Paul Kaplan
f2bd32a81a
Merge pull request #653 from paulkaplan/sound-ids
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Use sound ID instead of md5 for playing sounds
2017-07-26 09:00:00 -04:00
Paul Kaplan
44298fd71b
Use soundId instead of md5 for playing sounds
2017-07-25 12:20:32 -04:00
Paul Kaplan
0cf05647d2
Merge branch 'develop' into fix-asset-naming
2017-07-25 10:48:25 -04:00
Paul Kaplan
f96a92b4d1
Move renaming and adding into rendered-target with tests
2017-07-25 10:32:25 -04:00
Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
Paul Kaplan
0e33d061fe
Merge pull request #633 from paulkaplan/fix-sound-indexing
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Fix sound indexing and add tests
2017-07-13 15:08:05 -04:00
Paul Kaplan
a83c0808a0
Add public API for costume and sound renaming with tests
2017-07-07 08:19:32 -04:00
Paul Kaplan
7ec45d9519
Satisfy linter
2017-07-06 17:23:25 -04:00
Paul Kaplan
2ddb6215fd
Add tests and fixes for set instrument and play drum
2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114
Make playSound use one indexing
2017-07-06 14:28:11 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00
Ray Schamp
ecf535f4c3
Merge pull request #579 from cwillisf/load-jpeg-backdrops
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Specify dataFormat when loading asset for import
2017-06-02 09:06:37 -04:00
DD Liu
875eba568b
fix file name in test
2017-05-30 10:24:09 -04:00
DD Liu
809760b954
Merge branch 'develop' into immutableState
2017-05-26 13:50:50 -04:00
Christopher Willis-Ford
eb931fd99b
Specify dataFormat when loading asset for import
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When importing a project we know the file extension for each asset to be
loaded. This change provides that information to the storage system so
that we can load assets which don't use the default. For example, this
allows loading JPG-format backdrops.
In support of this change, there's a new function on `StringUtil` called
`splitFirst`, which splits a string on the first instance of a separator
character. This change includes unit tests for this new function.
2017-05-24 15:35:10 -07:00
Chris Willis-Ford
3970883e45
Merge pull request #549 from cwillisf/device-manager-client
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Device manager client
2017-05-24 14:43:28 -07:00
DD Liu
5df3d4ab68
Merge branch 'develop' into immutableState
2017-05-24 15:42:54 -04:00
DD Liu
1902848ea4
Switch to ordered maps of monitor records for monitor state
2017-05-24 15:42:29 -04:00
Paul Kaplan
423da12c3c
Handle more cases of deleting costumes
2017-05-22 08:17:28 -04:00
Paul Kaplan
30a0c0d251
Allow deleting the last sound
2017-05-22 08:17:28 -04:00
Paul Kaplan
a608ca4fed
Make rendered targets in charge of deleting their own sounds and costumes
2017-05-22 08:17:28 -04:00
Paul Kaplan
71081502fe
Add to the vm spec
2017-05-22 08:17:28 -04:00
DD Liu
48c51ab2ec
switch to nested immutables state
2017-05-19 17:28:00 -04:00
DD Liu
9645a513b1
Only send monitor update on change
2017-05-19 12:28:05 -04:00
Paul Kaplan
beaef901a7
Add failing test for gui issues 370
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Fix rename increment when renamed to itself
2017-05-18 09:13:31 -04:00
Christopher Willis-Ford
96c74867b5
Remove test for canceling a search
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When no Device Manager instance is present this test takes a long time
and can cause timeouts. We'll need to fake the HTTP requests if we want
to do this sort of test reliably.
