scratch-l10n/editor/extensions/zh-cn.json

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{
"boost.color.any": "任何颜色",
"boost.color.black": "黑色",
"boost.color.blue": "蓝色",
"boost.color.green": "绿色",
"boost.color.red": "黄色",
"boost.color.white": "白色",
"boost.color.yellow": "黄色",
"boost.getMotorPosition": "马达 [MOTOR_REPORTER_ID] 位置",
"boost.getTiltAngle": "向[TILT_DIRECTION]倾角",
"boost.motorDirection.backward": "逆时针",
"boost.motorDirection.forward": "顺时针",
"boost.motorDirection.reverse": "反转",
"boost.motorOff": "关闭马达 [MOTOR_ID]",
"boost.motorOn": "开启马达 [MOTOR_ID]",
"boost.motorOnFor": "使马达 [MOTOR_ID]转动 [DURATION] 秒",
"boost.motorOnForRotation": "使马达 [MOTOR_ID]转动 [ROTATION] 圈",
"boost.seeingColor": "看到 [COLOR]积木 ?",
"boost.setLightHue": "将灯光颜色设为[HUE]",
"boost.setMotorDirection": "将马达[MOTOR_ID] 方向设为 [MOTOR_DIRECTION]",
"boost.setMotorPower": "将马达 [MOTOR_ID] 速度设为 [POWER]%",
"boost.tiltDirection.any": "任意方向",
"boost.tiltDirection.down": "下",
"boost.tiltDirection.left": "左",
"boost.tiltDirection.right": "右",
"boost.tiltDirection.up": "上",
"boost.whenColor": "当看到[COLOR]积木",
"boost.whenTilted": "当向[TILT_DIRECTION_ANY]倾斜",
"ev3.beepNote": "鸣笛[NOTE][TIME]秒",
"ev3.buttonPressed": "按下按钮[PORT]",
"ev3.getBrightness": "亮度",
"ev3.getDistance": "距离",
"ev3.getMotorPosition": "马达[PORT]的位置",
"ev3.motorSetPower": "马达[PORT]功率设为[POWER]%",
"ev3.motorTurnClockwise": "马达[PORT]正转[TIME]秒",
"ev3.motorTurnCounterClockwise": "马达[PORT]反转[TIME]秒",
"ev3.whenBrightnessLessThan": "当亮度 < [DISTANCE]",
"ev3.whenButtonPressed": "当按下按钮[PORT]",
"ev3.whenDistanceLessThan": "当距离 < [DISTANCE]",
"gdxfor.getAcceleration": "向[DIRECTION]的加速度",
"gdxfor.getForce": "受力",
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"gdxfor.getSpin": "向[DIRECTION]的旋转速度",
"gdxfor.getTilt": "向[TILT]倾角",
"gdxfor.isFreeFalling": "自由落体?",
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"gdxfor.isTilted": "向[TILT]倾斜?",
"gdxfor.pulled": "拉扯",
"gdxfor.pushed": "挤压",
"gdxfor.shaken": "被晃动",
"gdxfor.startedFalling": "开始自由落体",
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"gdxfor.tiltDirectionMenu.any": "任意方向",
"gdxfor.tiltDirectionMenu.back": "后",
"gdxfor.tiltDirectionMenu.front": "前",
"gdxfor.tiltDirectionMenu.left": "左",
"gdxfor.tiltDirectionMenu.right": "右",
"gdxfor.turnedFaceDown": "正面向下",
"gdxfor.turnedFaceUp": "正面向上",
"gdxfor.whenForcePushedOrPulled": "当力传感器被[PUSH_PULL]",
"gdxfor.whenGesture": "当传感器[GESTURE]",
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"gdxfor.whenTilted": "当向[TILT]倾斜",
"makeymakey.downArrow": "↓",
"makeymakey.downArrowShort": "下",
"makeymakey.leftArrow": "←",
"makeymakey.leftArrowShort": "左",
"makeymakey.rightArrow": "→",
"makeymakey.rightArrowShort": "右",
"makeymakey.spaceKey": "空格",
"makeymakey.upArrow": "↑",
"makeymakey.upArrowShort": "上",
