2011-05-16 08:33:15 -04:00
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/*
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2013-01-28 21:03:27 -05:00
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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2011-05-16 08:33:15 -04:00
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* http://paperjs.org/
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2011-06-30 06:01:51 -04:00
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*
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2014-01-03 19:47:16 -05:00
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* Copyright (c) 2011 - 2014, Juerg Lehni & Jonathan Puckey
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* http://scratchdisk.com/ & http://jonathanpuckey.com/
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2011-06-30 06:01:51 -04:00
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*
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2011-07-01 06:17:45 -04:00
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* Distributed under the MIT license. See LICENSE file for details.
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*
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2011-05-16 08:33:15 -04:00
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* All rights reserved.
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*/
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2011-06-30 06:01:51 -04:00
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/**
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2011-06-22 18:56:05 -04:00
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* @name Project
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2011-06-30 06:01:51 -04:00
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*
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2011-07-27 17:02:29 -04:00
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* @class A Project object in Paper.js is what usually is referred to as the
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2011-06-27 08:43:39 -04:00
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* document: The top level object that holds all the items contained in the
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* scene graph. As the term document is already taken in the browser context,
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* it is called Project.
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2011-06-30 06:01:51 -04:00
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*
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* Projects allow the manipulation of the styles that are applied to all newly
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2011-06-27 08:43:39 -04:00
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* created items, give access to the selected items, and will in future versions
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* offer ways to query for items in the scene graph defining specific
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* requirements, and means to persist and load from different formats, such as
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* SVG and PDF.
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2011-06-30 06:01:51 -04:00
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*
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2011-07-27 17:02:29 -04:00
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* The currently active project can be accessed through the
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* {@link PaperScope#project} variable.
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2011-06-30 06:01:51 -04:00
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*
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2011-07-27 17:02:29 -04:00
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* An array of all open projects is accessible through the
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* {@link PaperScope#projects} variable.
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2011-06-22 18:56:05 -04:00
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*/
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var Project = PaperScopeItem.extend(/** @lends Project# */{
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_class: 'Project',
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_list: 'projects',
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_reference: 'project',
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2011-08-02 05:08:08 -04:00
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2014-08-16 13:24:54 -04:00
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// TODO: Add arguments to define pages
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/**
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* Creates a Paper.js project containing one empty {@link Layer}, referenced
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* by {@link Project#activeLayer}.
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*
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* Note that when working with PaperScript, a project is automatically
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* created for us and the {@link PaperScope#project} variable points to it.
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*
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* @param {HTMLCanvasElement|String} element the HTML canvas element that
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* should be used as the element for the view, or an ID string by which to
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* find the element.
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*/
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initialize: function Project(element) {
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// Activate straight away by passing true to PaperScopeItem constructor,
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// so paper.project is set, as required by Layer and DoumentView
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// constructors.
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PaperScopeItem.call(this, true);
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this.layers = [];
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this._activeLayer = null;
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this.symbols = [];
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this._currentStyle = new Style(null, null, this);
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// If no view is provided, we create a 1x1 px canvas view just so we
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// have something to do size calculations with.
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// (e.g. PointText#_getBounds)
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this._view = View.create(this,
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element || CanvasProvider.getCanvas(1, 1));
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this._selectedItems = {};
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this._selectedItemCount = 0;
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// See Item#draw() for an explanation of _updateVersion
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this._updateVersion = 0;
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// Change tracking, not in use for now. Activate once required:
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// this._changes = [];
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// this._changesById = {};
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},
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2011-05-16 08:33:15 -04:00
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_serialize: function(options, dictionary) {
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// Just serialize layers to an array for now, they will be unserialized
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// into the active project automatically. We might want to add proper
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// project serialization later, but deserialization of a layers array
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// will always work.
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// Pass true for compact, so 'Project' does not get added as the class
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return Base.serialize(this.layers, options, true, dictionary);
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},
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/**
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* Activates this project, so all newly created items will be placed
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* in it.
