Branimir Karadžić
|
6fe02e7815
|
Fixed crash (Win7) when query IID_IDXGIDevice3 succeeds, but getting adapter fails.
|
2015-04-07 20:41:16 -07:00 |
|
Branimir Karadžić
|
c85c12b5cd
|
Fixed variable narrowing warnings.
|
2015-04-07 17:58:14 -07:00 |
|
Branimir Karadžić
|
ad6b0d87af
|
Added OSX version check to glext.h
|
2015-04-06 21:41:51 -07:00 |
|
Branimir Karadžić
|
288361b5c1
|
Pass all reset flags to glcontext.
|
2015-04-06 21:31:26 -07:00 |
|
Branimir Karadžić
|
c5a03233c0
|
Fixed shutdown sequence.
|
2015-04-06 18:22:15 -07:00 |
|
Branimir Karadžić
|
06314151c5
|
Merge branch 'master' of github.com:bkaradzic/bgfx
|
2015-04-06 11:38:47 -07:00 |
|
Branimir Karadžić
|
a3fedf0e43
|
Fixed shaderc build with xcode.
|
2015-04-06 11:38:28 -07:00 |
|
Branimir Karadžić
|
90b141c02e
|
Merge pull request #323 from mmicko/master
Fix for array-bounds in renderer_d3d9.cpp
|
2015-04-06 09:17:08 -07:00 |
|
Miodrag Milanovic
|
9b71495507
|
Fix for :
error: array index 1 is past the end of the array (which contains 1 element) [-Werror,-Warray-bounds]
m_samplerFlags[stage][1] = UINT32_MAX;
|
2015-04-06 10:37:12 +02:00 |
|
Branimir Karadžić
|
7cd9af179f
|
Fixed file names.
|
2015-04-05 11:55:04 -07:00 |
|
Branimir Karadžić
|
9604a3f23b
|
Fixed issue #322.
|
2015-04-05 11:24:59 -07:00 |
|
Branimir Karadžić
|
efed576e75
|
Fixed variable shadowing.
|
2015-04-04 19:45:45 -07:00 |
|
Branimir Karadžić
|
1e8051fd00
|
Fixed variable shadowing.
|
2015-04-04 19:10:35 -07:00 |
|
Branimir Karadžić
|
250777287f
|
Fixed variable shadowing.
|
2015-04-04 16:40:28 -07:00 |
|
Branimir Karadžić
|
2e6ac0ca49
|
Silence -Wshadow warning in stb_image.
|
2015-04-04 16:23:50 -07:00 |
|
Branimir Karadžić
|
e533870595
|
Merge pull request #320 from dariomanesku/master
Do not create imgui.ini in the runtime dir.
|
2015-04-04 08:29:47 -07:00 |
|
Dario Manesku
|
8f31098c40
|
Fixup for previous commit. This is a better way to do it.
|
2015-04-05 09:04:16 +02:00 |
|
Dario Manesku
|
5ee33930f6
|
Do not create imgui.ini in the runtime dir.
|
2015-04-05 08:40:22 +02:00 |
|
Dario Manesku
|
7cc55b8805
|
Removed trailing whitespace.
|
2015-04-05 08:38:18 +02:00 |
|
Branimir Karadžić
|
cd932da903
|
Updated README.
|
2015-04-03 19:15:59 -07:00 |
|
Branimir Karadžić
|
584baba7d7
|
Rebuilt embedded shaders.
|
2015-04-02 23:36:53 -07:00 |
|
Branimir Karadžić
|
ecf1b5ee5a
|
Rebuilt shaders.
|
2015-04-02 23:31:57 -07:00 |
|
Branimir Karadžić
|
12184e87de
|
Fixed variable shadowing warnings.
|
2015-04-02 23:31:28 -07:00 |
|
Branimir Karadžić
|
80c947d975
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
|
Branimir Karadžić
|
4063b2a652
|
Cleanup.