"makeymakey.whenKeyPressed": "当按下 [KEY] 键",
"makeymakey.whenKeysPressedInOrder": "当依次按下[SEQUENCE]键时",
"microbit.buttonsMenu.any": "任意",
"microbit.clearDisplay": "清空屏幕",
"microbit.defaultTextToDisplay": "Hello!",
"microbit.displaySymbol": "显示[MATRIX]",
"microbit.displayText": "显示文本[TEXT]",
"microbit.gesturesMenu.jumped": "抛起",
"microbit.gesturesMenu.moved": "移动",
"microbit.gesturesMenu.shaken": "晃动",
"microbit.isButtonPressed": "按下[BTN]按钮?",
"microbit.isTilted": "向[DIRECTION]倾斜?",
"microbit.pinStateMenu.off": "低电平",
"microbit.pinStateMenu.on": "高电平",
"microbit.tiltAngle": "向[DIRECTION]倾角",
"microbit.tiltDirectionMenu.any": "任意",
"microbit.tiltDirectionMenu.back": "后",
"microbit.tiltDirectionMenu.front": "前",
"microbit.tiltDirectionMenu.left": "左",
"microbit.tiltDirectionMenu.right": "右",
"microbit.whenButtonPressed": "当按下[BTN]按钮",
"microbit.whenGesture": "当被[GESTURE]",
"microbit.whenPinConnected": "当引脚[PIN]接地",
"microbit.whenTilted": "当向[DIRECTION]倾斜",
"music.categoryName": "音乐",
"music.changeTempo": "将演奏速度增加[TEMPO]",
"music.drumBass": "(2) 低音鼓",
"music.drumBongo": "(13) 邦戈鼓",
"music.drumCabasa": "(15) 卡巴萨",
"music.drumClaves": "(9) 音棒",
"music.drumClosedHiHat": "(6) 闭击踩镲",
"music.drumConga": "(14) 康加鼓",
"music.drumCowbell": "(11) 牛铃",
"music.drumCrashCymbal": "(4) 碎音钹",
"music.drumCuica": "(18) 锯加鼓",
"music.drumGuiro": "(16) 刮瓜",
"music.drumHandClap": "(8) 手掌",
"music.drumOpenHiHat": "(5) 开击踩镲",
"music.drumSideStick": "(3) 敲鼓边",
"music.drumSnare": "(1) 小军鼓",
"music.drumTambourine": "(7) 铃鼓",
"music.drumTriangle": "(12) 三角铁",
"music.drumVibraslap": "(17) 颤音器",
"music.drumWoodBlock": "(10) 木鱼",
"music.getTempo": "演奏速度",
"music.instrumentBass": "(6) 贝斯",
"music.instrumentBassoon": "(14) 巴松管",
"music.instrumentCello": "(8) 大提琴",
"music.instrumentChoir": "(15) 唱诗班",
"music.instrumentClarinet": "(10) 单簧管",
"music.instrumentElectricGuitar": "(5) 电吉他",
"music.instrumentElectricPiano": "(2) 电钢琴",
"music.instrumentFlute": "(12) 长笛",
"music.instrumentGuitar": "(4) 吉他",
"music.instrumentMarimba": "(19) 马林巴琴",
"music.instrumentMusicBox": "(17) 八音盒",
"music.instrumentOrgan": "(3) 风琴",
"music.instrumentPiano": "(1) 钢琴",
"music.instrumentPizzicato": "(7) 拨弦",
"music.instrumentSaxophone": "(11) 萨克斯管",
"music.instrumentSteelDrum": "(18) 钢鼓",
"music.instrumentSynthLead": "(20) 合成主音",
"music.instrumentSynthPad": "(21) 合成柔音",
"music.instrumentTrombone": "(9) 长号",
"music.instrumentVibraphone": "(16) 颤音琴",
"music.instrumentWoodenFlute": "(13) 木长笛",
"music.midiPlayDrumForBeats": "击打 [DRUM] [BEATS] 拍",
"music.midiSetInstrument": "将乐器设为 [INSTRUMENT]",
"music.playDrumForBeats": "击打 [DRUM] [BEATS] 拍",
"music.playNoteForBeats": "演奏音符[NOTE][BEATS]拍",
"music.restForBeats": "休止[BEATS]拍",
"music.setInstrument": "将乐器设为 [INSTRUMENT]",