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*
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* @name Project#activate
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* @function
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*/
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2011-08-02 05:08:08 -04:00
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2014-08-16 13:24:54 -04:00
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/**
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* Clears the project by removing all {@link Project#layers} and
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* {@link Project#symbols}.
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*/
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clear: function() {
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for (var i = this.layers.length - 1; i >= 0; i--)
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this.layers[i].remove();
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this.symbols = [];
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},
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2014-08-16 13:24:54 -04:00
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/**
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* Checks whether the project has any content or not.
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*
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* @return Boolean
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*/
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isEmpty: function() {
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return this.layers.length === 0;
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},
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2013-11-24 16:53:41 -05:00
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2014-08-16 13:24:54 -04:00
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/**
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* Removes this project from the {@link PaperScope#projects} list, and also
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* removes its view, if one was defined.
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*/
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remove: function remove() {
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if (!remove.base.call(this))
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return false;
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if (this._view)
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this._view.remove();
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return true;
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},
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2011-11-12 10:56:23 -05:00
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2014-08-16 13:24:54 -04:00
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/**
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* The reference to the project's view.
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* @type View
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* @bean
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*/
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getView: function() {
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return this._view;
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},
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2011-08-02 05:08:08 -04:00
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2014-08-16 13:24:54 -04:00
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/**
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* The currently active path style. All selected items and newly
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* created items will be styled with this style.
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*
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* @type Style
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* @bean
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*
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* @example {@paperscript}
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* project.currentStyle = {
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* fillColor: 'red',
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* strokeColor: 'black',
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* strokeWidth: 5
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* }
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*
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* // The following paths will take over all style properties of
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* // the current style:
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* var path = new Path.Circle(new Point(75, 50), 30);
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* var path2 = new Path.Circle(new Point(175, 50), 20);
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*
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* @example {@paperscript}
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* project.currentStyle.fillColor = 'red';
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*
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* // The following path will take over the fill color we just set:
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* var path = new Path.Circle(new Point(75, 50), 30);
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* var path2 = new Path.Circle(new Point(175, 50), 20);
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*/
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getCurrentStyle: function() {
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return this._currentStyle;
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},
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2014-08-16 13:24:54 -04:00
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setCurrentStyle: function(style) {
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// TODO: Style selected items with the style:
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this._currentStyle.initialize(style);
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},
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2011-05-16 08:33:15 -04:00
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2014-08-16 13:24:54 -04:00
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/**
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* The index of the project in the {@link PaperScope#projects} list.
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*
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* @type Number
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* @bean
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*/
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getIndex: function() {
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return this._index;
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},
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2011-05-16 08:33:15 -04:00
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2014-09-27 16:53:37 -04:00
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/**
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* Gives access to the project's configurable options.
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*
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* @type Object
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* @bean
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* @deprecated use {@link PaperScope#settings} instead.
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*/
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getOptions: function() {
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return this._scope.settings;
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},
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/**
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* {@grouptitle Project Content}
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*
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* The layers contained within the project.
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*
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* @name Project#layers
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* @type Layer[]
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*/
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/**
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* The layer which is currently active. New items will be created on this
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* layer by default.
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*
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* @type Layer
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* @bean
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*/
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getActiveLayer: function() {
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return this._activeLayer || new Layer({ project: this });
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},
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2013-11-24 10:25:13 -05:00
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2014-09-27 16:53:37 -04:00
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/**
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* The symbols contained within the project.
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*
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* @name Project#symbols
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* @type Symbol[]
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*/
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/**
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* The selected items contained within the project.
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*
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* @type Item[]
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* @bean
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*/
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getSelectedItems: function() {
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// TODO: Return groups if their children are all selected,
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// and filter out their children from the list.
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// TODO: The order of these items should be that of their
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// drawing order.
