Eric Rosenbaum
23dd898daf
Use obj.map (can’t use obj.values)
2018-05-02 09:52:04 -04:00
DD Liu
5e6873628e
Merge pull request #1082 from fsih/updateBitmap
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Add updateBitmap function. getCostume can now serve bitmaps as well as svgs
2018-05-01 17:05:34 -04:00
kchadha
54ee628b27
Merge pull request #1099 from towerofnix/scrollcompat-vm
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"Implement" scroll blocks
2018-05-01 15:52:42 -04:00
kchadha
2b6f96ae0a
Merge pull request #1096 from towerofnix/warpspeed-vm
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Implement "all at once" block
2018-05-01 15:43:37 -04:00
kchadha
3161831890
Merge pull request #1102 from towerofnix/misc-noop-vm
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"Implement" miscellaneous no-op obsolete blocks
2018-05-01 15:42:53 -04:00
Florrie
25bb4bc82c
Remove doNothing method
2018-05-01 14:00:34 -03:00
Florrie
97a9b37843
Remove doNothing methods
2018-05-01 13:58:09 -03:00
Florrie
8d13bf3662
Add comment explaining all-at-once
2018-05-01 13:43:32 -03:00
kchadha
ae8c1e0ebf
Merge pull request #1101 from towerofnix/loud-vm
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Implement "loud?" block
2018-05-01 10:19:26 -04:00
Eric Rosenbaum
85ac307261
Access key name strings from a getter
2018-05-01 09:01:36 -04:00
Mx Corey Frang
08a992f28d
Add a project to benchmark sensing_touchingobject vs other sprites ( #1094 )
2018-05-01 08:57:16 -04:00
Mx Corey Frang
dbdee0ca8b
Fix downloadProjectId method ( #1093 )
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* Fix downloadProjectId method
* use .data not .data.buffer
2018-05-01 08:56:22 -04:00
Andrew Sliwinski
326d1c491a
Merge pull request #1086 from mortendybdal/feature/add-sprite-3
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Included a function to add sprite 3 to vm
2018-05-01 08:38:08 -04:00
Morten Dybdal
41be65ba4d
Fixing js linting issues
2018-05-01 13:23:21 +02:00
Florrie
8c2d023925
Implement set/change stretch blocks
2018-04-30 21:29:34 -03:00
Florrie
fe13f30037
Lint
2018-04-30 21:04:50 -03:00
Florrie
231402fc53
Implement 'hide all sprites' and 'user id' blocks
2018-04-30 21:03:35 -03:00
DD
bd772e5f77
Remove bitmap resolution from svgs
2018-04-30 19:58:48 -04:00
Florrie
8e271c70d0
Implementation + tests for loud? block
2018-04-30 19:50:13 -03:00
Eric Rosenbaum
fbeaec600c
Detect arrow keys on Windows Edge
2018-04-30 17:06:23 -04:00
Eric Rosenbaum
64869e5a87
Check for “ “ (the space char)
2018-04-30 17:05:33 -04:00
Florrie
62b8dd93af
Spec maps for scroll blocks + "implementations"
2018-04-30 17:45:35 -03:00
DD
78cd327237
Move the place where we divide rotation center by resolution into the VM. Also revert the method of putting data into storage to the one that was convoluted but working
2018-04-30 16:35:24 -04:00
Paul Kaplan
8a9818d0d4
Merge pull request #1098 from paulkaplan/fix-say-bounds
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Use renderer bounds instead of stage bounds for positioning bubbles.
2018-04-30 15:14:08 -04:00
Paul Kaplan
6c59ccbe1b
Use renderer bounds instead of stage bounds for positioning bubbles.
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Instead of using the rendered bounds of the stage (which can be larger than the actual rendering area of the stage due to large costumes), use the `nativeSize` which is the size in scratch coords of the rendering area. Note that `nativeSize` is not the size of the canvas element or anything like that, it is the "logical size", i.e. the [width, height] in scratch coords.
