Revert loading layer

This commit is contained in:
altalk23 2023-10-01 15:23:48 +03:00
parent 41ae88ae5b
commit fed73fefd6

View file

@ -108,7 +108,7 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
}
int getTotalStep() {
return 17;
return 18;
}
void updateLoadingBar() {
@ -137,28 +137,23 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
}
// hook
void loadAssets() {
if (m_loadStep == 14) {
switch (m_fields->m_geodeLoadStep) {
case 0:
if (this->skipOnRefresh()) this->setupLoadingMods();
break;
case 1:
if (this->skipOnRefresh()) this->setupLoaderResources();
break;
case 2:
this->setupModResources();
break;
case 3:
default:
LoadingLayer::loadAssets();
this->updateLoadingBar();
break;
}
return;
}
this->setSmallText("Loading game resources");
LoadingLayer::loadAssets();
void loadAssets() {
switch (m_fields->m_geodeLoadStep) {
case 0:
if (this->skipOnRefresh()) this->setupLoadingMods();
break;
case 1:
if (this->skipOnRefresh()) this->setupLoaderResources();
break;
case 2:
this->setupModResources();
break;
case 3:
default:
this->setSmallText("Loading game resources");
LoadingLayer::loadAssets();
break;
}
this->updateLoadingBar();
}
};
};