scratch-vm/src/engine/execute.js

112 lines
4 KiB
JavaScript
Raw Normal View History

var Thread = require('./thread');
/**
* If set, block calls, args, and return values will be logged to the console.
* @const {boolean}
*/
var DEBUG_BLOCK_CALLS = true;
/**
* Execute a block.
* @param {!Sequencer} sequencer Which sequencer is executing.
* @param {!Thread} thread Thread which to read and execute.
* @return {?Any} Reported value, if available immediately.
*/
var execute = function (sequencer, thread) {
var runtime = sequencer.runtime;
// Current block to execute is the one on the top of the stack.
var currentBlockId = thread.peekStack();
var currentStackFrame = thread.peekStackFrame();
var opcode = runtime.blocks.getOpcode(currentBlockId);
// Generate values for arguments (inputs).
var argValues = {};
// Add all fields on this block to the argValues.
var fields = runtime.blocks.getFields(currentBlockId);
for (var fieldName in fields) {
argValues[fieldName] = fields[fieldName].value;
}
// Recursively evaluate input blocks.
var inputs = runtime.blocks.getInputs(currentBlockId);
for (var inputName in inputs) {
var input = inputs[inputName];
var inputBlockId = input.block;
// Is there a value for this input waiting in the stack frame?
if (currentStackFrame.reported &&
currentStackFrame.reported[inputName]) {
// Use that value.
argValues[inputName] = currentStackFrame.reported[inputName];
} else {
// Otherwise, we need to evaluate the block.
// Push to the stack to evaluate this input.
thread.pushStack(inputBlockId);
if (DEBUG_BLOCK_CALLS) {
console.time('Yielding reporter evaluation');
}
runtime.glowBlock(inputBlockId, true);
var result = execute(sequencer, thread);
// Did the reporter yield?
if (thread.status === Thread.STATUS_YIELD) {
// Reporter yielded; don't pop stack and wait for it to unyield.
// The value will be populated once the reporter unyields,
// and passed up to the currentStackFrame on next execution.
// Save name of this input to be filled by child `util.report`.
currentStackFrame.waitingReporter = inputName;
return;
}
runtime.glowBlock(inputBlockId, false);
thread.popStack();
argValues[inputName] = result;
}
}
if (!opcode) {
console.warn('Could not get opcode for block: ' + currentBlockId);
return;
}
var blockFunction = runtime.getOpcodeFunction(opcode);
if (!blockFunction) {
console.warn('Could not get implementation for opcode: ' + opcode);
return;
}
if (DEBUG_BLOCK_CALLS) {
console.groupCollapsed('Executing: ' + opcode);
console.log('with arguments: ', argValues);
console.log('and stack frame: ', currentStackFrame);
}
var primitiveReturnValue = null;
primitiveReturnValue = blockFunction(argValues, {
yield: thread.yield.bind(thread),
done: function() {
sequencer.proceedThread(thread);
},
report: function(reportedValue) {
if (DEBUG_BLOCK_CALLS) {
console.log('Reported: ', reportedValue);
console.timeEnd('Yielding reporter evaluation');
}
thread.pushReportedValue(reportedValue);
sequencer.proceedThread(thread);
},
timeout: thread.addTimeout.bind(thread),
stackFrame: currentStackFrame.executionContext,
startSubstack: function (substackNum) {
sequencer.stepToSubstack(thread, substackNum);
}
});
if (DEBUG_BLOCK_CALLS) {
console.log('ending stack frame: ', currentStackFrame);
console.log('returned immediately: ', primitiveReturnValue);
console.groupEnd();
}
return primitiveReturnValue;
};
module.exports = execute;