Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
DD Liu
912e7daa81
Merge pull request #636 from fsih/deleteMonitors
...
Update monitors when deleting or renaming variables
2017-07-17 11:06:29 -04:00
Paul Kaplan
0e33d061fe
Merge pull request #633 from paulkaplan/fix-sound-indexing
...
Fix sound indexing and add tests
2017-07-13 15:08:05 -04:00
Paul Kaplan
eb04fcab57
Merge pull request #634 from paulkaplan/sound-costume-renaming
...
Add public API for costume and sound renaming
2017-07-13 09:00:19 -04:00
DD Liu
3722aefb17
fix greater than hat block click activation, and also event activation which was only on half the time
2017-07-12 15:46:23 -04:00
DD Liu
01db5da8ce
fix value
2017-07-11 13:08:18 -04:00
DD Liu
4b1307bb11
fix test
2017-07-11 11:51:47 -04:00
DD Liu
7f1f9079e3
support rename variable
2017-07-10 18:29:25 -04:00
Paul Kaplan
a83c0808a0
Add public API for costume and sound renaming with tests
2017-07-07 08:19:32 -04:00
Paul Kaplan
7ec45d9519
Satisfy linter
2017-07-06 17:23:25 -04:00
Paul Kaplan
2ddb6215fd
Add tests and fixes for set instrument and play drum
2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114
Make playSound use one indexing
2017-07-06 14:28:11 -04:00
Paul Kaplan
6fa49b1e7a
Merge pull request #629 from marisaleung/develop
...
ChangeBlock uses id's of variable instead of name.
2017-06-30 08:10:55 -04:00
Chris Willis-Ford
47fc38fd9a
Merge pull request #619 from cwillisf/clone-custom-state
...
Clone custom state
2017-06-27 22:37:30 -07:00
marisaleung
22f87e32f8
ChangeBlock uses id's of variable instead of name.
2017-06-27 16:28:37 -07:00
Ray Schamp
e173a0ae2c
Fix NPM_SCRIPT vars
2017-06-27 09:28:56 -04:00
Ray Schamp
3f53c3fd5c
Allow condition alone to control release
2017-06-27 09:28:56 -04:00
Ray Schamp
3431fb39c8
Don't run prepublish on install
2017-06-27 09:28:56 -04:00
Ray Schamp
28dae39ddd
Use stages instead of travis-after-all
...
Also, parallelize tap tests
2017-06-27 09:26:40 -04:00
Paul Kaplan
b0fb4f0b55
Merge pull request #614 from marisaleung/develop_cherry-picks
...
Updated variables and var_fire event listener.
2017-06-23 13:05:03 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00
Eric Rosenbaum
524d99db65
Merge pull request #621 from ericrosenbaum/feature/remove-most-audio-effects
...
Remove all audio effects except pitch and pan
2017-06-19 17:11:19 -04:00
Eric Rosenbaum
01f801a2a2
Remove all audio effects except pitch and pan
2017-06-19 14:56:29 -04:00
Christopher Willis-Ford
6275710e47
Add test case for pen state cloning
2017-06-16 16:29:12 -07:00
Christopher Willis-Ford
06d5994a32
Use targetWasCreated
event to clone pen state
...
Remove explicit cloning of `_customState` in favor of smarter,
state-specific cloning.
2017-06-16 14:22:51 -07:00
Christopher Willis-Ford
04871e24d6
Move RenderedTarget.runtime into Target
...
Some code in `Target` was already assuming a `runtime` property was
available, so this change just makes it official.
2017-06-16 13:16:13 -07:00
DD Liu
b9aefa780f
Merge pull request #611 from fsih/refreshWorkspace
...
Add ability to refresh workspace for current editing target
2017-06-15 16:40:14 -04:00
DD Liu
2fb502fb70
add ability to refresh workspace for current editing target
2017-06-15 11:53:30 -04:00
Ray Schamp
55b4b3fca7
Merge pull request #609 from rschamp/docs/readme-install
...
Update README for current process
2017-06-15 11:28:24 -04:00
Ray Schamp
f9708b2046
Update README for current process
...