2018-04-30 14:26:25 -04:00
Paul Kaplan
3f97ccc8ce
Remove the "optimization" for
2018-04-30 13:40:36 -04:00
Paul Kaplan
e4c109c0c8
Merge branch 'develop' into fix-say-flickering
2018-04-30 13:25:35 -04:00
Florrie
b6cb198144
Implement all-at-once block
2018-04-30 12:18:38 -03:00
Ray Schamp
23e72525bf
Merge pull request #1065 from mzgoddard/push-reported-again
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Push reported again. Now with empty boolean support!
2018-04-30 09:36:32 -04:00
kchadha
8e65b3d80f
Merge pull request #1092 from kchadha/refactor-video-io
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Refactor Video IO
2018-04-30 09:27:10 -04:00
Karishma Chadha
857f77c511
Addressing PR comments.
2018-04-29 19:52:21 -04:00
DD
9f0f2fcd27
Pass a data uri
2018-04-27 17:23:30 -04:00
Eric Rosenbaum
743135beb4
Merge branch 'develop' of https://github.com/LLK/scratch-vm into feature/key-droppability
2018-04-27 14:59:35 -04:00
Paul Kaplan
ad4f5652e4
Merge pull request #1088 from paulkaplan/fix-say-timing
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Track say/thinks per target so they can maintain correct timing.
2018-04-27 11:10:12 -04:00
Paul Kaplan
c2bb1e3123
Add comment to jsdoc typedef where it belongs.
2018-04-27 09:21:38 -04:00
Karishma Chadha
271a19c05d
Add runtime/render related functionality back to VM.
2018-04-26 19:17:41 -04:00
DD
b2aa87da77
fix lint
2018-04-26 18:43:49 -04:00
DD
009253a8d1
Code review
2018-04-26 18:34:35 -04:00
DD
3a3d807cba
switch polyfill to one that doesn't break tests
2018-04-26 15:14:51 -04:00
DD
c73b06a254
add polyfill
2018-04-26 15:14:51 -04:00
DD
f1e70c430f
updateBitmap
2018-04-26 15:14:51 -04:00
Andrew Sliwinski
1ed5d57c98
Merge pull request #1087 from thisandagain/bugfix/974
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Cast 'create clone' argument to string
2018-04-26 14:57:32 -04:00
DD
fc36ea5208
Rename getCostumeSvg to getCostume
2018-04-26 13:36:51 -04:00
Karishma Chadha
5f4139cbe4
Use video provider instead of making call to getUserMedia directly.
2018-04-26 13:24:31 -04:00
Paul Kaplan
3019d05181
Fix issue where say bubble flickers during conversation.
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The fix for this involves something of hack where we decide whether to use the optimization that prevents "typewriter" style projects (say for 0.05s in a loop) based on the amount of time the block is going to run for. A full fix of this can only be achieved if the text bubble renders synchronously.
2018-04-26 13:03:57 -04:00
Paul Kaplan
50708c15e4
Track say/thinks per target so they can maintain correct timing.
2018-04-26 11:29:24 -04:00
Andrew Sliwinski
218725d771
Cast 'create clone' argument to string. Resolves GH-974
2018-04-26 10:29:29 -04:00
Morten Dybdal
d033271a1f
Included a function to add sprite 3 to vm
2018-04-26 10:59:53 +02:00
Eric Rosenbaum
999fb10d15
Re-write keyboard IO for droppability support
2018-04-25 11:58:50 -04:00
Michael "Z" Goddard
1c68b543df
Comment execute's BlocksExecuteCache usage
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Explain how BlocksExecuteCache helps speed up execute by storing values from
Blocks and one-time derived values on an object that is released when Blocks is
edited in the editor. The one time created cache object for a block then
simplifies the complexity of later javascript operations to use these stored
values.
2018-04-24 19:05:44 -04:00
Michael "Z" Goddard
02dd9a8c22
Unset justReported after reading its value
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Avoid justReported values leaking to other argValues by setting back to the
default null value.
