paper.js/src/svg/SvgImport.js

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/*
* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
*
* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
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* http://lehni.org/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*/
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/**
* A function scope holding all the functionality needed to convert a SVG DOM
* to a Paper.js DOM.
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*/
new function() {
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// Define a couple of helper functions to easily read values from SVG
// objects, dealing with baseVal, and item lists.
// index is option, and if passed, causes a lookup in a list.
function getValue(node, key, allowNull, index) {
// node[key].baseVal will even be set if the node did not define the
// attribute, so if allowNull is true, we need to also check
// node.getAttribute(key) == null
var base = (!allowNull || node.getAttribute(key) != null)
&& node[key] && node[key].baseVal;
// Note: String values are unfortunately not stored in base.value, but
// in base directly, so we need to check both, also on item lists, using
// Base.pick(base.value, base)
return base
? index !== undefined
// Item list? Look up by index:
? index < base.numberOfItems
? Base.pick((base = base.getItem(index)).value, base)
: null
: Base.pick(base.value, base)
: null;
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}
function getPoint(node, x, y, allowNull, index) {
x = getValue(node, x, allowNull, index);
y = getValue(node, y, allowNull, index);
return allowNull && x == null && y == null ? null
: Point.create(x || 0, y || 0);
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}
function getSize(node, w, h, allowNull, index) {
w = getValue(node, w, allowNull, index);
h = getValue(node, h, allowNull, index);
return allowNull && w == null && h == null ? null
: Size.create(w || 0, h || 0);
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}
// Converts a string attribute value to the specified type
function convertValue(value, type) {
return value === 'none'
? null
: type === 'number'
? parseFloat(value)
: type === 'array'
? value ? value.split(/[\s,]+/g).map(parseFloat) : []
: type === 'color' && getDefinition(value)
|| value;
}
function createClipGroup(item, clip) {
clip.setClipMask(true);
return new Group(clip, item);
}
// Importer functions for various SVG node types //
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function importGroup(node, type) {
var nodes = node.childNodes,
compound = type === 'clippath',
group = compound ? new CompoundPath() : new Group(),
project = group._project,
currentStyle = project._currentStyle;
// Style on groups needs to be handled differently than all other items:
// We first apply the style to the group, then use it as the project's
// currentStyle, so it is used as a default for the creation of all
// nested items. importSvg then needs to check for groups and avoid
// calling applyAttributes() again.
applyAttributes(group, node);
project._currentStyle = group._style.clone();
for (var i = 0, l = nodes.length; i < l; i++) {
var child = nodes[i],
item;
if (child.nodeType == 1 && (item = importSvg(child))) {
// If adding CompoundPaths to other CompoundPaths,
// we need to "unbox" them first:
if (compound && item instanceof CompoundPath) {
group.addChildren(item.removeChildren());
item.remove();
} else if (!(item instanceof Symbol)) {
group.addChild(item);
}
}
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}
// Restore currentStyle
project._currentStyle = currentStyle;
if (type == 'defs') {
// I don't think we need to add defs to the DOM. But we might want
// to use Symbols for them?
