Fix spelling mistakes.

This commit is contained in:
Jürg Lehni 2014-03-18 15:25:25 +01:00
parent e998083156
commit 946e0d5b2c
3 changed files with 18 additions and 18 deletions

View file

@ -1866,8 +1866,8 @@ var Item = Base.extend(Callback, /** @lends Item# */{
* data string.
*
* The options object offers control over some aspects of the SVG export:
* <b>options.asString:</b> {@code Boolean} wether the JSON is returned as
* a {@code Object} or a {@code String}.
* <b>options.asString:</b> {@code Boolean} whether the JSON is returned
* as a {@code Object} or a {@code String}.
* <b>options.precision:</b> {@code Number} the amount of fractional
* digits in numbers used in JSON data.
*
@ -1901,11 +1901,11 @@ var Item = Base.extend(Callback, /** @lends Item# */{
* Exports the item with its content and child items as an SVG DOM.
*
* The options object offers control over some aspects of the SVG export:
* <b>options.asString:</b> {@code Boolean} wether a SVG node or a
* <b>options.asString:</b> {@code Boolean} whether a SVG node or a
* {@code String} is to be returned.
* <b>options.precision:</b> {@code Number} the amount of fractional
* digits in numbers used in SVG data.
* <b>options.matchShapes:</b> {@code Boolean} wether imported path
* <b>options.matchShapes:</b> {@code Boolean} whether imported path
* items should tried to be converted to shape items, if their geometries
* match.
*
@ -1924,7 +1924,7 @@ var Item = Base.extend(Callback, /** @lends Item# */{
* {@link Item#removeChildren()} to do so.
*
* The options object offers control over some aspects of the SVG import:
* <b>options.expandShapes:</b> {@code Boolean} wether imported shape
* <b>options.expandShapes:</b> {@code Boolean} whether imported shape
* items should be expanded to path items.
*
* @name Item#importSVG
@ -1989,13 +1989,13 @@ var Item = Base.extend(Callback, /** @lends Item# */{
insertChildren: function(index, items, _preserve, _proto) {
// CompoundPath#insertChildren() requires _preserve and _type:
// _preserve avoids changing of the children's path orientation
// _proto enforces the prototye of the inserted items, as used by
// _proto enforces the prototype of the inserted items, as used by
// CompoundPath#insertChildren()
var children = this._children;
if (children && items && items.length > 0) {
// We need to clone items because it might be
// an Item#children array. Also, we're removing elements if they
// don't match _type. Use Array.prototype.slice becaus items can be
// don't match _type. Use Array.prototype.slice because items can be
// an arguments object.
items = Array.prototype.slice.apply(items);
// Remove the items from their parents first, since they might be
@ -2213,7 +2213,7 @@ var Item = Base.extend(Callback, /** @lends Item# */{
return null;
from = from || 0;
to = Base.pick(to, this._children.length);
// Use Base.splice(), wich adjusts #_index for the items above, and
// Use Base.splice(), which adjusts #_index for the items above, and
// deletes it for the removed items. Calling #_remove() afterwards is
// fine, since it only calls Base.splice() if #_index is set.
var removed = Base.splice(this._children, null, from, to - from);
@ -2233,7 +2233,7 @@ var Item = Base.extend(Callback, /** @lends Item# */{
reverseChildren: function() {
if (this._children) {
this._children.reverse();
// Adjust inidces
// Adjust indices
for (var i = 0, l = this._children.length; i < l; i++)
this._children[i]._index = i;
this._changed(/*#=*/ Change.CHILDREN);

View file

@ -18,7 +18,7 @@
* scene graph. As the term document is already taken in the browser context,
* it is called Project.
*
* Projects allow the manipluation of the styles that are applied to all newly
* Projects allow the manipulation of the styles that are applied to all newly
* created items, give access to the selected items, and will in future versions
* offer ways to query for items in the scene graph defining specific
* requirements, and means to persist and load from different formats, such as
@ -96,7 +96,7 @@ var Project = PaperScopeItem.extend(/** @lends Project# */{
/**
* Specifies whether the project has any content or not. Note that since
* projects by default are created with one empty layer, this returns alos
* projects by default are created with one empty layer, this returns also
* {@code true} if that layer exists but is itself empty.
*
* @return Boolean
@ -299,7 +299,7 @@ var Project = PaperScopeItem.extend(/** @lends Project# */{
*/
hitTest: function(/* point, options */) {
// We don't need to do this here, but it speeds up things since we won't
// repeatetly convert in Item#hitTest() then.
// repeatedly convert in Item#hitTest() then.
var point = Point.read(arguments),
options = HitResult.getOptions(Base.read(arguments));
// Loop backwards, so layers that get drawn last are tested first
@ -327,8 +327,8 @@ var Project = PaperScopeItem.extend(/** @lends Project# */{
* a JSON data string.
*
* The options object offers control over some aspects of the SVG export:
* <b>options.asString:</b> {@code Boolean} wether the JSON is returned as
* a {@code Object} or a {@code String}.
* <b>options.asString:</b> {@code Boolean} whether the JSON is returned
* as a {@code Object} or a {@code String}.
* <b>options.precision:</b> {@code Number} the amount of fractional
* digits in numbers used in JSON data.
*
@ -359,11 +359,11 @@ var Project = PaperScopeItem.extend(/** @lends Project# */{
* all contained in one top level SVG group node.
*
* The options object offers control over some aspects of the SVG export:
* <b>options.asString:</b> {@code Boolean} wether a SVG node or a
* <b>options.asString:</b> {@code Boolean} whether a SVG node or a
* {@code String} is to be returned.
* <b>options.precision:</b> {@code Number} the amount of fractional
* digits in numbers used in SVG data.
* <b>options.matchShapes:</b> {@code Boolean} wether imported path
* <b>options.matchShapes:</b> {@code Boolean} whether imported path
* items should tried to be converted to shape items, if their geometries
* match.
*
@ -382,7 +382,7 @@ var Project = PaperScopeItem.extend(/** @lends Project# */{
* {@link Project#clear()} to do so.
*
* The options object offers control over some aspects of the SVG import:
* <b>options.expandShapes:</b> {@code Boolean} wether imported shape
* <b>options.expandShapes:</b> {@code Boolean} whether imported shape
* items should be expanded to path items.
*
* @name Project#importSVG

View file

@ -800,7 +800,7 @@ var Color = Base.extend(new function() {
/**
* Returns the color as a CSS string.
*
* @param {Boolean} hex wether to return the color in hexadecial
* @param {Boolean} hex whether to return the color in hexadecial
* representation or as a CSS RGB / RGBA string.
* @return {String} a CSS string representation of the color.
*/