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var items = [];
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for (var id in this._selectedItems) {
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var item = this._selectedItems[id];
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if (item.isInserted())
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items.push(item);
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}
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return items;
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},
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2011-05-16 08:33:15 -04:00
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2014-12-29 17:16:13 -05:00
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// Project#insertChild() and #addChild() are helper functions called in
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// Item#copyTo(), Layer#initialize(), Layer#_insertSibling()
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// They are called the same as the functions on Item so duck-typing works.
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insertChild: function(index, item, _preserve) {
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if (item instanceof Layer) {
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item._remove(false, true);
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Base.splice(this.layers, [item], index, 0);
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item._setProject(this, true);
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// See Item#_remove() for an explanation of this:
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if (this._changes)
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item._changed(/*#=*/Change.INSERTION);
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// TODO: this._changed(/*#=*/Change.LAYERS);
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// Also activate this layer if there was none before
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if (!this._activeLayer)
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this._activeLayer = item;
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} else if (item instanceof Item) {
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// Anything else than layers needs to be added to a layer first
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(this._activeLayer
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// NOTE: If there is no layer and this project is not the active
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// one, passing insert: false and calling addChild on the
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// project will handle it correctly.
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|| this.insertChild(index, new Layer(Item.NO_INSERT)))
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.insertChild(index, item, _preserve);
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} else {
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item = null;
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}
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return item;
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},
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addChild: function(item, _preserve) {
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return this.insertChild(undefined, item, _preserve);
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},
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2014-08-16 13:24:54 -04:00
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// TODO: Implement setSelectedItems?
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_updateSelection: function(item) {
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var id = item._id,
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selectedItems = this._selectedItems;
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if (item._selected) {
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if (selectedItems[id] !== item) {
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this._selectedItemCount++;
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selectedItems[id] = item;
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}
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} else if (selectedItems[id] === item) {
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this._selectedItemCount--;
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delete selectedItems[id];
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}
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},
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2011-06-30 06:01:51 -04:00
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2014-08-16 13:24:54 -04:00
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/**
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* Selects all items in the project.
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*/
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selectAll: function() {
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var layers = this.layers;
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for (var i = 0, l = layers.length; i < l; i++)
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layers[i].setFullySelected(true);
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},
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2014-08-16 13:24:54 -04:00
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/**
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* Deselects all selected items in the project.
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*/
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deselectAll: function() {
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var selectedItems = this._selectedItems;
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for (var i in selectedItems)
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selectedItems[i].setFullySelected(false);
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},
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2011-05-25 18:54:25 -04:00
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2014-08-16 13:24:54 -04:00
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/**
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* Perform a hit-test on the items contained within the project at the
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* location of the specified point.
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*
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* The options object allows you to control the specifics of the hit-test
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* and may contain a combination of the following values:
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*
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* @option [options.tolerance={@link PaperScope#settings}.hitTolerance]
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* {Number} the tolerance of the hit-test in points
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* @option options.class {Function} only hit-test again a certain item class
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* and its sub-classes: {@code Group, Layer, Path, CompoundPath,
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* Shape, Raster, PlacedSymbol, PointText}, etc
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* @option options.fill {Boolean} hit-test the fill of items
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* @option options.stroke {Boolean} hit-test the stroke of path items,
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* taking into account the setting of stroke color and width
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* @option options.segments {Boolean} hit-test for {@link Segment#point} of
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* {@link Path} items
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* @option options.curves {Boolean} hit-test the curves of path items,
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* without taking the stroke color or width into account
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* @option options.handles {Boolean} hit-test for the handles
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* ({@link Segment#handleIn} / {@link Segment#handleOut}) of path segments.