2018-04-24 19:05:20 -04:00
kchadha
cde801bc17
Merge pull request #1075 from kchadha/load-costume-no-metadata
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Load costume without metadata
2018-04-23 17:52:04 -04:00
Eric Rosenbaum
2590cf53e7
wip
2018-04-23 17:49:01 -04:00
Andrew Sliwinski
eeab0695d6
Merge pull request #1079 from thisandagain/bugfix/1072
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Various refinements to Video Motion extension
2018-04-23 17:04:17 -04:00
Paul Kaplan
f118e912bf
Merge pull request #1081 from paulkaplan/fix-stage-clicks
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Activate stage click hats if no other sprites are clicked
2018-04-23 14:47:26 -04:00
Paul Kaplan
978906d926
Activate stage click hats if no other clicks are hit.
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Also check the bounds before to make sure clicks are inside the stage bounds.
2018-04-23 14:25:58 -04:00
Andrew Sliwinski
add879ab0a
Enable video layer when loading extension. Resolves GH-1072
2018-04-23 13:03:56 -04:00
Andrew Sliwinski
ced4de8995
Flip sort order of sensing object menu in video motion extension. Resolves GH-1074
2018-04-23 13:00:20 -04:00
Andrew Sliwinski
717ac46bbd
Reorder video motion blocks. Resolves GH-1073
2018-04-23 12:57:14 -04:00
Karishma Chadha
af7ed61016
Fix bitmap support. In Scratch 3.0, we are defaulting to bitmapResolution = 2 for all costumes.
2018-04-22 21:22:03 -04:00
Karishma Chadha
e1d9df3b1b
Undo an unnecessary change from the last commit.
2018-04-20 18:11:14 -04:00
Karishma Chadha
dfa3408add
Update sound dataFormat after editing
2018-04-20 14:13:57 -04:00
Andrew Sliwinski
968643ed16
Merge pull request #1069 from thisandagain/bugfix/underscore
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Replace extension delimiter with '_'
2018-04-20 11:46:25 -04:00
Paul Kaplan
0f16e2fe65
Merge pull request #1070 from paulkaplan/fix-bubbles
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Fix drag and empty costume bugs with say bubbles
2018-04-20 11:43:15 -04:00
Andrew Sliwinski
192084e0e7
Do not load extension if prefix is undefined
2018-04-20 11:36:16 -04:00
Andrew Sliwinski
fd97892eb1
Remove console log
2018-04-20 10:58:35 -04:00
Andrew Sliwinski
57b7e9916d
Resolve issue with SB2 import
2018-04-20 10:58:03 -04:00
Andrew Sliwinski
645a42b843
Address feedback from review
2018-04-20 10:49:06 -04:00
Paul Kaplan
393b5d54df
Handle positioning bubbles for empty costumes
2018-04-20 10:45:54 -04:00
Paul Kaplan
54d5be8bba
Do not bother repositioning bubbles for invisible sprites
2018-04-20 10:45:34 -04:00
Paul Kaplan
9782c137bb
Use the new general target visual change for updating bubbles.
2018-04-20 10:44:55 -04:00
Paul Kaplan
c36ff056a2
Add new event for all visual target changes, not just moving.
2018-04-20 10:43:45 -04:00
Andrew Sliwinski
9ec3d41ea1
Clarify 'core' list for SB2 import
2018-04-20 10:34:17 -04:00
Andrew Sliwinski
f86cad3305
Replace extension delimeter with '_'
2018-04-20 07:54:02 -04:00
Karishma Chadha
54b52ba96c
Use calculated rotation center from renderer when rotation center is not provided with the costume being loaded.
2018-04-20 00:04:08 -04:00
Karishma Chadha
d6f28f2266
Correct what is being passed into scratch-render if some metadata (rotationCenter, bitmapResolution) is missing.
2018-04-18 14:21:29 -04:00
kchadha
47a2d76a14
Merge pull request #1060 from kchadha/fix-sound-metadata
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Update sound metadata and retrieve mp3 correctly from storage
2018-04-17 11:02:56 -04:00
Michael "Z" Goddard
d04d6b2c6a
Revert "Revert "Push reported""
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This reverts commit 107adad647
.