2017-04-28 15:06:42 -07:00
Christopher Willis-Ford
9a9c509e76
Implement a few tests for io/deviceManager
2017-04-28 14:50:57 -07:00
Ray Schamp
f785117e1d
Lint and fix failing tests
2017-04-27 17:49:57 -04:00
Ray Schamp
2a4af8a9ca
Fix up most linting/merge errors
2017-04-26 16:50:53 -04:00
Ray Schamp
a4cdb027ab
Merge branch 'develop' of github.com:morantsur/scratch-vm into feature/serialization
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# Conflicts:
# src/playground/index.html
# src/serialization/sb2.js
# src/sprites/rendered-target.js
# src/virtual-machine.js
# test/unit/serialization_sb2.js
2017-04-26 11:44:53 -04:00
Ray Schamp
bafdf8d9f2
Use ES6 linting rules in the project root
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Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
2017-04-24 15:37:58 -04:00
Andrew Sliwinski
8dc94391b0
Merge pull request #527 from CSnap/add_testing
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Added testing to rendered-target
2017-04-24 10:15:55 -04:00
SillyInventor
a158db8aff
Implemented Proposed Fixes
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Moved 'fake renderer' to fixtures
Fixed spacing after ()
Removed extra line break
2017-04-24 10:04:06 -04:00
SillyInventor
da6ce9182d
Added testing to rendered-target
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Added a fake renderer with known predictable output
Added testing for most if not all functions
2017-04-07 14:50:13 -04:00
Paul Kaplan
80e8003fb2
Add tests for rendered target
2017-04-06 09:46:40 -04:00
Paul Kaplan
771f18e23b
Merge pull request #516 from paulkaplan/add-sound-public-api
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Expose VM#addSound publicly
2017-04-04 09:05:45 -04:00
Chris Willis-Ford
a4aa3810ae
Merge pull request #462 from griffpatch/optimise/reduceGetBlockCalls
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Optimise reducegetblockcalls
2017-04-03 13:00:05 -04:00
Paul Kaplan
251244ce9c
Expose VM#addSound publicly
2017-04-03 09:33:23 -04:00
Chris Willis-Ford
c8b4871b19
Merge pull request #498 from cwillisf/use-scratch-storage
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Load projects & costumes through scratch-storage
2017-03-23 22:10:25 -07:00
griffpatch
220d854f28
Merge remote-tracking branch 'refs/remotes/LLK/develop' into optimise/reduceGetBlockCalls
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# Conflicts:
# src/engine/execute.js
2017-03-22 08:58:01 +00:00
griffpatch
25429b1192
Tidy up commit and revert direct member access
2017-03-22 08:48:30 +00:00
Paul Kaplan
8bbb395b35
Add sprite name incrementing and reserved naming
2017-03-20 12:52:57 -04:00
Paul Kaplan
052ecef91c
Add string utils with tests
2017-03-20 12:12:38 -04:00
Paul Kaplan
5d2352e471
Add test for skipping rename on blank input
2017-03-20 11:14:25 -04:00
Paul Kaplan
627fc1d9c3
Add tests for existing vm.renameSprite functionality
2017-03-20 11:13:24 -04:00
Chris Willis-Ford
3d7f1187e5
Merge branch 'develop' into use-scratch-storage
2017-03-13 15:48:21 -07:00
Moran
94d2a39cc1
Merge branch 'develop' of https://github.com/LLK/scratch-vm into develop
2017-03-13 18:07:17 -04:00
Christopher Willis-Ford
e4fd9d57a2
Fix tests involving scratch-storage
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- Attach the storage module to the VM for tests which load projects or
other assets.
- Move `import_sb2.js` from `test/unit/ into `test/integration` since it
now depends heavily on `scratch-storage`.
- Skip loading costumes when there is no renderer.
2017-03-09 15:50:43 -08:00
Ray Schamp
b03768cad6
Remove filter toolbox utility ( #496 )
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* Revert "Merge pull request #486 from rschamp/fix-filter-tests"
This reverts commit ba00db897f
, reversing
changes made to 739c5deb63
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* Revert "Show Categories that use custom code to load (variables, procedures) (#483 )"
This reverts commit 739c5deb63
.
* Revert "Merge pull request #461 from rschamp/filter-toolbox"
This reverts commit 343b5bfe8e
, reversing
changes made to 370f2c6a47
.
2017-03-09 16:41:06 -05:00
Paul Kaplan
fe3799bb48
Add test for gfx reset on stop
2017-03-06 16:15:04 -05:00