Chris Willis-Ford
c4e79c9732
Merge pull request #713 from cwillisf/fix-extension-hats
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Fix extension hats
2017-10-13 16:03:51 -07:00
Chris Willis-Ford
7051ccfd69
Merge pull request #687 from cwillisf/builtin-extensions
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Builtin extensions
2017-10-13 09:48:56 -07:00
Christopher Willis-Ford
1a9e28bfc9
Small WeDo 2.0 fixups
2017-10-13 01:48:25 -07:00
Paul Kaplan
4599a71dd7
Try to pin the bubbles within the left/right bounds
2017-10-11 16:34:50 -04:00
Paul Kaplan
b00a619e2d
Only flip bubble if it would fit the other way
2017-10-11 16:27:51 -04:00
Paul Kaplan
9af9eb1d92
Fix hide/show
2017-10-10 15:35:48 -04:00
Christopher Willis-Ford
ef3feca385
Fix typo in WeDo 2.0 blocks metadata
2017-10-06 10:56:38 -07:00
Paul Kaplan
14600d7893
Update looks implementation
2017-10-06 13:43:07 -04:00
Christopher Willis-Ford
7297341c51
Fixups from code review
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- Remove WeDo 2 extension from the runtime's default block packages list
- The WeDo 2.0 extension now calls its own `connect` method on startup
I also renamed `EXTENSION_NAME` to `EXTENSION_ID` for consistency with
the rest of the extension system.
2017-10-06 09:55:19 -07:00
Paul Kaplan
43d061227c
WIP
2017-10-05 17:03:30 -04:00
Paul Kaplan
43a17bdaa8
Add say/think functionality to looks blocks
2017-10-05 11:16:27 -04:00
Christopher Willis-Ford
e9aed49a05
Make loadExtensionURL
handle built-in extensions
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WeDo2 and Pen blocks have been converted to internal extensions, and can
now be loaded by giving `loadExtensionURL` the string 'pen' or 'wedo2'
instead of an actual URL.
2017-10-04 13:00:39 -07:00
Christopher Willis-Ford
6757fb6de9
Convert pen blocks into an "internal" extension
2017-10-04 12:54:30 -07:00
Eric Rosenbaum
58eaeaaf6a
Add pen transparency, clamped 0-100
2017-09-05 18:00:34 -04:00
Eric Rosenbaum
2b89063827
Merge branch 'patch-1' of https://github.com/Kenny2github/scratch-vm into Kenny2github-patch-1
2017-09-05 11:38:27 -04:00
Ken
3185eb27e1
Rewrote transparency block
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Wrapping of the value is now handled by a new function, _wrapTransparency;
_updatePenColor now handles the transparency value;
DEFAULT_PEN_STATE now includes a transparency value (100).
2017-09-01 14:11:09 +08:00
Ken
f61366643d
Clamp transparency value (at least for set)
2017-08-31 09:24:41 +08:00
Ken
fc4f073526
Add glide (number) secs to [dropdown] block ( #662 )
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* Add glide to dropdown block
* Use helper functions instead of copy-paste
* Wrong syntax for array 😒
* Aha
* Fix some Travis issues
* Aha!! This should work
* Wow, Travis is strict about spacing!
* Make requested changes
Rename function getTarget to getTargetXY
Rename parameter TO to targetName
2017-08-28 15:44:34 -04:00
Ray Schamp
f367f2d358
Merge pull request #670 from rschamp/eslint-config-scratch-4
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Update eslint and eslint-config-scratch
2017-08-26 13:26:05 -04:00
Ray Schamp
32bc087bba
Fix remaining lint issues
2017-08-26 13:24:10 -04:00
Ray Schamp
5113876588
Pass with --fix
2017-08-26 13:24:10 -04:00
Ken
8a77329c79
Fix lint issue and update maximums
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Inferring from the issue, the maximum seems to be 100, not 255 (default for set is 50 and change is 10). Changed that.
A comment line was too long (thanks lint) so it has now been reworded.
