Commit graph

10 commits

Author SHA1 Message Date
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
altalk23
e349dc9b74 implement new Modify sytnax 2022-11-09 21:07:20 +03:00
altalk23
11e81e3d64 formatted includes 2022-10-30 21:59:20 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
altalk23
650849c242 fixed macos bootstrapper 2022-10-08 12:59:06 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
a262ad63d4 fix windows build + fix fields 2022-10-05 16:08:54 +03:00
altalk23
d9a1fae5b0 compiles on macos, though there are still some crashes 2022-10-04 13:32:40 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00