Paul Kaplan
138d7136af
Fix various jsdoc issues preventing the docs from building
2018-07-31 11:22:42 -04:00
Karishma Chadha
b3ee2c439d
Remove layerOrder property, sprites are rendered in the order the targets are listed in in the .sb2 file.
2018-07-23 15:48:27 -04:00
Karishma Chadha
2508dc46ca
Order sprites in 2.0 projects based on the serailzied indexInLibrary property. Store original ordering (e.g. layer order of sprites on the stage) to use when installing targets.
2018-07-23 15:25:05 -04:00
Paul Kaplan
0e3413e6bd
Fix comment
2018-06-27 14:17:33 -04:00
Paul Kaplan
4967155285
Fix nits
2018-06-27 10:44:28 -04:00
Paul Kaplan
9f517bd483
Deal with comments attached to undefined blocks
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Also fix an issue where you couldn't save/load projects that had multiple comments linked to a single block.
2018-06-26 16:41:10 -04:00
Paul Kaplan
e7e300caeb
Skip unknown opcode blocks while parsing
2018-06-26 15:58:43 -04:00
Corey Frang
4431b43e45
A few leftover loadSound that werent updated
2018-06-22 09:45:23 -04:00
Florrie
24c6338302
Map costumeName -> costumenumbername [name]
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...instead of mapping to a new obsolete/hidden block 'costumename'.
Thanks to @kchadha for helping with this!
2018-06-12 19:27:36 -03:00
Karishma Chadha
537dc9bcd5
Addressing PR comments.
2018-05-31 16:33:42 -04:00
Karishma Chadha
f079eb4bbd
Don't serialize x and y for sb2 comments so that they can be auto positioned.
2018-05-30 21:18:45 -04:00
Karishma Chadha
1401d54add
Parse SB2 comments and attach block comments to the blocks they belong to. Send comment xml on workspace update so they can be rendered.
2018-05-30 21:15:14 -04:00
kchadha
a85f641d25
Merge pull request #1148 from kchadha/stage-layering
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Layer group ordering.
2018-05-25 09:10:05 -04:00
DD Liu
10aa6979ed
Multiply by bitmap resolution
2018-05-23 14:18:22 -04:00
DD Liu
85689201ed
Always give backdrops a certain rotation center
2018-05-23 14:06:23 -04:00
Karishma Chadha
64c8484066
Refactor so that layer group is optionally passed into createClone (and initDrawable) instead of isStage property getting stored on a sprite.
2018-05-18 10:11:59 -04:00
Karishma Chadha
67b114b9c9
Layer group ordering.
2018-05-15 22:22:44 -04:00
DD Liu
5c003641f9
Merge pull request #1126 from fsih/fixQuirksOnLoadCostume
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Run quirks mode fixes on costumes loaded from sb2s
2018-05-10 13:42:48 -04:00
DD
aae1e083bc
Switched textEncoder to costumeAsset.encodeTextData, and pass in version as an argument instead of in costume
2018-05-09 15:48:49 -04:00
Paul Kaplan
f01558b74e
Address comments from @kchada review
2018-05-09 11:08:49 -04:00
Paul Kaplan
26cfbfe588
Fix stage checking
2018-05-08 17:15:54 -04:00
Paul Kaplan
4713f47fb7
Import monitors from sb2 files.
...
Paired with @kchadha on all of this.
