scratch-l10n/editor/extensions/ja.json

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{
"boost.color.any": "any color",
"boost.color.black": "black",
"boost.color.blue": "blue",
"boost.color.green": "green",
"boost.color.red": "red",
"boost.color.white": "white",
"boost.color.yellow": "yellow",
"boost.getMotorPosition": "motor [MOTOR_REPORTER_ID] position",
"boost.getTiltAngle": "tilt angle [TILT_DIRECTION]",
"boost.motorDirection.backward": "that way",
"boost.motorDirection.forward": "this way",
"boost.motorDirection.reverse": "reverse",
"boost.motorOff": "turn motor [MOTOR_ID] off",
"boost.motorOn": "turn motor [MOTOR_ID] on",
"boost.motorOnFor": "turn motor [MOTOR_ID] for [DURATION] seconds",
"boost.motorOnForRotation": "turn motor [MOTOR_ID] for [ROTATION] rotations",
"boost.seeingColor": "seeing [COLOR] brick?",
"boost.setLightHue": "set light color to [HUE]",
"boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]",
"boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %",
"boost.tiltDirection.any": "any",
"boost.tiltDirection.down": "down",
"boost.tiltDirection.left": "left",
"boost.tiltDirection.right": "right",
"boost.tiltDirection.up": "up",
"boost.whenColor": "when [COLOR] brick seen",
"boost.whenTilted": "when tilted [TILT_DIRECTION_ANY]",
"ev3.beepNote": "[NOTE]の音符を[TIME]秒鳴らす",
"ev3.buttonPressed": "ボタン[PORT]が押された",
"ev3.getBrightness": "明るさ",
"ev3.getDistance": "距離",
"ev3.getMotorPosition": "モーター[PORT]の位置",
"ev3.motorSetPower": "モーター[PORT]のパワーを[POWER]%にする",
"ev3.motorTurnClockwise": "モーター[PORT]をこちら向きに[TIME]秒間回す",
"ev3.motorTurnCounterClockwise": "モーター[PORT]をあちら向きに[TIME]秒間回す",
"ev3.whenBrightnessLessThan": "明るさ < [DISTANCE]のとき",
"ev3.whenButtonPressed": "ボタン[PORT]が押されたとき",
"ev3.whenDistanceLessThan": "距離 < [DISTANCE]のとき",
"gdxfor.getAcceleration": "acceleration [DIRECTION]",
"gdxfor.getForce": "force",
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"gdxfor.getSpin": "spin speed [DIRECTION]",
"gdxfor.getTilt": "tilt angle [TILT]",
"gdxfor.isFreeFalling": "falling?",
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"gdxfor.isTilted": "tilted [TILT]?",
"gdxfor.pulled": "pulled",
"gdxfor.pushed": "pushed",
"gdxfor.shaken": "shaken",
"gdxfor.startedFalling": "started falling",
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"gdxfor.tiltDirectionMenu.any": "any",
"gdxfor.tiltDirectionMenu.back": "back",
"gdxfor.tiltDirectionMenu.front": "front",
"gdxfor.tiltDirectionMenu.left": "left",
"gdxfor.tiltDirectionMenu.right": "right",
"gdxfor.turnedFaceDown": "turned face down",
"gdxfor.turnedFaceUp": "turned face up",
"gdxfor.whenForcePushedOrPulled": "when force sensor [PUSH_PULL]",
"gdxfor.whenGesture": "when [GESTURE]",
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"gdxfor.whenTilted": "when tilted [TILT]",
"makeymakey.downArrow": "下向き矢印",
"makeymakey.downArrowShort": "下",
"makeymakey.leftArrow": "左向き矢印",
"makeymakey.leftArrowShort": "左",
"makeymakey.rightArrow": "右向き矢印",