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* @option options.ends {Boolean} only hit-test for the first or last
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* segment points of open path items
|
2014-10-20 17:33:28 -04:00
|
|
|
* @option options.bounds {Boolean} hit-test the corners and side-centers of
|
2015-06-16 11:50:37 -04:00
|
|
|
* the bounding rectangle of items ({@link Item#bounds})
|
2014-10-20 17:33:28 -04:00
|
|
|
* @option options.center {Boolean} hit-test the {@link Rectangle#center} of
|
2015-06-16 11:50:37 -04:00
|
|
|
* the bounding rectangle of items ({@link Item#bounds})
|
2014-10-20 17:33:28 -04:00
|
|
|
* @option options.guides {Boolean} hit-test items that have
|
2015-06-16 11:50:37 -04:00
|
|
|
* {@link Item#guide} set to {@code true}
|
|
|
|
* @option options.selected {Boolean} only hit selected items
|
2014-10-20 17:33:28 -04:00
|
|
|
*
|
|
|
|
* @param {Point} point the point where the hit-test should be performed
|
2014-08-16 13:24:54 -04:00
|
|
|
* @param {Object} [options={ fill: true, stroke: true, segments: true,
|
|
|
|
* tolerance: true }]
|
|
|
|
* @return {HitResult} a hit result object that contains more
|
|
|
|
* information about what exactly was hit or {@code null} if nothing was
|
|
|
|
* hit
|
|
|
|
*/
|
|
|
|
hitTest: function(/* point, options */) {
|
|
|
|
// We don't need to do this here, but it speeds up things since we won't
|
|
|
|
// repeatedly convert in Item#hitTest() then.
|
|
|
|
var point = Point.read(arguments),
|
|
|
|
options = HitResult.getOptions(Base.read(arguments));
|
|
|
|
// Loop backwards, so layers that get drawn last are tested first
|
|
|
|
for (var i = this.layers.length - 1; i >= 0; i--) {
|
|
|
|
var res = this.layers[i]._hitTest(point, options);
|
|
|
|
if (res) return res;
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
},
|
2014-03-18 06:47:50 -04:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
/**
|
2014-10-20 16:44:15 -04:00
|
|
|
* {@grouptitle Fetching and matching items}
|
|
|
|
*
|
2014-08-16 13:24:54 -04:00
|
|
|
* Fetch items contained within the project whose properties match the
|
|
|
|
* criteria in the specified object.
|
|
|
|
* Extended matching is possible by providing a compare function or
|
|
|
|
* regular expression. Matching points, colors only work as a comparison
|
|
|
|
* of the full object, not partial matching (e.g. only providing the x-
|
|
|
|
* coordinate to match all points with that x-value). Partial matching
|
|
|
|
* does work for {@link Item#data}.
|
2014-10-20 17:35:47 -04:00
|
|
|
* Matching items against a rectangular area is also possible, by setting
|
|
|
|
* either {@code match.inside} or {@code match.overlapping} to a rectangle
|
|
|
|
* describing the area in which the items either have to be fully or partly
|
|
|
|
* contained.