2018-04-16 13:21:53 -04:00
Paul Kaplan
5b9dc4df77
Merge pull request #1061 from kchadha/video-transparency-save-load-fix
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Fix video transparency save/load issue.
2018-04-13 13:58:19 -04:00
Karishma Chadha
bd0bcb9395
video transparency should be a number.
2018-04-13 13:47:05 -04:00
Paul Kaplan
d42135a40a
Merge pull request #1057 from thisandagain/bugfix/1056
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Rename pen 'clear' to 'erase all'
2018-04-13 13:26:54 -04:00
Paul Kaplan
aff8f93999
Change displayed name to Video Motion
2018-04-13 12:52:46 -04:00
Karishma Chadha
e71e51866f
Fix typo.
2018-04-13 11:28:04 -04:00
Karishma Chadha
dca9270730
Use sound returned from audio engine to set sample rate and sample count since the sound gets resampled by the audio engine. Also, check for an mp3 format in deserialize assets, and otherwise default to wav.
2018-04-13 11:20:16 -04:00
Paul Kaplan
0838f6c875
Remove duplicate play
2018-04-13 11:12:44 -04:00
Paul Kaplan
c46d1157fa
Slicing array buffers with no args throws on Safari
2018-04-13 11:08:32 -04:00
Paul Kaplan
71333765c9
Use new mediaDevices API for getUserMedia
2018-04-13 11:08:32 -04:00
Andrew Sliwinski
6f80403e8a
Rename pen 'clear' to 'erase all'. Resolves GH-1056
2018-04-13 10:53:13 -04:00
kchadha
0e0d09c235
Merge pull request #1042 from mzgoddard/target-video-state
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Configure video device with stage video settings
2018-04-13 09:12:25 -04:00
Andrew Sliwinski
3ac2922a07
Merge pull request #1028 from mzgoddard/motion-detect-4
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Motion detect 4
2018-04-13 08:16:34 -04:00
kchadha
8739a524eb
Merge pull request #1031 from kchadha/block_serialization_compression
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Block serialization compression
2018-04-11 19:17:42 -04:00
kchadha
7311b103fa
Merge pull request #1045 from kchadha/broadcast-message-shadow-fix
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Fix import of broadcast block empty string obscured shadow import
2018-04-11 18:13:20 -04:00
Michael "Z" Goddard
8ebd659094
Use string enumerated values for videoSensing sensor block
2018-04-11 10:30:58 -04:00
Karishma Chadha
6c538d0659
Sounds should still get loaded from storage even if there is not an audio engine present. This is analagous to costumes getting loaded even if there is no renderer present.
2018-04-11 10:28:22 -04:00
Michael "Z" Goddard
cef9f58c2a
Set video device state and transparency from values in stage
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Set the video device state and transparency to the values in the stage target
when the video sensing extension is loaded. Changing video state and
transparency from the extension's blocks will also store that setting to the
stage target.
2018-04-11 10:15:53 -04:00
Michael "Z" Goddard
b9911332c7
Default stage.videoState to ON
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Set to ON, adding a video extension when a user selects a video extension in
the gui, the video extension will use stage.videoState to turn on the video
device. Adding a video extension as part of loading a project, the stage's
videoState will be set to the stored value in the project's saved data, and the
extension will set the video device's state with that saved value.
2018-04-11 10:15:52 -04:00
Michael "Z" Goddard
044370790c
Merge pull request #1016 from gnarf/io-video
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Video IO Device Implementation
2018-04-11 10:14:56 -04:00
Paul Kaplan
f23b5a9625
Merge pull request #1041 from paulkaplan/fix-clone-drag
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Only select the original target after a drag.
2018-04-11 10:04:25 -04:00
Paul Kaplan
64c2d1f7b1
Merge pull request #1038 from paulkaplan/skin-size
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Attach the costume size to the costume when loaded and modified
2018-04-11 09:30:02 -04:00
Paul Kaplan
2478f2ff8b
Merge pull request #1040 from paulkaplan/filter-dragging-touching
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Filter out dragging targets from touching sprite check.
2018-04-11 09:17:52 -04:00