTime
|
2014-08-23 16:54:52 -04:00
|
|
|
@realTime = true
|
|
|
|
@onResize()
|
2014-08-23 22:00:35 -04:00
|
|
|
@spriteBoss.selfWizardSprite?.toggle false
|
2014-08-26 01:05:24 -04:00
|
|
|
@playing = false # Will start when countdown is done.
|
2014-08-23 16:54:52 -04:00
|
|
|
|
|
|
|
onRealTimePlaybackEnded: (e) ->
|
2014-08-31 19:05:15 -04:00
|
|
|
return unless @realTime
|
2014-08-23 16:54:52 -04:00
|
|
|
@realTime = false
|
|
|
|
@onResize()
|
2014-08-23 22:00:35 -04:00
|
|
|
@spriteBoss.selfWizardSprite?.toggle true
|
2014-08-24 19:09:06 -04:00
|
|
|
@canvas.removeClass 'flag-color-selected'
|
2014-08-23 20:26:56 -04:00
|
|
|
|
2014-08-24 19:09:06 -04:00
|
|
|
onFlagColorSelected: (e) ->
|
|
|
|
@canvas.toggleClass 'flag-color-selected', Boolean(e.color)
|
|
|
|
e.pos = @camera.screenToWorld @mouseScreenPos if @mouseScreenPos
|
2014-08-23 16:54:52 -04:00
|
|
|
|
2014-09-06 22:50:31 -04:00
|
|
|
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Paths - TODO: move to SpriteBoss? but only update on frame drawing instead of on every frame update?
|
2014-01-03 13:32:13 -05:00
|
|
|
|
|
|
|
updatePaths: ->
|
|
|
|
return unless @options.paths
|
2014-02-24 17:40:28 -05:00
|
|
|
return if @casting
|
2014-01-03 13:32:13 -05:00
|
|
|
@hidePaths()
|
|
|
|
selectedThang = @spriteBoss.selectedSprite?.thang
|
|
|
|
return if @world.showPaths is 'never'
|
|
|
|
return if @world.showPaths is 'paused' and @playing
|
|
|
|
return if @world.showPaths is 'selected' and not selectedThang
|
|
|
|
@trailmaster ?= new path.Trailmaster @camera
|
2014-06-30 22:16:26 -04:00
|
|
|
selectedOnly = @playing and @world.showPaths is 'selected'
|
2014-01-03 13:32:13 -05:00
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@paths = @trailmaster.generatePaths @world, @getCurrentFrame(), selectedThang, @spriteBoss.sprites, selectedOnly
|
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@paths.name = 'paths'
|
2014-06-30 22:16:26 -04:00
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@spriteBoss.spriteLayers['Path'].addChild @paths
|
2014-01-03 13:32:13 -05:00
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hidePaths: ->
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return if not @paths
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@paths.parent.removeChild @paths
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|
@paths = null
|
2014-09-06 22:50:31 -04:00
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2014-09-05 12:20:29 -04:00
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#- Screenshot
|
2014-01-03 13:32:13 -05:00
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screenshot: (scale=0.25, format='image/jpeg', quality=0.8, zoom=2) ->
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|
# Quality doesn't work with image/png, just image/jpeg and image/webp
|
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|
|
[w, h] = [@camera.canvasWidth, @camera.canvasHeight]
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margin = (1 - 1 / zoom) / 2
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|
@stage.cache margin * w, margin * h, w / zoom, h / zoom, scale * zoom
|
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|
|
imageData = @stage.cacheCanvas.toDataURL(format, quality)
|
2014-06-30 22:16:26 -04:00
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|
|
#console.log 'Screenshot with scale', scale, 'format', format, 'quality', quality, 'was', Math.floor(imageData.length / 1024), 'kB'
|
|
|
|
screenshot = document.createElement('img')
|
2014-01-03 13:32:13 -05:00
|
|
|
screenshot.src = imageData
|
|
|
|
@stage.uncache()
|
|
|
|
imageData
|
2014-09-05 12:20:29 -04:00
|
|
|
|