|
|
|
|
*
|
|
|
|
* @option match.inside {Rectangle} the rectangle in which the items need to
|
2015-06-16 11:50:37 -04:00
|
|
|
* be fully contained
|
2014-10-20 17:45:33 -04:00
|
|
|
* @option match.overlapping {Rectangle} the rectangle with which the items
|
2015-06-16 11:50:37 -04:00
|
|
|
* need to at least partly overlap
|
2014-08-16 13:24:54 -04:00
|
|
|
*
|
|
|
|
* @example {@paperscript} // Fetch all selected path items:
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select path2:
|
|
|
|
* path2.selected = true;
|
|
|
|
*
|
|
|
|
* // Fetch all selected path items:
|
|
|
|
* var items = project.getItems({
|
|
|
|
* selected: true,
|
|
|
|
* class: Path
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Change the fill color of the selected path to red:
|
|
|
|
* items[0].fillColor = 'red';
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Fetch all items with a specific fill color:
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'purple'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all items with a purple fill color:
|
|
|
|
* var items = project.getItems({
|
|
|
|
* fillColor: 'purple'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select the fetched item:
|
|
|
|
* items[0].selected = true;
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Fetch items at a specific position:
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all path items positioned at {x: 150, y: 150}:
|
|
|
|
* var items = project.getItems({
|
|
|
|
* position: [150, 50]
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select the fetched path:
|
|
|
|
* items[0].selected = true;
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Fetch items using a comparing function:
|
|
|
|
*
|
|
|
|
* // Create a circle shaped path:
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Create a circle shaped path with 50% opacity:
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black',
|
|
|
|
* opacity: 0.5
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all items whose opacity is smaller than 1
|
|
|
|
* var items = paper.project.getItems({
|
|
|
|
* opacity: function(value) {
|
|
|
|
* return value < 1;
|
|
|
|
* }
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select the fetched item:
|
|
|
|
* items[0].selected = true;
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Fetch items using a comparing function (2):
|
|
|
|
*
|
|
|
|
* // Create a rectangle shaped path (4 segments):
|
|
|
|
* var path1 = new Path.Rectangle({
|
|
|
|
* from: [25, 25],
|
|
|
|
* to: [75, 75],
|
|
|
|
* strokeColor: 'black',
|
|
|
|
* strokeWidth: 10
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Create a line shaped path (2 segments):
|
|
|
|
* var path2 = new Path.Line({
|
|
|
|
* from: [125, 50],
|
|
|
|
* to: [175, 50],
|
|
|
|
* strokeColor: 'black',
|
|
|
|
* strokeWidth: 10
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all paths with 2 segments:
|
|
|
|
* var items = project.getItems({
|
|
|
|
* class: Path,
|
|
|
|
* segments: function(segments) {
|
|
|
|
* return segments.length == 2;
|
|
|
|
* }
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select the fetched path:
|
|
|
|
* items[0].selected = true;
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Match (nested) properties of the data property:
|
|
|
|
*
|
|
|
|
* // Create a black circle shaped path:
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black',
|
|
|
|
* data: {
|
|
|
|
* person: {
|
|
|
|
* name: 'john',
|
|
|
|
* length: 200,
|
|
|
|
* hair: true
|
|
|
|
* }
|
|
|
|
* }
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Create a red circle shaped path:
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'red',
|
|
|
|
* data: {
|
|
|
|
* person: {
|
|
|
|
* name: 'john',
|
|
|
|
* length: 180,
|
|
|
|
* hair: false
|
|
|
|
* }
|
|
|
|
* }
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all items whose data object contains a person
|
|
|
|
* // object whose name is john and length is 180:
|
|
|
|
* var items = paper.project.getItems({
|
|
|
|
* data: {
|
|
|
|
* person: {
|
|
|
|
* name: 'john',
|
|
|
|
* length: 180
|
|
|
|
* }
|
|
|
|
* }
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Select the fetched item:
|
|
|
|
* items[0].selected = true;
|
|
|
|
*
|
|
|
|
* @example {@paperscript} // Match strings using regular expressions:
|
|
|
|
*
|
|
|
|
* // Create a path named 'aardvark':
|
|
|
|
* var path1 = new Path.Circle({
|
|
|
|
* center: [50, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black',
|
|
|
|
* name: 'aardvark'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Create a path named 'apple':
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [150, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black',
|
|
|
|
* name: 'apple'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Create a path named 'banana':
|
|
|
|
* var path2 = new Path.Circle({
|
|
|
|
* center: [250, 50],
|
|
|
|
* radius: 25,
|
|
|
|
* fillColor: 'black',
|
|
|
|
* name: 'banana'
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Fetch all items that have a name starting with 'a':
|
|
|
|
* var items = project.getItems({
|
|
|
|
* name: /^a/
|
|
|
|
* });
|
|
|
|
*
|
|
|
|
* // Change the fill color of the matched items:
|
|
|
|
* for (var i = 0; i < items.length; i++) {
|
|
|
|
* items[i].fillColor = 'red';
|
|
|
|
* }
|
|
|
|
*
|
2014-10-20 16:44:15 -04:00
|
|
|
* @see Item#matches(match)
|
|
|
|
* @see Item#getItems(match)
|
2015-06-16 11:50:37 -04:00
|
|
|
* @param {Object} match the criteria to match against
|
|
|
|
* @return {Item[]} the list of matching items contained in the project
|
2014-08-16 13:24:54 -04:00
|
|
|
*/
|
|
|
|
getItems: function(match) {
|
2014-10-18 08:32:21 -04:00
|
|
|
return Item._getItems(this.layers, match);
|
2014-08-16 13:24:54 -04:00
|
|
|
},
|
2011-07-07 16:14:58 -04:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
/**
|
|
|
|
* Fetch the first item contained within the project whose properties
|
|
|
|
* match the criteria in the specified object.
