Optimise loops.

This commit is contained in:
Jürg Lehni 2012-11-06 11:28:50 -08:00
parent 16de863aa5
commit e26197cf1f
2 changed files with 4 additions and 5 deletions

View file

@ -106,7 +106,7 @@ var SvgExporter = this.SvgExporter = new function() {
}
parts.push('M' + formatPoint(segments[0]._point));
for (i = 0; i < segments.length - 1; i++)
for (i = 0, l = segments.length - 1; i < l; i++)
addCurve(segments[i], segments[i + 1], false);
// We only need to draw the connecting curve if it is not a line, and if
// the path is cosed and has a stroke color, or if it is filled.
@ -238,7 +238,7 @@ var SvgExporter = this.SvgExporter = new function() {
case 'polyline':
case 'polygon':
var parts = [];
for(i = 0; i < segments.length; i++)
for(i = 0, l = segments.length; i < l; i++)
parts.push(formatPoint(segments[i]._point));
attrs = {
points: parts.join(' ')

View file

@ -68,9 +68,8 @@ var SvgImporter = this.SvgImporter = new function() {
function importPoly(svg, type) {
var path = new Path(),
points = svg.points,
start = points.getItem(0);
path.moveTo(start);
points = svg.points;
path.moveTo(points.getItem(0));
for (var i = 1, l = points.numberOfItems; i < l; i++)
path.lineTo(points.getItem(i));
if (type === 'polygon')