2011-03-06 19:50:44 -05:00
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/*
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2013-01-28 21:03:27 -05:00
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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2011-03-07 20:41:50 -05:00
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* http://paperjs.org/
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2011-06-30 06:01:51 -04:00
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*
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2013-01-28 21:03:27 -05:00
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* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
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2011-03-06 19:50:44 -05:00
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* http://lehni.org/ & http://jonathanpuckey.com/
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2011-06-30 06:01:51 -04:00
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*
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2011-07-01 06:17:45 -04:00
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* Distributed under the MIT license. See LICENSE file for details.
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*
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2011-03-07 20:41:50 -05:00
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* All rights reserved.
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2011-03-06 19:50:44 -05:00
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*/
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2011-06-22 18:56:05 -04:00
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/**
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* @name CompoundPath
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*
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* @class A compound path contains two or more paths, holes are drawn
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* where the paths overlap. All the paths in a compound path take on the
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* style of the backmost path and can be accessed through its
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* {@link Item#children} list.
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*
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* @extends PathItem
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*/
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var CompoundPath = PathItem.extend(/** @lends CompoundPath# */{
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_class: 'CompoundPath',
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_serializeFields: {
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children: []
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},
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2011-05-22 19:49:01 -04:00
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/**
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* Creates a new compound path item and places it in the active layer.
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*
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* @param {Path[]} [paths] the paths to place within the compound path.
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*
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2011-06-04 09:32:28 -04:00
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* @example {@paperscript}
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* // Create a circle shaped path with a hole in it:
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* var circle = new Path.Circle({
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* center: new Point(50, 50),
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* radius: 30
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* });
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*
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* var innerCircle = new Path.Circle({
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* center: new Point(50, 50),
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* radius: 10
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* });
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*
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* var compoundPath = new CompoundPath([circle, innerCircle]);
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* compoundPath.fillColor = 'red';
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*
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* // Move the inner circle 5pt to the right:
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* compoundPath.children[1].position.x += 5;
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*/
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initialize: function CompoundPath(arg) {
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// CompoundPath has children and supports named children.
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this._children = [];
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this._namedChildren = {};
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if (!this._initialize(arg))
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this.addChildren(Array.isArray(arg) ? arg : arguments);
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},
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insertChildren: function insertChildren(index, items, _preserve) {
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// Pass on 'path' for _type, to make sure that only paths are added as
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// children.
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items = insertChildren.base.call(this, index, items, _preserve, 'path');
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// All children except for the bottom one (first one in list) are set
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// to anti-clockwise orientation, so that they appear as holes, but
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// only if their orientation was not already specified before
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// (= _clockwise is defined).
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for (var i = 0, l = !_preserve && items && items.length; i < l; i++) {
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var item = items[i];
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if (item._clockwise === undefined)
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item.setClockwise(item._index === 0);
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}
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return items;
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},
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2013-05-04 00:41:22 -04:00
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/**
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* Reverses the orientation of all nested paths.
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*/
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reverse: function() {
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var children = this._children;
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for (var i = 0, l = children.length; i < l; i++)
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children[i].reverse();
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},
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smooth: function() {
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for (var i = 0, l = this._children.length; i < l; i++)
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this._children[i].smooth();
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2011-03-03 07:23:46 -05:00
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},
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2013-05-04 00:41:22 -04:00
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/**
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* Specifies whether the compound path is oriented clock-wise.
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*
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* @type Boolean
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* @bean
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*/
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isClockwise: function() {
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var child = this.getFirstChild();
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return child && child.isClockwise();
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},
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setClockwise: function(clockwise) {
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if (this.isClockwise() != !!clockwise)
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this.reverse();
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},
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2013-02-15 21:05:16 -05:00
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/**
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* The first Segment contained within the path.
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*
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* @type Segment
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* @bean
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*/
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getFirstSegment: function() {
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var first = this.getFirstChild();
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return first && first.getFirstSegment();
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},
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/**
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* The last Segment contained within the path.
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*
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* @type Segment
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* @bean
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*/
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getLastSegment: function() {
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var last = this.getLastChild();
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return last && last.getLastSegment();
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},
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2012-12-18 08:53:38 -05:00
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/**
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* All the curves contained within the compound-path, from all its child
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* {@link Path} items.
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*
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* @type Curve[]
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* @bean
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*/
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getCurves: function() {
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var children = this._children,
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curves = [];
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for (var i = 0, l = children.length; i < l; i++)
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curves = curves.concat(children[i].getCurves());
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return curves;
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},
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2013-02-15 21:05:16 -05:00
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/**
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* The first Curve contained within the path.
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*
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* @type Curve
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* @bean
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*/
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getFirstCurve: function() {
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var first = this.getFirstChild();
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return first && first.getFirstCurve();
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},
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/**
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* The last Curve contained within the path.
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*
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* @type Curve
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* @bean
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*/
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getLastCurve: function() {
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var last = this.getLastChild();
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return last && last.getFirstCurve();
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},
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2013-04-25 20:37:19 -04:00
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/**
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* The area of the path in square points. Self-intersecting paths can
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* contain sub-areas that cancel each other out.
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*
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* @type Number
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* @bean
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*/
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getArea: function() {
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var children = this._children,
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area = 0;
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for (var i = 0, l = children.length; i < l; i++)
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area += children[i].getArea();
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return area;
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},
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getPathData: function(/* precision */) {
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var children = this._children,
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paths = [];
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for (var i = 0, l = children.length; i < l; i++)
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paths.push(children[i].getPathData(arguments[0]));
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return paths.join(' ');
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},
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2013-02-24 22:01:29 -05:00
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/**
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* A private method to help with both #contains() and #_hitTest().
