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https://github.com/scratchfoundation/paper.js.git
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Refacture CompoundPath to only use injection scope for methods that require getCurrentPath().
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parent
07fcc000cf
commit
26ebe2f2c0
1 changed files with 79 additions and 78 deletions
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@ -1,4 +1,81 @@
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CompoundPath = PathItem.extend(new function() {
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CompoundPath = PathItem.extend({
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initialize: function(items) {
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this.base();
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this.children = [];
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if (items) {
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for (var i = 0, l = items.length; i < l; i++) {
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this.appendTop(items[i]);
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}
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}
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},
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// TODO: have getBounds of Group / Layer / CompoundPath use the same
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// code (from a utility script?)
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getBounds: function() {
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if (this.children.length) {
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var rect = this.children[0].bounds;
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var x1 = rect.x;
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var y1 = rect.y;
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var x2 = rect.x + rect.width;
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var y2 = rect.y + rect.height;
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for (var i = 1, l = this.children.length; i < l; i++) {
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var rect2 = this.children[i].bounds;
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x1 = Math.min(rect2.x, x1);
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y1 = Math.min(rect2.y, y1);
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x2 = Math.max(rect2.x + rect2.width, x1 + x2 - x1);
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y2 = Math.max(rect2.y + rect2.height, y1 + y2 - y1);
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}
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}
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return new Rectangle(x1, y1, x2 - x1, y2 - y1);
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},
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/**
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* If this is a compound path with only one path inside,
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* the path is moved outside and the compound path is erased.
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* Otherwise, the compound path is returned unmodified.
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*
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* @return the simplified compound path.
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*/
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simplify: function() {
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if (this.children.length == 1) {
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var child = this.children[0];
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child.moveAbove(this);
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this.remove();
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return child;
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}
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return this;
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},
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smooth: function() {
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for (var i = 0, l = this.children.length; i < l; i++) {
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this.children[i].smooth();
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}
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},
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moveTo: function() {
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var path = new Path();
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this.appendTop(path);
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path.moveTo.apply(path, arguments);
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},
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draw: function(ctx, param) {
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var firstChild = this.children[0];
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ctx.beginPath();
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param.compound = true;
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for (var i = 0, l = this.children.length; i < l; i++) {
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Item.draw(this.children[i], ctx, param);
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}
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firstChild.setCtxStyles(ctx);
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if (firstChild.fillColor) {
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ctx.fillStyle = firstChild.fillColor.getCssString();
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ctx.fill();
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}
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if (firstChild.strokeColor) {
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ctx.strokeStyle = firstChild.strokeColor.getCssString();
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ctx.stroke();
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}
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}
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}, new function() {
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function getCurrentPath(compoundPath) {
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if (compoundPath.children.length) {
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@ -7,66 +84,8 @@ CompoundPath = PathItem.extend(new function() {
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throw Error('Use a moveTo() command first');
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}
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}
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var fields = {
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initialize: function(items) {
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this.base();
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this.children = [];
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if (items) {
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for (var i = 0, l = items.length; i < l; i++) {
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this.appendTop(items[i]);
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}
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}
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},
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// TODO: have getBounds of Group / Layer / CompoundPath use the same
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// code (from a utility script?)
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getBounds: function() {
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if (this.children.length) {
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var rect = this.children[0].bounds;
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var x1 = rect.x;
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var y1 = rect.y;
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var x2 = rect.x + rect.width;
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var y2 = rect.y + rect.height;
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for (var i = 1, l = this.children.length; i < l; i++) {
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var rect2 = this.children[i].bounds;
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x1 = Math.min(rect2.x, x1);
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y1 = Math.min(rect2.y, y1);
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x2 = Math.max(rect2.x + rect2.width, x1 + x2 - x1);
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y2 = Math.max(rect2.y + rect2.height, y1 + y2 - y1);
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}
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}
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return new Rectangle(x1, y1, x2 - x1, y2 - y1);
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},
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/**
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* If this is a compound path with only one path inside,
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* the path is moved outside and the compound path is erased.
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* Otherwise, the compound path is returned unmodified.
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*
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* @return the simplified compound path.
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*/
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simplify: function() {
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if (this.children.length == 1) {
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var child = this.children[0];
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child.moveAbove(this);
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this.remove();
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return child;
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}
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return this;
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},
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smooth: function() {
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for (var i = 0, l = this.children.length; i < l; i++) {
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this.children[i].smooth();
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}
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},
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moveTo: function() {
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var path = new Path();
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this.appendTop(path);
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path.moveTo.apply(path, arguments);
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},
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var fields = {
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moveBy: function() {
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var point = arguments.length ? Point.read(arguments) : new Point();
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@ -90,22 +109,4 @@ CompoundPath = PathItem.extend(new function() {
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});
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return fields;
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}, {
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draw: function(ctx, param) {
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var firstChild = this.children[0];
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ctx.beginPath();
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param.compound = true;
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for (var i = 0, l = this.children.length; i < l; i++) {
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Item.draw(this.children[i], ctx, param);
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}
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firstChild.setCtxStyles(ctx);
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if (firstChild.fillColor) {
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ctx.fillStyle = firstChild.fillColor.getCssString();
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ctx.fill();
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}
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if (firstChild.strokeColor) {
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ctx.strokeStyle = firstChild.strokeColor.getCssString();
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ctx.stroke();
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}
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}
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});
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