"makeymakey.rightArrowShort": "右",
"makeymakey.spaceKey": "スペース",
"makeymakey.upArrow": "上向き矢印",
"makeymakey.upArrowShort": "上",
"makeymakey.whenKeyPressed": "when [KEY] key pressed",
"makeymakey.whenKeysPressedInOrder": "when [SEQUENCE] pressed in order",
"microbit.buttonsMenu.any": "どれかの",
"microbit.clearDisplay": "画面を消す",
"microbit.defaultTextToDisplay": "Hello!",
"microbit.displaySymbol": "[MATRIX]を表示する",
"microbit.displayText": "[TEXT]を表示する",
"microbit.gesturesMenu.jumped": "ジャンプした",
"microbit.gesturesMenu.moved": "動いた",
"microbit.gesturesMenu.shaken": "振られた",
"microbit.isButtonPressed": "ボタン[BTN]が押された",
"microbit.isTilted": "[DIRECTION]に傾いた",
"microbit.pinStateMenu.off": "切",
"microbit.pinStateMenu.on": "入",
"microbit.tiltAngle": "[DIRECTION]方向の傾き",
"microbit.tiltDirectionMenu.any": "どれかの向き",
"microbit.tiltDirectionMenu.back": "後ろ",
"microbit.tiltDirectionMenu.front": "前",
"microbit.tiltDirectionMenu.left": "左",
"microbit.tiltDirectionMenu.right": "右",
"microbit.whenButtonPressed": "ボタン[BTN]が押されたとき",
"microbit.whenGesture": "[GESTURE]とき",
"microbit.whenPinConnected": "ピン[PIN]がつながったとき",
"microbit.whenTilted": "[DIRECTION]に傾いたとき",
"music.categoryName": "音楽",
"music.changeTempo": "テンポを[TEMPO]ずつ変える",
"music.drumBass": "(2) バスドラム",
"music.drumBongo": "(13) ボンゴ",
"music.drumCabasa": "(15) カバサ",
"music.drumClaves": "(9) クラーベ",
"music.drumClosedHiHat": "(6) クローズハイハット",
"music.drumConga": "(14) コンガ",
"music.drumCowbell": "(11) カウベル",
"music.drumCrashCymbal": "(4) クラッシュシンバル",
"music.drumCuica": "(18) クイーカ",
"music.drumGuiro": "(16) ギロ",
"music.drumHandClap": "(8) 手拍子",
"music.drumOpenHiHat": "(5) オープンハイハット",
"music.drumSideStick": "(3) サイドスティック",
"music.drumSnare": "(1) スネアドラム",
"music.drumTambourine": "(7) タンバリン",
"music.drumTriangle": "(12) トライアングル",
"music.drumVibraslap": "(17) ビブラスラップ",
"music.drumWoodBlock": "(10) ウッドブロック",
"music.getTempo": "テンポ",
"music.instrumentBass": "(6) ベース",
"music.instrumentBassoon": "(14) バスーン",
"music.instrumentCello": "(8) チェロ",
"music.instrumentChoir": "(15) 合唱団",
"music.instrumentClarinet": "(10) クラリネット",
"music.instrumentElectricGuitar": "(5) エレキギター",
"music.instrumentElectricPiano": "(2) 電子ピアノ",
"music.instrumentFlute": "(12) フルート",
"music.instrumentGuitar": "(4) ギター",
"music.instrumentMarimba": "(19) マリンバ",
"music.instrumentMusicBox": "(17) ミュージックボックス",
"music.instrumentOrgan": "(3) オルガン",
"music.instrumentPiano": "(1) ピアノ",
"music.instrumentPizzicato": "(7) ピチカート",
"music.instrumentSaxophone": "(11) サクソフォン",
"music.instrumentSteelDrum": "(18) スチールドラム",
"music.instrumentSynthLead": "(20) シンセリード",
"music.instrumentSynthPad": "(21) シンセパッド",
"music.instrumentTrombone": "(9) トロンボーン",
"music.instrumentVibraphone": "(16) ビブラフォン",
"music.instrumentWoodenFlute": "(13) 木管フルート",
"music.midiPlayDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす",
"music.midiSetInstrument": "楽器を[INSTRUMENT]にする",
"music.playDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす",
"music.playNoteForBeats": "[NOTE]の音符を[BEATS]拍鳴らす",