The README has gotten a bit out of date and inaccurate. Clarify how to work with scratch-vm in the current state of the project.
2017-06-15 11:26:40 -04:00
Paul Kaplan
93bac9ad85
Merge pull request #608 from paulkaplan/unshadow-variable-dropdown
...
Use variable field instead of input shadow
2017-06-15 10:02:08 -04:00
Chris Willis-Ford
89db8d3d23
Merge pull request #602 from cwillisf/remember-data-format
...
Remember data format after image or sound import
2017-06-14 14:09:40 -07:00
Ray Schamp
f3cb892df8
Merge pull request #587 from rschamp/bugfix/npm-install
...
Pin to `latest` for 3.0 modules
2017-06-14 17:04:38 -04:00
Ray Schamp
908c34bcf4
Merge branch 'develop' into bugfix/npm-install
2017-06-14 17:04:19 -04:00
Paul Kaplan
5df4456c4a
Use variable field directly
2017-06-14 16:31:29 -04:00
Christopher Willis-Ford
884ba19aab
Add support for older SB3 JSON
...
If the `dataFormat` field is absent, fall back on the older `assetType`
field. That can at least help us tell if something is a vector or bitmap
image, though it doesn't tell us which kind of bitmap.
2017-06-13 14:56:06 -07:00
Christopher Willis-Ford
1bf1808826
Clarify "flattening" step in SB3 roundtrip test
2017-06-13 13:58:34 -07:00
Christopher Willis-Ford
4b1aad5099
Add test for SB3 serialization round trip
2017-06-12 12:34:51 -07:00
Christopher Willis-Ford
cd1c72c7cc
Convert attachTestStorage
to makeTestStorage
...
Rather than assuming that the storage instance will be attached to a VM,
just return it. Callers may attach it to a `VM` or (in the case of
`import_sb2.js`) to a `Runtime`.
2017-06-12 12:34:20 -07:00
Christopher Willis-Ford
88e44c65eb
Remember the data format when an asset is imported
2017-06-12 12:31:49 -07:00
Ray Schamp
d9704b23c3
Merge pull request #598 from cwillisf/improve-clone-cleanup
...
Improve cleanup on clone disposal
2017-06-12 09:45:07 -04:00
Paul Kaplan
f968edec54
Merge pull request #594 from paulkaplan/select-other-sprites-after-delete
...
Select the last target instead of the first after deleting
2017-06-12 08:41:20 -04:00
Paul Kaplan
9c5d43e9d3
Enhance sprite delete behavior
2017-06-12 08:35:27 -04:00
DD Liu
fb986effe6
Merge pull request #593 from fsih/fixWaitCalledEveryFrame
...
Change wait to use a promise instead of being called every frame
2017-06-08 15:35:48 -04:00
Christopher Willis-Ford
6320fd72c3
Add test for clone cleanup
...
This new test verifies that clones and their associated threads are
cleaned up properly by the `delete this clone` block. The clones run two
stacks each: one which waits and then deletes the clone, and another
which includes a `forever` loop: this is to verify that the thread
running the `forever` loop is ended when the clone itself is deleted.
The project does this with two batches of clones to ensure there are no
problems with reusing array indices previously occupied by now-removed
threads or clones.
2017-06-08 11:16:29 -07:00
Christopher Willis-Ford
454082b569
Improve cleanup on clone disposal
...
The `dispose()` method on `RenderedTarget` now:
- informs the runtime that it should end any threads corresponding the
target being disposed, and
- removes the clone from its sprite.
2017-06-07 17:05:24 -07:00
Chris Willis-Ford
d41997b58b
Merge pull request #556 from cwillisf/wedo2-blocks
...
Add WeDo 2.0 blocks
2017-06-07 09:57:36 -07:00
Paul Kaplan
40345384aa
Select the last target instead of the first
2017-06-07 09:06:46 -04:00
DD Liu
e237d24846
fix lint
2017-06-06 10:21:27 -04:00
DD Liu
ab0cef52eb
Change wait to use a promise instead of being called every frame
2017-06-05 16:55:15 -04:00