|
|
|
|
* Extended matching is possible by providing a compare function or
|
|
|
|
* regular expression. Matching points, colors only work as a comparison
|
|
|
|
* of the full object, not partial matching (e.g. only providing the x-
|
|
|
|
* coordinate to match all points with that x-value). Partial matching
|
|
|
|
* does work for {@link Item#data}.
|
2014-10-20 16:44:15 -04:00
|
|
|
* See {@link #getItems(match)} for a selection of illustrated examples.
|
2014-08-16 13:24:54 -04:00
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @param {Object} match the criteria to match against
|
|
|
|
* @return {Item} the first item in the project matching the given criteria
|
2014-08-16 13:24:54 -04:00
|
|
|
*/
|
|
|
|
getItem: function(match) {
|
2014-10-20 16:44:15 -04:00
|
|
|
return Item._getItems(this.layers, match, null, null, true)[0] || null;
|
2014-08-16 13:24:54 -04:00
|
|
|
},
|
2013-10-19 07:02:53 -04:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
/**
|
|
|
|
* {@grouptitle Importing / Exporting JSON and SVG}
|
|
|
|
*
|
|
|
|
* Exports (serializes) the project with all its layers and child items to
|
2015-06-16 11:50:37 -04:00
|
|
|
* a JSON data object or string.
|
2014-08-16 13:24:54 -04:00
|
|
|
*
|
2014-10-20 17:55:24 -04:00
|
|
|
* @name Project#exportJSON
|
|
|
|
* @function
|
2014-10-20 16:41:45 -04:00
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @option [options.asString=true] {Boolean} whether the JSON is returned as
|
|
|
|
* a {@code Object} or a {@code String}
|
|
|
|
* @option [options.precision=5] {Number} the amount of fractional digits in
|
|
|
|
* numbers used in JSON data
|
2014-08-16 13:24:54 -04:00
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @param {Object} [options] the serialization options
|
2014-08-16 13:24:54 -04:00
|
|
|
* @return {String} the exported JSON data
|
|
|
|
*/
|
2013-02-25 19:17:33 -05:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
/**
|
|
|
|
* Imports (deserializes) the stored JSON data into the project.
|
|
|
|
* Note that the project is not cleared first. You can call
|
|
|
|
* {@link Project#clear()} to do so.
|
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @param {String} json the JSON data to import from
|
2014-08-16 13:24:54 -04:00
|
|
|
*/
|
|
|
|
importJSON: function(json) {
|
|
|
|
this.activate();
|
|
|
|
// Provide the activeLayer as a possible target for layers, but only if
|
|
|
|
// it's empty.
|
2014-09-27 16:31:49 -04:00
|
|
|
var layer = this._activeLayer;
|
2014-08-16 13:24:54 -04:00
|
|
|
return Base.importJSON(json, layer && layer.isEmpty() && layer);
|
|
|
|
},
|
2013-02-25 19:17:33 -05:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
/**
|
|
|
|
* Exports the project with all its layers and child items as an SVG DOM,
|
|
|
|
* all contained in one top level SVG group node.
