Commit graph

45 commits

Author SHA1 Message Date
ConfiG
98b3a8fbf1
remove some funcs from Loader 2024-01-13 00:49:42 +03:00
ConfiG
91bff5fbb2
forward compat mode 2024-01-12 22:18:24 +03:00
matcool
210375ca6d fix loadinglayer 2023-12-22 01:45:43 -03:00
altalk23
0ed1a41426 Fix unzip modify date & add verifying text 2023-10-02 14:37:02 +03:00
altalk23
777cf38df0 implement threaded unzipping and revert typeinfo cast (but its ugly) 2023-10-02 13:37:09 +03:00
altalk23
7de21d9177 Fix latest resources downloading 2023-10-01 19:41:25 +03:00
altalk23
c950787693 remove the field tests 2023-10-01 17:38:50 +03:00
altalk23
fc58ab79ef c++ abi can go burn in gaseous tungsten 2023-10-01 17:36:44 +03:00
altalk23
fed73fefd6 Revert loading layer 2023-10-01 15:23:48 +03:00
altalk23
b3ac20d2a7 fix resources again 2023-09-16 19:03:31 +03:00
altalk23
20d5e079bc Fix tuliphook alignment intervener issue 2023-09-16 01:10:56 +03:00
altalk23
86de5ff7dd uncomment some stuff 2023-09-16 00:17:45 +03:00
altalk23
4294177be6 gd opens rn lol! but i commented like everything 2023-09-15 23:37:18 +03:00
altalk23
ef4764728b change loadinglayer, fix macos spritesheet issue, separate user disabled & problem disabled, fix not enabling a disabled mod that has dependency disabled, 2023-09-12 18:12:46 +03:00
ConfiG
ae048e48a9
deprecate Mod::isLoaded 2023-09-11 14:38:14 +03:00
ConfiG
277f68bfd7
rename queueInGDThread to queueInMainThread 2023-08-19 00:23:20 +03:00
ConfiG
1d5fae8fbb
fix loading layer not using m_fields for m_loadedModsLabel 2023-08-16 23:29:51 +03:00
ConfiG
e7180695b8
early load 2023-08-13 21:40:21 +03:00
altalk23
d7ccfdef3e revert mod.json resource and move markdowns 2023-05-01 13:06:46 +03:00
PoweredByPie
5af15fba7c Add geode::prelude to replace USE_GEODE_NAMESPACE()
Don't use macros where not necessary!
This deprecates the old macro by way of a weird alias namespace.
2023-03-10 12:09:48 -08:00
HJfod
e4706c9aca fix AEnterLayerEvent + resources not being loaded properly 2023-01-24 00:13:20 +02:00
HJfod
db32b910ea fix resource paths not being updated on switch to fullscreen 2023-01-23 22:24:38 +02:00
HJfod
56cfbde73d Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-17 19:08:15 +02:00
HJfod
2d7ce01b1f fix resource download freezing the game 2022-12-17 19:08:01 +02:00
altalk23
5efee1e42f do a funny by reverting the internal naming back to impl 2022-12-14 14:50:46 +03:00
altalk23
5666c8f356 separate mod and impl 2022-12-14 14:11:19 +03:00
HJfod
5e8a321a36 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-12 13:47:22 +02:00
HJfod
d95c2f3e3c loader stuff
- remove InternalLoader info alerts
 - make sure mods that need early load are early loaded
2022-12-12 13:46:00 +02:00
altalk23
d5e0582934 Fix compilation caused from merging 2022-12-12 14:42:20 +03:00
altalk23
a449225d60 Merge branch 'altalk' 2022-12-12 14:09:16 +03:00
altalk23
3a31efe113 implement pimpl for loader 2022-12-10 19:30:14 +03:00
HJfod
92c22d25e4 rename UpdateError to UpdateFailed 2022-12-09 12:53:49 +02:00
HJfod
e0d7dbf15b index is now download correctly + that is reported in the UI 2022-12-07 21:21:50 +02:00
HJfod
b4b9986fa5 tryna fix crash due to events 2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5 many changes for updating Index
- events now follow a public const member pattern instead of getters
 - more file utils
 - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
 - same with ModCell
 - lots of restructuring related to UI anyway
 - Index also got tons of redesigning
 - much more i've forgotten
 - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
 - remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
66d12395e1 work on new index
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
09ae7ec942 Great Geode cleanup project
- fix filesystem and fmt paths
 - replace uses of CCString::createWithFormat with fmt::format
2022-11-28 18:32:25 +02:00
altalk23
6a9046d406 port geode loader hooks to non macro modify 2022-11-09 21:07:20 +03:00
altalk23
2bb416ba77 formatted sources 2022-10-30 21:56:36 +03:00
HJfod
bb7bd87dfc ready for v0.4.8
- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
altalk23
070474dd18 some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
altalk23
1cfc793f7c seperation of modify and bindings 2022-10-13 11:31:23 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00