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Merge pull request #1092 from kchadha/refactor-video-io
Refactor Video IO
This commit is contained in:
commit
8e65b3d80f
2 changed files with 30 additions and 214 deletions
240
src/io/video.js
240
src/io/video.js
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@ -1,41 +1,16 @@
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const log = require('../util/log');
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class Video {
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constructor (runtime) {
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/**
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* Reference to the owning Runtime.
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* @type{!Runtime}
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*/
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this.runtime = runtime;
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/**
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* Default value for mirrored frames.
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* @type boolean
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* @typedef VideoProvider
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* @property {Function} enableVideo - Requests camera access from the user, and upon success,
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* enables the video feed
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* @property {Function} disableVideo - Turns off the video feed
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* @property {Function} getFrame - Return frame data from the video feed in
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* specified dimensions, format, and mirroring.
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*/
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this.mirror = true;
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/**
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* Cache frames for this many ms.
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* @type number
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*/
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this._frameCacheTimeout = 16;
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/**
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* DOM Video element
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* @private
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*/
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this._video = null;
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/**
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* Usermedia stream track
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* @private
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*/
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this._track = null;
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/**
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* Stores some canvas/frame data per resolution/mirror states
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*/
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this._workspace = [];
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this.provider = null;
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/**
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* Id representing a Scratch Renderer skin the video is rendered to for
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@ -89,6 +64,15 @@ class Video {
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return 1;
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}
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/**
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* Set a video provider for this device. A default implementation of
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* a video provider can be found in scratch-gui/src/lib/video/video-provider
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* @param {VideoProvider} provider - Video provider to use
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*/
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setProvider (provider) {
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this.provider = provider;
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}
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/**
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* Request video be enabled. Sets up video, creates video skin and enables preview.
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*
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@ -97,39 +81,18 @@ class Video {
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* @return {Promise.<Video>} resolves a promise to this IO device when video is ready.
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*/
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enableVideo () {
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this.enabled = true;
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return this._setupVideo();
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if (!this.provider) return null;
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return this.provider.enableVideo().then(() => this._setupPreview());
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}
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/**
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* Disable video stream (turn video off)
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* @return {void}
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*/
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disableVideo () {
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this.enabled = false;
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// If we have begun a setup process, call _teardown after it completes
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if (this._singleSetup) {
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this._singleSetup
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.then(this._teardown.bind(this))
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.catch(err => this.onError(err));
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}
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}
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/**
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* async part of disableVideo
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* @private
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*/
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_teardown () {
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// we might be asked to re-enable before _teardown is called, just ignore it.
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if (this.enabled === false) {
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this._disablePreview();
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this._singleSetup = null;
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// by clearing refs to video and track, we should lose our hold over the camera
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this._video = null;
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if (this._track) {
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this._track.stop();
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}
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this._track = null;
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}
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this._disablePreview();
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if (!this.provider) return null;
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this.provider.disableVideo();
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}
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/**
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@ -151,59 +114,8 @@ class Video {
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format = Video.FORMAT_IMAGE_DATA,
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cacheTimeout = this._frameCacheTimeout
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}) {
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if (!this.videoReady) {
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return null;
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}
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const [width, height] = dimensions;
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const workspace = this._getWorkspace({dimensions, mirror: Boolean(mirror)});
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const {videoWidth, videoHeight} = this._video;
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const {canvas, context, lastUpdate, cacheData} = workspace;
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const now = Date.now();
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// if the canvas hasn't been updated...
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if (lastUpdate + cacheTimeout < now) {
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if (mirror) {
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context.scale(-1, 1);
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context.translate(width * -1, 0);
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}
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context.drawImage(this._video,
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// source x, y, width, height
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0, 0, videoWidth, videoHeight,
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// dest x, y, width, height
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0, 0, width, height
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);
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context.resetTransform();
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workspace.lastUpdate = now;
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}
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// each data type has it's own data cache, but the canvas is the same
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if (!cacheData[format]) {
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cacheData[format] = {lastUpdate: 0};
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}
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const formatCache = cacheData[format];
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if (formatCache.lastUpdate + cacheTimeout < now) {
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if (format === Video.FORMAT_IMAGE_DATA) {
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formatCache.lastData = context.getImageData(0, 0, width, height);
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} else if (format === Video.FORMAT_CANVAS) {
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// this will never change
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formatCache.lastUpdate = Infinity;
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formatCache.lastData = canvas;
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} else {
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log.error(`video io error - unimplemented format ${format}`);
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// cache the null result forever, don't log about it again..