group.remove();
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group = null;
}
return group;
}
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function importPoly(node, type) {
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var path = new Path(),
points = node.points;
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path.moveTo(points.getItem(0));
for (var i = 1, l = points.numberOfItems; i < l; i++)
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path.lineTo(points.getItem(i));
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if (type === 'polygon')
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path.closePath();
return path;
}
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function importPath(node) {
var path = new Path(),
list = node.pathSegList,
compoundPath, lastPoint;
for (var i = 0, l = list.numberOfItems; i < l; i++) {
var segment = list.getItem(i),
segType = segment.pathSegType,
isRelative = segType % 2 == 1;
if (segType === /*#=*/ SVGPathSeg.PATHSEG_UNKNOWN)
continue;
if (!path.isEmpty())
lastPoint = path.getLastSegment().getPoint();
var relative = isRelative && !path.isEmpty()
? lastPoint
: Point.create(0, 0);
// Horizontal or vertical lineto commands, so fill in the
// missing x or y value:
var coord = (segType == /*#=*/ SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS
|| segType == /*#=*/ SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL) && 'y'
|| (segType == /*#=*/ SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS
|| segType == /*#=*/ SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL) && 'x';
if (coord)
segment[coord] = isRelative ? 0 : lastPoint[coord];
var point = Point.create(segment.x, segment.y).add(relative);
switch (segType) {
case /*#=*/ SVGPathSeg.PATHSEG_CLOSEPATH:
path.closePath();
break;
case /*#=*/ SVGPathSeg.PATHSEG_MOVETO_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_MOVETO_REL:
if (!path.isEmpty() && !compoundPath) {
compoundPath = new CompoundPath([path]);
}
if (compoundPath) {
path = new Path();
compoundPath.addChild(path);
}
path.moveTo(point);
break;
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_REL:
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL:
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL:
path.lineTo(point);
break;
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL:
path.cubicCurveTo(
relative.add(segment.x1, segment.y1),
relative.add(segment.x2, segment.y2),
point
);
break;
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL:
path.quadraticCurveTo(
relative.add(segment.x1, segment.y1),
point
);
break;
// TODO: Implement Arcs: ttp://www.w3.org/TR/SVG/implnote.html
// case /*#=*/ SVGPathSeg.PATHSEG_ARC_ABS:
// case /*#=*/ SVGPathSeg.PATHSEG_ARC_REL:
// break;
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL:
var prev = list.getItem(i - 1),
control = lastPoint.add(lastPoint.subtract(
Point.create(prev.x2, prev.y2)
.subtract(prev.x, prev.y)
.add(lastPoint)));
path.cubicCurveTo(
control,
relative.add(segment.x2, segment.y2),
point);
break;
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS:
case /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL:
var control,
j = i;
for (; j >= 0; j--) {
var prev = list.getItem(j);
if (prev.pathSegType === /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS ||
prev.pathSegType === /*#=*/ SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL) {
control = Point.create(prev.x1, prev.y1)
.subtract(prev.x, prev.y)
.add(path._segments[j].getPoint());
break;
}
}
for (; j < i; ++j) {
var anchor = path._segments[j].getPoint();
control = anchor.add(anchor.subtract(control));
}
path.quadraticCurveTo(control, point);
break;
}
}
return compoundPath || path;
}
function importGradient(node, type) {
var nodes = node.childNodes,
stops = [];
for (var i = 0, l = nodes.length; i < l; i++) {
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var child = nodes[i];
if (child.nodeType == 1)
stops.push(applyAttributes(new GradientStop(), child));
}
var gradient = new Gradient(stops),
isRadial = type == 'radialgradient',
origin, destination, highlight;
if (isRadial) {
gradient.type = 'radial';
origin = getPoint(node, 'cx', 'cy');
destination = origin.add(getValue(node, 'r'), 0);
highlight = getPoint(node, 'fx', 'fy', true);
} else {
origin = getPoint(node, 'x1', 'y1');
destination = getPoint(node, 'x2', 'y2');
}
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// We don't return the GradientColor, since we only need a reference to
// it in definitions, which is created in applyAttributes()
applyAttributes(
new GradientColor(gradient, origin, destination, highlight), node);
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return null;
}
var importers = {
// http://www.w3.org/TR/SVG/struct.html#Groups
g: importGroup,
// http://www.w3.org/TR/SVG/struct.html#NewDocument
svg: importGroup,
clippath: importGroup,
// http://www.w3.org/TR/SVG/shapes.html#PolygonElement
polygon: importPoly,
// http://www.w3.org/TR/SVG/shapes.html#PolylineElement
polyline: importPoly,
// http://www.w3.org/TR/SVG/paths.html
path: importPath,
// http://www.w3.org/TR/SVG/pservers.html#LinearGradients
lineargradient: importGradient,
// http://www.w3.org/TR/SVG/pservers.html#RadialGradients
radialgradient: importGradient,
// http://www.w3.org/TR/SVG/struct.html#ImageElement
image: function (node) {
var raster = new Raster(getValue(node, 'href'));
raster.attach('load', function() {
var size = getSize(node, 'width', 'height');
this.setSize(size);
// Since x and y start from the top left of an image, add
// half of its size:
this.translate(getPoint(node, 'x', 'y').add(size.divide(2)));
});
return raster;
},
// http://www.w3.org/TR/SVG/struct.html#SymbolElement
symbol: function(node, type) {
return new Symbol(importGroup(node, type));
},
// http://www.w3.org/TR/SVG/struct.html#DefsElement
defs: importGroup,
// http://www.w3.org/TR/SVG/struct.html#UseElement
use: function(node, type) {
// Note the namespaced xlink:href attribute is just called href
// as a property on node.