2018-05-08 17:06:19 -04:00
DD
296af1a079
Run quirks mode fixes on costumes loaded from sb2s
2018-05-08 12:03:34 -04:00
Andrew Sliwinski
192084e0e7
Do not load extension if prefix is undefined
2018-04-20 11:36:16 -04:00
Andrew Sliwinski
fd97892eb1
Remove console log
2018-04-20 10:58:35 -04:00
Andrew Sliwinski
57b7e9916d
Resolve issue with SB2 import
2018-04-20 10:58:03 -04:00
Andrew Sliwinski
9ec3d41ea1
Clarify 'core' list for SB2 import
2018-04-20 10:34:17 -04:00
Andrew Sliwinski
f86cad3305
Replace extension delimeter with '_'
2018-04-20 07:54:02 -04:00
Andrew Sliwinski
3ac2922a07
Merge pull request #1028 from mzgoddard/motion-detect-4
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Motion detect 4
2018-04-13 08:16:34 -04:00
kchadha
8739a524eb
Merge pull request #1031 from kchadha/block_serialization_compression
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Block serialization compression
2018-04-11 19:17:42 -04:00
kchadha
7311b103fa
Merge pull request #1045 from kchadha/broadcast-message-shadow-fix
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Fix import of broadcast block empty string obscured shadow import
2018-04-11 18:13:20 -04:00
Michael "Z" Goddard
8ebd659094
Use string enumerated values for videoSensing sensor block
2018-04-11 10:30:58 -04:00
Karishma Chadha
a4d9ff9266
Fix issue with importing broadcast block with obscured empty string shadow.
2018-04-10 15:16:18 -04:00
Michael "Z" Goddard
d4037808a7
Add VideoState enum to Scratch3VideoSensingBlocks
2018-04-10 14:34:27 -04:00
Corey Frang
e20723994f
fix sb2 conversion to load into correct VIDEO_STATE
2018-04-10 13:59:22 -04:00
Michael "Z" Goddard
0591b475f2
Merge pull request #1020 from gnarf/sb2-spec-when-video-motion
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Allow specmap to have methods to branch into multiple sb3 opcodes
2018-04-06 14:28:17 -04:00
Karishma Chadha
2dbcdc2244
The stage should always be called 'Stage'.
2018-04-06 11:33:44 -04:00
kchadha
4b62a938c4
Merge pull request #1000 from kchadha/deserialize-assets-in-sb2
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Deserialize sb2 assets while loading local .sb2.
2018-04-06 11:33:00 -04:00
Corey Frang
78199c41a5
Allow specmap to have methods to branch into multiple sb3 opcodes
2018-04-05 15:39:41 -04:00
Eric Rosenbaum
21ae14c499
Merge pull request #1014 from ericrosenbaum/bugfix/video-state
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Import and store video state
2018-04-04 19:59:14 -04:00
Eric Rosenbaum
5dc8e51c6d
Import and store video state
2018-04-03 16:36:58 -04:00
Michael "Z" Goddard
f3d19dc1a1
Use videoSensing extension for sb2 senseVideoMotion
2018-03-29 19:02:07 -04:00
Karishma Chadha
b8e67a7727
Hookup sb2 import code to deserialize assets from local sb2 file.
2018-03-25 18:14:30 -04:00
kchadha
dbc7b9597f
Merge pull request #979 from kchadha/serialization-cleanup
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SB3 Serialization & Load Project
2018-03-23 10:11:49 -04:00
Karishma Chadha
9d3a3fd12f
When serializing md5+ext, the name should reflect that. Deserializing translates this name back to what vm and other components currently expect.
2018-03-21 16:51:40 -04:00
Paul Kaplan
140094a7ad
Make "when clicked" blocks target dependent.
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This involves adding a new opcode, event_whenstageclicked, and adding a
method to the blocks container to update the opcode pair depending on
whether the target is the stage. This method is then called in two
places: first after the sb2 import parses the blocks (not done in the
sb2 parsing itself because no other blocks are target specific) and then
again when blocks are shared between targets.
Also added tests for the block container method, and a fixture project
that tests the opcode splitting on sb2 import.
2018-03-20 10:41:50 -04:00
Eric Rosenbaum
5d658b5ecb
Merge pull request #953 from ericrosenbaum/bugfix/load-tempo-from-sb2
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Load tempo from sb2
2018-03-01 13:20:37 -05:00
Eric Rosenbaum
7e5e43fbe1
Load tempo from sb2
2018-02-27 11:48:23 -05:00
Eric Rosenbaum
651d46fff0
Add default values for obscured shadows
2018-02-26 17:28:20 -05:00
Paul Kaplan
63be5bc487
Transform sb2 looks reporters to new menu blocks
2018-01-04 10:24:13 -05:00
Paul Kaplan
477ef531ba
Update specmap and sb2 import to add new fields to layering blocks.