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formatCache.lastUpdate = Infinity;
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formatCache.lastData = null;
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}
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// rather than set to now, this data is as stale as it's canvas is
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formatCache.lastUpdate = Math.max(workspace.lastUpdate, formatCache.lastUpdate);
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}
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return formatCache.lastData;
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if (this.provider) return this.provider.getFrame({dimensions, mirror, format, cacheTimeout});
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return null;
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}
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/**
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@ -217,62 +129,6 @@ class Video {
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}
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}
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/**
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* Method called when an error happens. Default implementation is just to log error.
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*
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* @abstract
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* @param {Error} error An error object from getUserMedia or other source of error.
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*/
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onError (error) {
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log.error('Unhandled video io device error', error);
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}
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/**
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* Create a video stream.
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* Should probably be moved to -render or somewhere similar later
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* @private
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* @return {Promise} When video has been received, rejected if video is not received
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*/
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_setupVideo () {
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// We cache the result of this setup so that we can only ever have a single
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// video/getUserMedia request happen at a time.
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if (this._singleSetup) {
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return this._singleSetup;
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}
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this._singleSetup = navigator.mediaDevices.getUserMedia({
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audio: false,
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video: {
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width: {min: 480, ideal: 640},
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height: {min: 360, ideal: 480}
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}
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})
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.then(stream => {
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this._video = document.createElement('video');
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// Use the new srcObject API, falling back to createObjectURL
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try {
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this._video.srcObject = stream;
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} catch (error) {
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this._video.src = window.URL.createObjectURL(stream);
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}
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// Hint to the stream that it should load. A standard way to do this
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// is add the video tag to the DOM. Since this extension wants to
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// hide the video tag and instead render a sample of the stream into
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// the webgl rendered Scratch canvas, another hint like this one is
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// needed.
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this._video.play(); // Needed for Safari/Firefox, Chrome auto-plays.
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this._track = stream.getTracks()[0];
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this._setupPreview();
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return this;
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})
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.catch(error => {
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this._singleSetup = null;
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this.onError(error);
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});
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return this._singleSetup;
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}
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_disablePreview () {
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if (this._skin) {
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this._skin.clear();
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@ -331,53 +187,9 @@ class Video {
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}
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get videoReady () {
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if (!this.enabled) {
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return false;
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}
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if (!this._video) {
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return false;
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}
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if (!this._track) {
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return false;
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}
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const {videoWidth, videoHeight} = this._video;
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if (typeof videoWidth !== 'number' || typeof videoHeight !== 'number') {
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return false;
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}
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if (videoWidth === 0 || videoHeight === 0) {
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return false;
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}
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return true;
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if (this.provider) return this.provider.videoReady;
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return false;
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}
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/**
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* get an internal workspace for canvas/context/caches
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* this uses some document stuff to create a canvas and what not, probably needs abstraction
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* into the renderer layer?
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* @private
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* @return {object} A workspace for canvas/data storage. Internal format not documented intentionally
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*/
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_getWorkspace ({dimensions, mirror}) {
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let workspace = this._workspace.find(space => (
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space.dimensions.join('-') === dimensions.join('-') &&
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space.mirror === mirror
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));
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if (!workspace) {
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workspace = {
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dimensions,
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mirror,
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canvas: document.createElement('canvas'),
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lastUpdate: 0,
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cacheData: {}
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};
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workspace.canvas.width = dimensions[0];
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workspace.canvas.height = dimensions[1];
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workspace.context = workspace.canvas.getContext('2d');
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this._workspace.push(workspace);
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}
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return workspace;
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}
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}
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@ -188,6 +188,10 @@ class VirtualMachine extends EventEmitter {
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}
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}
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setVideoProvider (videoProvider) {
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this.runtime.ioDevices.video.setProvider(videoProvider);
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}
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/**
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* Load a Scratch project from a .sb, .sb2, .sb3 or json string.
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* @param {string | object} input A json string, object, or ArrayBuffer representing the project to load.
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