"music.setTempo": "将演奏速度设定为[TEMPO]",
"pen.categoryName": "画笔",
"pen.changeColorParam": "将笔的 [COLOR_PARAM] 增加[VALUE]",
"pen.changeHue": "将笔的颜色增加[HUE]",
"pen.changeShade": "将笔的亮度增加[SHADE]",
"pen.changeSize": "将笔的粗细增加[SIZE]",
"pen.clear": "全部擦除",
"pen.colorMenu.brightness": "亮度",
"pen.colorMenu.color": "颜色",
"pen.colorMenu.saturation": "饱和度",
"pen.colorMenu.transparency": "透明度",
"pen.penDown": "落笔",
"pen.penUp": "抬笔",
"pen.setColor": "将笔的颜色设为[COLOR]",
"pen.setColorParam": "将笔的 [COLOR_PARAM] 设为[VALUE]",
"pen.setHue": "将笔的颜色设为[HUE]",
"pen.setShade": "将笔的亮度设为[SHADE]",
"pen.setSize": "将笔的粗细设为[SIZE]",
"pen.stamp": "图章",
"speech.defaultWhenIHearValue": "开始",
"speech.extensionName": "语音识别",
"speech.listenAndWait": "听候语音输入",
"speech.speechReporter": "语音输入",
"speech.whenIHear": "当听到[PHRASE]",
"text2speech.alto": "中音",
"text2speech.categoryName": "文字朗读",
"text2speech.defaultTextToSpeak": "你好",
"text2speech.giant": "巨人",
"text2speech.kitten": "小猫",
"text2speech.setLanguageBlock": "将朗读语言设置为[LANGUAGE]",
"text2speech.setVoiceBlock": "使用 [VOICE] 嗓音",
"text2speech.speakAndWaitBlock": "朗读 [WORDS]",
"text2speech.squeak": "尖细",
"text2speech.tenor": "男高音",
"translate.categoryName": "翻译",
"translate.defaultTextToTranslate": "你好",
"translate.translateBlock": "将 [WORDS] 译为 [LANGUAGE]",
"translate.viewerLanguage": "访客语言",
"videoSensing.categoryName": "视频侦测",
"videoSensing.direction": "方向",
"videoSensing.motion": "运动",
"videoSensing.off": "关闭",
"videoSensing.on": "开启",
"videoSensing.onFlipped": "镜像开启",
"videoSensing.setVideoTransparency": "将视频透明度设为[TRANSPARENCY]",
"videoSensing.sprite": "角色",
"videoSensing.stage": "舞台",
"videoSensing.videoOn": "相对于[SUBJECT]的视频[ATTRIBUTE]",
"videoSensing.videoToggle": "[VIDEO_STATE]摄像头",
"videoSensing.whenMotionGreaterThan": "当视频运动 > [REFERENCE]",
"wedo2.getDistance": "距离",
"wedo2.getTiltAngle": "向[TILT_DIRECTION]倾角",
"wedo2.isTilted": "向[TILT_DIRECTION_ANY]倾斜?",
"wedo2.motorDirection.backward": "逆时针",
"wedo2.motorDirection.forward": "顺时针",
"wedo2.motorDirection.reverse": "反转",
"wedo2.motorId.a": "马达A",
"wedo2.motorId.all": "所有马达",
"wedo2.motorId.b": "马达B",
"wedo2.motorId.default": "马达",
"wedo2.motorOff": "关闭[MOTOR_ID]",
"wedo2.motorOn": "开启[MOTOR_ID]",
"wedo2.motorOnFor": "开启[MOTOR_ID][DURATION]秒",
"wedo2.playNoteFor": "演奏音符[NOTE][DURATION]秒",
"wedo2.setLightHue": "将灯光颜色设为[HUE]",
"wedo2.setMotorDirection": "将[MOTOR_ID]转向设为[MOTOR_DIRECTION]",
"wedo2.startMotorPower": "将[MOTOR_ID]功率设为[POWER]",
"wedo2.tiltDirection.any": "任意方向",
"wedo2.tiltDirection.down": "下",
"wedo2.tiltDirection.left": "左",
"wedo2.tiltDirection.right": "右",
"wedo2.tiltDirection.up": "上",
"wedo2.whenDistance": "当距离[OP][REFERENCE]",
"wedo2.whenTilted": "当向[TILT_DIRECTION_ANY]倾斜"
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}