2017-08-25 15:24:56 +08:00
Ken
e30e5809d1
Add new blocks
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change pen transparency by (num)
set pen transparency to (num)
2017-08-25 15:07:38 +08:00
SillyInventor
525b601253
Switch from parseInt to Math.floor
2017-08-22 10:30:41 -04:00
Ken
884e24f782
*facepalm*
2017-08-11 02:23:43 +12:00
Ken
28e61dbf48
Cleaned up
2017-08-11 01:58:59 +12:00
Ken
328514ae63
This kinda doesn’t make sense, but ok
2017-08-11 01:46:26 +12:00
Ken
5af99566fa
Wait includes is case sensitive
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Made it convert to lowercase before comparing
2017-08-11 01:27:31 +12:00
Ken
3b601e8595
Add string contains string
2017-08-11 00:52:41 +12:00
Paul Kaplan
44298fd71b
Use soundId instead of md5 for playing sounds
2017-07-25 12:20:32 -04:00
Paul Kaplan
2ddb6215fd
Add tests and fixes for set instrument and play drum
2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114
Make playSound use one indexing
2017-07-06 14:28:11 -04:00
Chris Willis-Ford
47fc38fd9a
Merge pull request #619 from cwillisf/clone-custom-state
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Clone custom state
2017-06-27 22:37:30 -07:00
Eric Rosenbaum
01f801a2a2
Remove all audio effects except pitch and pan
2017-06-19 14:56:29 -04:00
Christopher Willis-Ford
06d5994a32
Use targetWasCreated
event to clone pen state
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Remove explicit cloning of `_customState` in favor of smarter,
state-specific cloning.
2017-06-16 14:22:51 -07:00
DD Liu
fb986effe6
Merge pull request #593 from fsih/fixWaitCalledEveryFrame
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Change wait to use a promise instead of being called every frame
2017-06-08 15:35:48 -04:00
Chris Willis-Ford
d41997b58b
Merge pull request #556 from cwillisf/wedo2-blocks
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Add WeDo 2.0 blocks
2017-06-07 09:57:36 -07:00
DD Liu
e237d24846
fix lint
2017-06-06 10:21:27 -04:00
DD Liu
ab0cef52eb
Change wait to use a promise instead of being called every frame
2017-06-05 16:55:15 -04:00
Christopher Willis-Ford
cbfbc5d600
Convert motor duration: seconds -> milliseconds
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The block takes seconds, whereas the device takes milliseconds. Turning
on a motor for 1 millisecond isn't very dramatic.
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
06fe701624
Implement WeDo 2.0 blocks
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
2625529ebe
Create WeDo 2.0 device communication classes
2017-05-24 16:40:55 -07:00
Ray Schamp
548aa6dd70
Fix no-useless-call todo
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The linter is correct that `devObject[func].call(devObject, args)` is unnecessary because it's equivalent to `devObject[func](args)`.
@tmickel probably either meant to allow passing an array of arguments to be applied, or to call the function with the provided argument. Since we probably want to be able to use multi-argument functions, use `apply` and fix the one place that uses `ioQuery` with an argument.
2017-05-15 21:11:38 -07:00
Ray Schamp
a4f095db5e
Use ES6 style classes
2017-04-17 19:42:48 -04:00
Ray Schamp
e01c4ae108
Pass with --fix
2017-04-17 15:10:04 -04:00
Rasmus Haglund
b693d4f4ef
Fix rounded get size reporting
2017-04-08 19:35:29 +02:00
Eric Rosenbaum
092084cc6b
Merge pull request #513 from ericrosenbaum/feature/loudness
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Add loudness block
2017-04-07 14:06:18 -04:00
Eric Rosenbaum
b74c03dbbd
Loudness returns -1 if no audio engine exists
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To match Scratch 2.0 behavior
2017-03-27 13:20:44 -04:00
Silly Inventor
77775cdadb
Switch to using number directly, instead of toNumber for costume switch ( #499 )
2017-03-23 18:34:04 -04:00
Eric Rosenbaum
b4a94c266f
Add loudness block
2017-03-20 17:01:44 -04:00