"music.restForBeats": "[BEATS]拍休む",
"music.setInstrument": "楽器を[INSTRUMENT]にする",
"music.setTempo": "テンポを[TEMPO]にする",
"pen.categoryName": "ペン",
"pen.changeColorParam": "ペンの[COLOR_PARAM]を[VALUE]ずつ変える",
"pen.changeHue": "ペンの色を[HUE]ずつ変える",
"pen.changeShade": "ペンの濃さを[SHADE]ずつ変える",
"pen.changeSize": "ペンの太さを[SIZE]ずつ変える",
"pen.clear": "全部消す",
"pen.colorMenu.brightness": "明るさ",
"pen.colorMenu.color": "色",
"pen.colorMenu.saturation": "鮮やかさ",
"pen.colorMenu.transparency": "透明度",
"pen.penDown": "ペンを下ろす",
"pen.penUp": "ペンを上げる",
"pen.setColor": "ペンの色を[COLOR]にする",
"pen.setColorParam": "ペンの[COLOR_PARAM]を[VALUE]にする",
"pen.setHue": "ペンの色を[HUE]にする",
"pen.setShade": "ペンの濃さを[SHADE]にする",
"pen.setSize": "ペンの太さを[SIZE]にする",
"pen.stamp": "スタンプ",
"speech.defaultWhenIHearValue": "行こう",
"speech.extensionName": "音声認識",
"speech.listenAndWait": "聞いて",
"speech.speechReporter": "音声",
"speech.whenIHear": "[PHRASE]を聞いたとき",
"text2speech.alto": "アルト",
"text2speech.categoryName": "Text to Speech",
"text2speech.defaultTextToSpeak": "hello",
"text2speech.giant": "巨人",
"text2speech.kitten": "子猫",
"text2speech.setLanguageBlock": "言語を[LANGUAGE]にする",
"text2speech.setVoiceBlock": "声を[VOICE]にする",
"text2speech.speakAndWaitBlock": "[WORDS]としゃべる",
"text2speech.squeak": "ねずみ",
"text2speech.tenor": "テノール",
"translate.categoryName": "翻訳",
"translate.defaultTextToTranslate": "こんにちは",
"translate.translateBlock": "[WORDS]を[LANGUAGE]に翻訳する",
"translate.viewerLanguage": "言語",
"videoSensing.categoryName": "ビデオモーションセンサー",
"videoSensing.direction": "向き",
"videoSensing.motion": "モーション",
"videoSensing.off": "切",
"videoSensing.on": "入",
"videoSensing.onFlipped": "左右反転",
"videoSensing.setVideoTransparency": "ビデオの透明度を[TRANSPARENCY]にする",
"videoSensing.sprite": "スプライト",
"videoSensing.stage": "ステージ",
"videoSensing.videoOn": "[SUBJECT]のビデオの[ATTRIBUTE]",
"videoSensing.videoToggle": "ビデオを[VIDEO_STATE]にする",
"videoSensing.whenMotionGreaterThan": "ビデオモーション > [REFERENCE]のとき",
"wedo2.getDistance": "距離",
"wedo2.getTiltAngle": "[TILT_DIRECTION]方向の傾き",
"wedo2.isTilted": "[TILT_DIRECTION_ANY]に傾いた",
"wedo2.motorDirection.backward": "あちら向き",
"wedo2.motorDirection.forward": "こちら向き",
"wedo2.motorDirection.reverse": "逆向き",
"wedo2.motorId.a": "モーターA",
"wedo2.motorId.all": "すべてのモーター",
"wedo2.motorId.b": "モーターB",
"wedo2.motorId.default": "モーター",
"wedo2.motorOff": "[MOTOR_ID]をオフにする",
"wedo2.motorOn": "[MOTOR_ID]をオンにする",
"wedo2.motorOnFor": "[MOTOR_ID]を[DURATION]秒間オンにする",
"wedo2.playNoteFor": "[NOTE]の音符を[DURATION]秒間鳴らす",
"wedo2.setLightHue": "ライトの色を[HUE]にする",
"wedo2.setMotorDirection": "[MOTOR_ID]の方向を[MOTOR_DIRECTION]にする",
"wedo2.startMotorPower": "[MOTOR_ID]のパワーを[POWER]にする",
"wedo2.tiltDirection.any": "どれかの向き",
"wedo2.tiltDirection.down": "下",
"wedo2.tiltDirection.left": "左",
"wedo2.tiltDirection.right": "右",
"wedo2.tiltDirection.up": "上",
"wedo2.whenDistance": "距離[OP][REFERENCE]のとき",
"wedo2.whenTilted": "[TILT_DIRECTION_ANY]に傾いたとき"
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}