var id = (getValue(node, 'href') || '').substring(1),
definition = definitions[id];
// Use place if we're dealing with a symbol:
return definition
? definition instanceof Symbol
? definition.place()
: definition.clone()
: null;
},
// http://www.w3.org/TR/SVG/shapes.html#InterfaceSVGCircleElement
circle: function(node) {
return new Path.Circle(getPoint(node, 'cx', 'cy'),
getValue(node, 'r'));
},
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// http://www.w3.org/TR/SVG/shapes.html#InterfaceSVGEllipseElement
ellipse: function(node) {
var center = getPoint(node, 'cx', 'cy'),
radius = getSize(node, 'rx', 'ry');
return new Path.Ellipse(new Rectangle(center.subtract(radius),
center.add(radius)));
},
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// http://www.w3.org/TR/SVG/shapes.html#RectElement
rect: function(node) {
var point = getPoint(node, 'x', 'y'),
size = getSize(node, 'width', 'height'),
radius = getSize(node, 'rx', 'ry');
// If radius is 0, Path.RoundRectangle automatically produces a
// normal rectangle for us.
return new Path.RoundRectangle(new Rectangle(point, size), radius);
},
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// http://www.w3.org/TR/SVG/shapes.html#LineElement
line: function(node) {
return new Path.Line(getPoint(node, 'x1', 'y1'),
getPoint(node, 'x2', 'y2'));
},
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text: function(node) {
// Not supported by Paper.js
// x: multiple values for x
// y: multiple values for y
// dx: multiple values for x
// dy: multiple values for y
// TODO: Support for these is missing in Paper.js right now
// rotate: character rotation
// lengthAdjust:
var text = new PointText(getPoint(node, 'x', 'y', false, 0)
.add(getPoint(node, 'dx', 'dy', false, 0)));
text.setContent(node.textContent || '');
return text;
}
};
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// Attributes & Styles //
function applyTransform(item, node, name, value) {
// http://www.w3.org/TR/SVG/types.html#DataTypeTransformList
var transforms = node[name].baseVal,
matrix = new Matrix();
for (var i = 0, l = transforms.numberOfItems; i < l; i++) {
var mx = transforms.getItem(i).matrix;
matrix.concatenate(
new Matrix(mx.a, mx.b, mx.c, mx.d, mx.e, mx.f));
}
item.transform(matrix);
}
function applyOpacity(item, node, name, value) {
// http://www.w3.org/TR/SVG/painting.html#FillOpacityProperty
// http://www.w3.org/TR/SVG/painting.html#StrokeOpacityProperty
var color = item[name == 'fill-opacity' ? 'getFillColor'
: 'getStrokeColor']();
if (color)
color.setAlpha(parseFloat(value));
}
function applyTextAttribute(item, node, name, value) {
if (item instanceof TextItem) {
switch (name) {
case 'font':
// TODO: Verify if there is not another way?
var text = document.createElement('span');
text.style.font = value;
for (var i = 0; i < text.style.length; i++) {
var name = text.style[i];
item = applyAttribute(item, node, name, text.style[name]);
}
break;
case 'font-family':
item.setFont(value.split(',')[0].replace(/^\s+|\s+$/g, ''));
break;
case 'font-size':
item.setFontSize(parseFloat(value));
break;
case 'text-anchor':
// http://www.w3.org/TR/SVG/text.html#TextAnchorProperty
item.setJustification({
start: 'left',
middle: 'center',
end: 'right'
}[value]);
break;
}
} else if (item instanceof Group) {
// Text styles need to be recursively passed down to children that
// might be TextItems explicitely.
