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blocks_control.js
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Fix remaining lint issues
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2017-08-26 13:24:10 -04:00 |
blocks_event.js
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Bugfix for scratch-gui issue #994, where executing a broadcast block from the flyout was creating a conflicting variable, causing a fatal error.
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2017-12-04 18:01:29 -05:00 |
blocks_looks.js
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add passing unit test
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2018-02-07 17:49:18 -06:00 |
blocks_operators.js
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Pass with --fix
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2017-08-26 13:24:10 -04:00 |
blocks_procedures.js
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Revert "Fix test"
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2017-12-13 15:37:44 -05:00 |
blocks_sensing.js
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Add setDragMode primitive and unit test
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2017-12-29 09:38:21 -05:00 |
blocks_sounds.js
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Move music-related unit tests into a separate file
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2017-11-07 16:26:20 -05:00 |
dispatch.js
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Refactor common code in {central,worker}-dispatch
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2017-08-09 17:30:00 -04:00 |
engine_adapter.js
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Correctly deserialize HTML entities in block DOM
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2017-10-09 01:19:55 +03:00 |
engine_blocks.js
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Adding test coverage for new updateAssetName function.
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2018-02-09 17:29:41 -05:00 |
engine_runtime.js
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fix file name in test
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2017-05-30 10:24:09 -04:00 |
engine_sequencer.js
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Revert "Push reported"
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2018-02-02 12:42:09 -05:00 |
engine_target.js
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Bugfix for scratch-gui issue #994, where executing a broadcast block from the flyout was creating a conflicting variable, causing a fatal error.
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2017-12-04 18:01:29 -05:00 |
engine_thread.js
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Revert "Push reported"
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2018-02-02 12:42:09 -05:00 |
extension_music.js
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Stub runtime to fix unit test
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2018-02-27 15:38:34 -05:00 |
io_clock.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
io_deviceManager.js
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Address feedback from review
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2017-11-27 15:00:53 -05:00 |
io_keyboard.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
io_mouse.js
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Update the mouse io to give scratch coordinates and client coordinates
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2018-01-09 10:37:16 -05:00 |
io_mousewheel.js
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Mouse wheel IO system
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2018-01-26 17:13:01 -04:00 |
serialization_sb2.js
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Fix tests & a typo
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2017-11-03 11:42:20 -07:00 |
serialization_sb3.js
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Fix tests & a typo
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2017-11-03 11:42:20 -07:00 |
spec.js
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Add to the vm spec
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2017-05-22 08:17:28 -04:00 |
sprites_rendered-target.js
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Update specmap and sb2 import to add new fields to layering blocks.
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2017-12-28 14:53:35 -05:00 |
util_cast.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
util_color.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
util_math.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
util_string.js
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Specify dataFormat when loading asset for import
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2017-05-24 15:35:10 -07:00 |
util_timer.js
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Pass with --fix
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2017-08-26 13:24:10 -04:00 |
util_xml.js
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Use ES6 linting rules in the project root
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2017-04-24 15:37:58 -04:00 |
virtual-machine.js
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Duplicating sprite should give new sprite a fresh name.
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2018-02-26 23:17:25 -05:00 |