|
2015-04-02 23:18:20 -07:00 |
|
Branimir Karadžić
|
c1b2a40e2f
|
Merge pull request #319 from cuavas/master
Fix leaks, support OS X 10.6
|
2015-04-02 15:28:44 -07:00 |
|
Vas Crabb
|
9f1370c603
|
Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard
|
2015-04-03 07:42:56 +11:00 |
|
Branimir Karadžić
|
46ad1aa51d
|
Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
|
2015-04-02 12:02:14 -07:00 |
|
Branimir Karadžić
|
2a725eca76
|
Made compute sort priority higher than sequence.
|
2015-04-02 11:58:24 -07:00 |
|
Branimir Karadžić
|
5a9b02ca31
|
Added view name flag for compute.
|
2015-04-02 11:57:53 -07:00 |
|
Matthew Endsley
|
2680bd0608
|
D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx
Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
|
2015-04-02 11:45:34 -07:00 |
|
Branimir Karadžić
|
85bf5493c3
|
Updated shaders.
|
2015-04-02 10:49:41 -07:00 |
|
Branimir Karadžić
|
7ebc6e3cbb
|
Updated C99 API.
|
2015-04-01 23:58:36 -07:00 |
|
Branimir Karadžić
|
ca41b8b774
|
Merge pull request #314 from mendsley/resolved3d11rt
Resolve D3D11 render targets before switching.
|
2015-04-01 19:26:34 -07:00 |
|
Branimir Karadžić
|
dd98c12901
|
Added release callback for makeRef.
|
2015-04-01 16:44:44 -07:00 |
|
Matthew Endsley
|
aa7f0149bd
|
Resolve D3D11 render targets before switching.
|
2015-04-01 14:05:47 -07:00 |
|
Branimir Karadžić
|
2d426d0e50
|
Added D3DXDisassembleShader definition for MinGW.
|
2015-04-01 10:59:10 -07:00 |
|
Branimir Karadžić
|
dbca022e31
|
Cleanup.
|
2015-04-01 09:20:40 -07:00 |
|
Branimir Karadžić
|
6394277397
|
Merge pull request #315 from mmicko/master
Cleanup for MINGW builds and FIX build
|
2015-04-01 09:18:41 -07:00 |
|
Miodrag Milanovic
|
364f80eb5e
|
D3DXDisassembleShader is not exposed in mingw libraries (nw)
|
2015-04-01 13:29:19 +02:00 |
|
Miodrag Milanovic
|
97da6b5167
|
fixed my typo
|
2015-04-01 13:12:57 +02:00 |
|
Miodrag Milanovic
|
b5e2b068d3
|
remove usage of DXSDK for mingw, breaks compilation if included in some versions (nw)
|
2015-04-01 13:04:03 +02:00 |
|
Miodrag Milanovic
|
f1ae3f2a5c
|
Fix BGFX compile
|
2015-04-01 13:02:48 +02:00 |
|
Branimir Karadžić
|
8f3708fe28
|
Cleanup.
|
2015-03-31 22:01:50 -07:00 |
|
Branimir Karadžić
|
8a367819e6
|
Fixed GCC warning.
|
2015-03-31 21:44:13 -07:00 |
|
Branimir Karadžić
|
ef5ba847eb
|
Fixed MinGW build.
|
2015-03-31 17:15:17 -07:00 |
|
Branimir Karadžić
|
55d9a43a3c
|
Fixed MinGW compile error.
|
2015-03-31 15:09:43 -07:00 |
|
Branimir Karadžić
|
81d6876067
|
Cleanup.
|
2015-03-31 09:44:51 -07:00 |
|
Branimir Karadžić
|
f8d4449f62
|
Merge branch 'master' of cane:bkaradzic/bgfx into dev
|
2015-03-30 20:55:22 -07:00 |
|
Branimir Karadžić
|
c981ebdb8e
|
Updated .editorconfig.
|
2015-03-30 20:51:03 -07:00 |
|