var children = item._children;
for (var i = 0, l = children.length; i < l; i++) {
applyTextAttribute(children[i], node, name, value);
}
}
}
// Create apply methos for attributes, and merge in those for SvgStlyes:
var attributes = Base.each(SvgStyles, function(entry) {
this[entry.attribute] = function(item, node, name, value) {
item._style[entry.set](convertValue(value, entry.type));
};
}, {
id: function(item, node, name, value) {
definitions[value] = item;
if (item.setName)
item.setName(value);
},
'clip-path': function(item, node, name, value) {
// http://www.w3.org/TR/SVG/masking.html#ClipPathProperty
return createClipGroup(item, getDefinition(value).clone().reduce());
},
gradientTransform: applyTransform,
transform: applyTransform,
opacity: function(item, node, name, value) {
// http://www.w3.org/TR/SVG/masking.html#OpacityProperty
item.setOpacity(parseFloat(value));
},
'fill-opacity': applyOpacity,
'stroke-opacity': applyOpacity,
font: applyTextAttribute,
'font-family': applyTextAttribute,
'font-size': applyTextAttribute,
'text-anchor': applyTextAttribute,
'stop-opacity': function(item, node, name, value) {
// http://www.w3.org/TR/SVG/pservers.html#StopOpacityProperty
item.color.setAlpha(parseFloat(value));
},
visibility: function(item, node, name, value) {
item.setVisible(value === 'visible');
},
'stop-color': function(item, node, name, value) {
// http://www.w3.org/TR/SVG/pservers.html#StopColorProperty
item.setColor(value);
},
offset: function(item, node, name, value) {
// http://www.w3.org/TR/SVG/pservers.html#StopElementOffsetAttribute
var percentage = value.match(/(.*)%$/);
item.setRampPoint(percentage ? percentage[1] / 100 : value);
},
viewBox: function(item, node, name, value) {
// http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute
// TODO: implement preserveAspectRatio attribute
if (item instanceof Symbol)
return;
var values = convertValue(value, 'array'),
rectangle = Rectangle.create.apply(this, values),
size = getSize(node, 'width', 'height', true),
scale = size ? rectangle.getSize().divide(size) : 1,
offset = rectangle.getPoint(),
matrix = new Matrix().translate(offset).scale(scale);
item.transform(matrix.inverted());
if (size)
rectangle.setSize(size);
rectangle.setPoint(0);
// TODO: the viewbox does not always need to be clipped
return createClipGroup(item, new Path.Rectangle(rectangle));
}
});
/**
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* Converts various SVG styles and attributes into Paper.js styles and
* attributes and applies them to the passed item.
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*
* @param {SVGSVGElement} node an SVG node to read style and attributes from.
* @param {Item} item the item to apply the style and attributes to.
*/
function applyAttributes(item, node) {
// SVG attributes can be set both as styles and direct node attributes,
// so we need to parse both
// TODO: Instead of looping through the styles, we need to loop through
// a list of styles relevant to SVG, and calculate the computed style,
// to support style classes too.
for (var i = 0, l = node.style.length; i < l; i++) {
var name = node.style[i];
item = applyAttribute(item, node, name, node.style[Base.camelize(name)]);
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}
for (var i = 0, l = node.attributes.length; i < l; i++) {
var attr = node.attributes[i];
item = applyAttribute(item, node, attr.name, attr.value);
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}
return item;
}
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/**
* Parses an SVG style attibute and applies it to a Paper.js item.
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*
* @param {SVGSVGElement} node an SVG node
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* @param {Item} item the item to apply the style or attribute to.
* @param {String} name an SVG style name
* @param value the value of the SVG style
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*/
function applyAttribute(item, node, name, value) {
var attribute;
if (value != null && (attribute = attributes[name])) {
var res = attribute(item, node, name, value);
if (res !== undefined)
item = res;
}
return item;
}
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var definitions = {};
function getDefinition(value) {
var match = value.match(/\(#([^)']+)/);
return match && definitions[match[1]];
}
function importSvg(node, clearDefs) {
var type = node.nodeName.toLowerCase(),
importer = importers[type],
item = importer && importer(node, type);
// See importGroup() for an explanation of this filtering:
if (item && item._type !== 'group')
item = applyAttributes(item, node);
// Clear definitions at the end of import?
if (clearDefs)
definitions = {};
return item;
}
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Item.inject(/** @lends Item# */{
/**
* Converts the passed node node into a Paper.js item and adds it to the
* children of this item.
*
* @param {SVGSVGElement} node the SVG DOM node to convert
* @return {Item} the converted Paper.js item
*/
importSvg: function(node) {
return this.addChild(importSvg(node, true));
}
});
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Project.inject(/** @lends Project# */{
/**
* Converts the passed node node into a Paper.js item and adds it to the
* active layer of this project.
*
* @param {SVGSVGElement} node the SVG DOM node to convert
* @return {Item} the converted Paper.js item
*/
importSvg: function(node) {
this.activate();
return importSvg(node, true);
}
});
};