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2013-04-21 11:43:05 -04:00
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* Instead of simply returning a boolean, it returns a children of all the
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* children that contain the point. This is required by _hitTest(), and
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* Item#contains() is prepared for such a result.
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*/
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_contains: function(point) {
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/*#*/ if (options.nativeContains) {
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// To compare with native canvas approach:
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var ctx = CanvasProvider.getContext(1, 1),
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children = this._children,
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param = Base.merge({ compound: true });
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// Return early if the compound path doesn't have any children:
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if (children.length === 0)
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return [];
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ctx.beginPath();
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for (var i = 0, l = children.length; i < l; i++)
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children[i]._draw(ctx, param);
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var res = ctx.isPointInPath(point.x, point.y, this.getWindingRule());
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CanvasProvider.release(ctx);
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return res && children;
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/*#*/ } // options.nativeContains
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2013-08-08 18:21:35 -04:00
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// Compound paths are a little complex: In order to determine whether a
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2013-10-18 08:54:13 -04:00
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// point is inside a path or not due to the winding rule, we need to
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2013-02-24 22:01:29 -05:00
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// check all the children and count how many intersect. If it's an odd
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2013-02-25 18:41:31 -05:00
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// number, the point is inside the path. Once we know it's inside the
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2013-02-24 22:01:29 -05:00
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// path, _hitTest also needs access to the first intersecting element,
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// for the HitResult, so we return it here.
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var total = 0,
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first = null,
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evenOdd = this.getWindingRule() === 'evenodd';
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for (var i = 0, l = this._children.length; i < l; i++) {
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var child = this._children[i],
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winding = child._getWinding(point);
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total += winding;
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if (!first && (evenOdd ? winding & 1 : winding))
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first = child;
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}
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return (evenOdd ? total & 1 : total) && first;
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},
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_hitTest: function _hitTest(point, options) {
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var res = _hitTest.base.call(this, point,
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Base.merge(options, { fill: false }));
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if (!res && options.fill && this.hasFill()) {
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res = this._contains(point);
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res = res ? new HitResult('fill', res) : null;
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}
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return res;
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},
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2013-04-18 19:58:35 -04:00
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_draw: function(ctx, param) {
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var children = this._children,
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style = this._style;
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2011-07-25 15:41:09 -04:00
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// Return early if the compound path doesn't have any children:
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if (children.length === 0)
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return;
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ctx.beginPath();
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param = param.extend({ compound: true });
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for (var i = 0, l = children.length; i < l; i++)
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children[i].draw(ctx, param);
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if (!param.clip) {
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2012-11-06 23:14:21 -05:00
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this._setStyles(ctx);
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2013-04-19 22:31:29 -04:00
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if (style.getFillColor())
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ctx.fill(style.getWindingRule());
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if (style.getStrokeColor())
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2012-11-06 23:14:21 -05:00
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ctx.stroke();
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}
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2011-03-03 07:23:46 -05:00
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}
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2011-05-07 12:11:06 -04:00
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}, new function() { // Injection scope for PostScript-like drawing functions
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2011-06-16 17:07:00 -04:00
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/**
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* Helper method that returns the current path and checks if a moveTo()
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* command is required first.
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*/
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2011-03-03 07:25:41 -05:00
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function getCurrentPath(that) {
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if (!that._children.length)
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2011-03-03 12:29:40 -05:00
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throw new Error('Use a moveTo() command first');
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2011-05-15 14:31:25 -04:00
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return that._children[that._children.length - 1];
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2011-02-17 08:33:25 -05:00
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}
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2011-02-17 17:58:56 -05:00
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2011-03-03 07:23:46 -05:00
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var fields = {
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2011-06-16 17:07:00 -04:00
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// Note: Documentation for these methods is found in PathItem, as they
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// are considered abstract methods of PathItem and need to be defined in
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// all implementing classes.
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moveTo: function(/* point */) {
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2011-05-07 12:11:06 -04:00
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var path = new Path();
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2011-06-17 10:58:22 -04:00
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this.addChild(path);
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2011-05-07 12:11:06 -04:00
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path.moveTo.apply(path, arguments);
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},
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moveBy: function(/* point */) {
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2011-05-15 14:58:09 -04:00
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this.moveTo(getCurrentPath(this).getLastSegment()._point.add(
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Point.read(arguments)));
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2011-02-17 18:01:18 -05:00
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},
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closePath: function() {
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2013-03-19 21:47:18 -04:00
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getCurrentPath(this).closePath();
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2011-02-17 07:36:40 -05:00
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}
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2011-02-17 17:58:56 -05:00
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};
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2011-02-17 18:01:18 -05:00
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2011-05-07 12:11:06 -04:00
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// Redirect all other drawing commands to the current path
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2011-02-17 18:34:03 -05:00
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Base.each(['lineTo', 'cubicCurveTo', 'quadraticCurveTo', 'curveTo',
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'arcTo', 'lineBy', 'curveBy', 'arcBy'], function(key) {
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fields[key] = function() {
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2011-02-17 17:58:56 -05:00
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var path = getCurrentPath(this);
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path[key].apply(path, arguments);
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};
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2011-02-17 18:34:03 -05:00
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});
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2011-02-17 07:36:40 -05:00
|
|
|
|
2011-02-17 17:58:56 -05:00
|
|
|
return fields;
|
2011-03-03 07:19:43 -05:00
|
|
|
});
|