2014-09-06 22:50:31 -04:00
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|
2014-09-05 12:20:29 -04:00
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|
#- Path finding debugging
|
2014-09-06 22:50:31 -04:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
onTogglePathFinding: (e) ->
|
|
|
|
e?.preventDefault?()
|
|
|
|
@hidePathFinding()
|
|
|
|
@showingPathFinding = not @showingPathFinding
|
|
|
|
if @showingPathFinding then @showPathFinding() else @hidePathFinding()
|
|
|
|
|
|
|
|
hidePathFinding: ->
|
|
|
|
@surfaceLayer.removeChild @navRectangles if @navRectangles
|
|
|
|
@surfaceLayer.removeChild @navPaths if @navPaths
|
|
|
|
@navRectangles = @navPaths = null
|
|
|
|
|
|
|
|
showPathFinding: ->
|
|
|
|
@hidePathFinding()
|
|
|
|
|
|
|
|
mesh = _.values(@world.navMeshes or {})[0]
|
|
|
|
return unless mesh
|
|
|
|
@navRectangles = new createjs.Container()
|
|
|
|
@navRectangles.layerPriority = -1
|
|
|
|
@addMeshRectanglesToContainer mesh, @navRectangles
|
|
|
|
@surfaceLayer.addChild @navRectangles
|
|
|
|
@surfaceLayer.updateLayerOrder()
|
|
|
|
|
|
|
|
graph = _.values(@world.graphs or {})[0]
|
|
|
|
return @surfaceLayer.updateLayerOrder() unless graph
|
|
|
|
@navPaths = new createjs.Container()
|
|
|
|
@navPaths.layerPriority = -1
|
|
|
|
@addNavPathsToContainer graph, @navPaths
|
|
|
|
@surfaceLayer.addChild @navPaths
|
|
|
|
@surfaceLayer.updateLayerOrder()
|
|
|
|
|
|
|
|
addMeshRectanglesToContainer: (mesh, container) ->
|
|
|
|
for rect in mesh
|
|
|
|
shape = new createjs.Shape()
|
|
|
|
pos = @camera.worldToSurface {x: rect.x, y: rect.y}
|
|
|
|
dim = @camera.worldToSurface {x: rect.width, y: rect.height}
|
|
|
|
shape.graphics
|
|
|
|
.setStrokeStyle(3)
|
|
|
|
.beginFill('rgba(0,0,128,0.3)')
|
|
|
|
.beginStroke('rgba(0,0,128,0.7)')
|
|
|
|
.drawRect(pos.x - dim.x/2, pos.y - dim.y/2, dim.x, dim.y)
|
|
|
|
container.addChild shape
|
|
|
|
|
|
|
|
addNavPathsToContainer: (graph, container) ->
|
|
|
|
for node in _.values graph
|
|
|
|
for edgeVertex in node.edges
|
|
|
|
@drawLine node.vertex, edgeVertex, container
|
|
|
|
|
|
|
|
drawLine: (v1, v2, container) ->
|
|
|
|
shape = new createjs.Shape()
|
|
|
|
v1 = @camera.worldToSurface v1
|
|
|
|
v2 = @camera.worldToSurface v2
|
|
|
|
shape.graphics
|
|
|
|
.setStrokeStyle(1)
|
|
|
|
.moveTo(v1.x, v1.y)
|
|
|
|
.beginStroke('rgba(128,0,0,0.4)')
|
|
|
|
.lineTo(v2.x, v2.y)
|
|
|
|
.endStroke()
|
|
|
|
container.addChild shape
|
2014-09-06 22:50:31 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
#- Teardown
|
2014-09-06 22:50:31 -04:00
|
|
|
|
2014-09-05 12:20:29 -04:00
|
|
|
destroy: ->
|
|
|
|
@camera?.destroy()
|
|
|
|
createjs.Ticker.removeEventListener('tick', @tick)
|
|
|
|
createjs.Sound.stop()
|
|
|
|
layer.destroy() for layer in @layers
|
|
|
|
@spriteBoss.destroy()
|
|
|
|
@chooser?.destroy()
|
|
|
|
@dimmer?.destroy()
|
|
|
|
@countdownScreen?.destroy()
|
|
|
|
@playbackOverScreen?.destroy()
|
|
|
|
@waitingScreen?.destroy()
|
|
|
|
@coordinateDisplay?.destroy()
|
|
|
|
@coordinateGrid?.destroy()
|
|
|
|
@stage.clear()
|
|
|
|
@musicPlayer?.destroy()
|
|
|
|
@stage.removeAllChildren()
|
|
|
|
@stage.removeEventListener 'stagemousemove', @onMouseMove
|
|
|
|
@stage.removeEventListener 'stagemousedown', @onMouseDown
|
|
|
|
@stage.removeEventListener 'stagemouseup', @onMouseUp
|
|
|
|
@stage.removeAllEventListeners()
|
|
|
|
@stage.enableDOMEvents false
|
|
|
|
@stage.enableMouseOver 0
|
|
|
|
@canvas.off 'mousewheel', @onMouseWheel
|
|
|
|
$(window).off 'resize', @onResize
|
|
|
|
clearTimeout @surfacePauseTimeout if @surfacePauseTimeout
|
|
|
|
clearTimeout @surfaceZoomPauseTimeout if @surfaceZoomPauseTimeout
|
|
|
|
super()
|