2017-12-28 14:53:35 -05:00
Karishma Chadha
720c22db0e
Cleanup/refactoring.
2017-12-21 19:06:11 -05:00
Karishma Chadha
bcbe910643
Translating empty string messages from sb2 into messageN, where N is an integer >= n such that messageN is a fresh name.
2017-12-21 19:06:11 -05:00
Karishma Chadha
154987fbb0
SB2 Import functionality for broadcast blocks with pluggable inputs.
2017-12-21 19:06:11 -05:00
Karishma Chadha
aab4a45622
Minor Refactoring/cleanup.
2017-12-01 11:27:54 -05:00
Karishma Chadha
80da989f01
SB2 Import for Broadcast Blocks (not including the input field functionality for 'broadcast' and 'broadcast and wait
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'). Currently we also cannot import projects where messages and variables share names.
2017-12-01 10:29:32 -05:00
Paul Kaplan
bbb8904467
Merge pull request #789 from paulkaplan/custom-procedure-update
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Update naming and implementation for custom procedure blocks
2017-11-16 17:07:03 -05:00
Paul Kaplan
34dfbb50ba
Update naming and implementation for custom procedure blocks
2017-11-16 14:17:08 -05:00
Karishma Chadha
fe86e38210
Addressing PR review comments.
2017-11-15 09:17:20 -05:00
Karishma Chadha
386045f033
Some code cleanup.
2017-11-13 16:55:57 -05:00
Karishma Chadha
038a65b460
Finishing up lists.
2017-11-13 14:24:30 -05:00
Karishma Chadha
70959cc7f5
First cut at turning lists into typed variables
2017-11-09 17:19:34 -05:00
Chris Willis-Ford
ef961c5a4b
Merge pull request #756 from cwillisf/autoload-extensions
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Autoload extensions
2017-11-03 13:59:01 -07:00
Christopher Willis-Ford
0af3de9bf0
Load extensions when loading a project or sprite
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- Accumulate extension info while deserializing JSON
- Install extensions (if any) before installing target(s)
- Merged 'install' steps of the "add sprite" and "load project" paths
2017-11-03 11:20:24 -07:00
Paul Kaplan
007fe2ed53
Fix linting
2017-11-02 17:14:00 -04:00
Paul Kaplan
5b9d4ae23e
Provide argument id list with callers and procdef blocks
2017-11-02 17:03:12 -04:00
Paul Kaplan
b0870518a4
Changing parsing of custom procedures for new style
2017-10-06 16:26:19 -04:00
Paul Kaplan
81370f7625
Refactor method exports to fix linting and CWF comment
2017-09-11 10:11:48 -04:00
Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00
Ray Schamp
f785117e1d
Lint and fix failing tests
2017-04-27 17:49:57 -04:00
Ray Schamp
2a4af8a9ca
Fix up most linting/merge errors
2017-04-26 16:50:53 -04:00
Ray Schamp
a4cdb027ab
Merge branch 'develop' of github.com:morantsur/scratch-vm into feature/serialization
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# Conflicts:
# src/playground/index.html
# src/serialization/sb2.js
# src/sprites/rendered-target.js
# src/virtual-machine.js
# test/unit/serialization_sb2.js
2017-04-26 11:44:53 -04:00
Moran
d8e1d42bf2
Merge branch 'develop' of https://github.com/LLK/scratch-vm into develop
2017-03-03 15:23:43 -05:00
morant
e16f2924a3
Merge branch 'develop' of https://github.com/LLK/scratch-vm into develop
2017-02-07 09:53:17 -05:00
morant
c6c1a63ff0
Merge branch 'feature/194' of https://github.com/morantsur/scratch-vm into develop
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+ Solve code conflicts, and handle deserialization of 3.0 projects.
# Conflicts:
# src/index.js
# test/unit/serialization_sb2.js
2017-01-27 20:05:54 -05:00
Andrew Sliwinski
6d83931341
WIP clean-up
2016-12-30 10:19:58 -05:00