|
|
|
|
*
|
2014-10-20 17:55:24 -04:00
|
|
|
* @name Project#exportSVG
|
|
|
|
* @function
|
2014-10-20 16:41:45 -04:00
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @option [options.asString=false] {Boolean} whether a SVG node or a
|
|
|
|
* {@code String} is to be returned
|
|
|
|
* @option [options.precision=5] {Number} the amount of fractional digits in
|
|
|
|
* numbers used in SVG data
|
|
|
|
* @option [options.matchShapes=false] {Boolean} whether path items should
|
|
|
|
* tried to be converted to shape items, if their geometries can be made to
|
|
|
|
* match
|
2014-08-16 13:24:54 -04:00
|
|
|
*
|
2015-06-16 11:50:37 -04:00
|
|
|
* @param {Object} [options] the export options
|
2014-08-16 13:24:54 -04:00
|
|
|
* @return {SVGElement} the project converted to an SVG node
|
|
|
|
*/
|
2013-06-27 21:03:49 -04:00
|
|
|
|
2014-08-16 13:24:54 -04:00
|
|
|
// DOCS: Document importSVG('file.svg', callback);
|
|
|
|
/**
|
|
|
|
* Converts the provided SVG content into Paper.js items and adds them to
|
|
|
|
* the active layer of this project.
|
|
|
|
* Note that the project is not cleared first. You can call
|
|
|
|
* {@link Project#clear()} to do so.
|
|
|
|
*
|
2014-10-20 17:55:24 -04:00
|
|
|
* @name Project#importSVG
|
|
|
|
* @function
|
2014-10-20 16:41:45 -04:00
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*
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2015-06-16 11:50:37 -04:00
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* @option [options.expandShapes=false] {Boolean} whether imported shape
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* items should be expanded to path items
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* @option [options.applyMatrix={@link PaperScope#settings}.applyMatrix]
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2015-06-16 11:52:34 -04:00
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* {Boolean} whether imported items should have their transformation
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* matrices applied to their contents or not
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2014-08-16 13:24:54 -04:00
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*
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* @param {SVGElement|String} svg the SVG content to import
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2015-06-16 11:50:37 -04:00
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* @param {Object} [options] the import options
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2014-08-16 13:24:54 -04:00
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* @return {Item} the imported Paper.js parent item
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*/
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2013-06-27 21:03:49 -04:00
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2014-08-16 13:24:54 -04:00
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draw: function(ctx, matrix, pixelRatio) {
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// Increase the _updateVersion before the draw-loop. After that, items
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// that are visible will have their _updateVersion set to the new value.
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this._updateVersion++;
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ctx.save();
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matrix.applyToContext(ctx);
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2015-06-16 09:54:29 -04:00
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// Use new Base() so we can use param.extend() to easily override values
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2014-08-16 13:24:54 -04:00
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var param = new Base({
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offset: new Point(0, 0),
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pixelRatio: pixelRatio,
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viewMatrix: matrix.isIdentity() ? null : matrix,
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matrices: [new Matrix()], // Start with the identity matrix.
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// Tell the drawing routine that we want to keep _globalMatrix up to
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// date. Item#rasterize() and Raster#getAverageColor() should not
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// set this.
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updateMatrix: true
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});
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for (var i = 0, layers = this.layers, l = layers.length; i < l; i++)
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layers[i].draw(ctx, param);
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ctx.restore();
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2011-05-16 08:33:15 -04:00
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2014-08-16 13:24:54 -04:00
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// Draw the selection of the selected items in the project:
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if (this._selectedItemCount > 0) {
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ctx.save();
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ctx.strokeWidth = 1;
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var items = this._selectedItems,
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size = this._scope.settings.handleSize,
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version = this._updateVersion;
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for (var id in items)
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items[id]._drawSelection(ctx, matrix, size, items, version);
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ctx.restore();
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}
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}
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2011-05-16 08:33:15 -04:00
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});
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