Branimir Karadžić
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bb96d76c0a
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Added discard framebuffer resources after use.
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2015-01-11 18:00:08 -08:00 |
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Branimir Karadžić
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ff7f967c1b
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Removed _BIT suffix from BGFX_CLEAR_* flags.
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2015-01-10 21:39:45 -08:00 |
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Branimir Karadžić
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a038b6d426
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Added ability to bind static index buffer to compute.
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2015-01-10 20:56:38 -08:00 |
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Branimir Karadžić
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ef05e607d6
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Added support for GPU compute dynamic index buffer.
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2015-01-10 20:38:47 -08:00 |
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Branimir Karadžić
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c25dd466be
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
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Branimir Karadžić
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1be040f2ab
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Added compute dispatch flags.
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2014-12-28 11:36:36 -08:00 |
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Branimir Karadžić
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6e73d4ea34
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Predefined uniforms refactoring.
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2014-12-27 19:00:41 -08:00 |
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Branimir Karadžić
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efcb10aef6
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Fixed compute program destruction.
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2014-12-16 20:12:09 -08:00 |
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Branimir Karadžić
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47f100d70f
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Fixed compute buffer.
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2014-12-10 21:09:13 -08:00 |
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Branimir Karadžić
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ad47659669
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Added compute buffer support.
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2014-12-09 23:16:27 -08:00 |
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Branimir Karadžić
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254efb5a3d
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Added bgfx::dbgTextImage API for drawing directly into debug text buffer.
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2014-12-04 20:32:19 -08:00 |
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Mike Popoloski
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3c04ad2d4c
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Fixing warnings about locals shadowing others of the same name. At least one of these was an actual bug.
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2014-11-22 17:34:09 -05:00 |
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Mike Popoloski
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893035af65
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Merge branch 'master' of https://github.com/bkaradzic/bgfx
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2014-11-15 13:32:22 -05:00 |
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Mike Popoloski
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0b55cb1348
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Adding WinRT platform function and setting it to use multithreaded rendering.
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2014-11-14 08:19:33 -05:00 |
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Branimir Karadžić
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545978d661
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Cleanup.
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2014-11-12 22:16:19 -08:00 |
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Branimir Karadzic
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f960d0cc31
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Cleanup.
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2014-10-29 15:50:41 -07:00 |
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Branimir Karadžić
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f6cf4df3d3
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Added OculusVR support.
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2014-10-28 22:08:55 -07:00 |
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Branimir Karadžić
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41fae47351
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Fixed some false positive clang analysis warnings.
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2014-10-21 23:38:16 -07:00 |
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Branimir Karadzic
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c3ed0050d2
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Fixed compile error.
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2014-10-21 23:00:23 -07:00 |
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Branimir Karadzic
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07f052201a
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Added clang analyzer config.
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2014-10-21 22:58:07 -07:00 |
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Branimir Karadžić
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7fa124eeab
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Fixed alignment macro.
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2014-10-13 21:31:18 -07:00 |
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Branimir Karadžić
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9126ca8fd7
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Added DX12 stub.
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2014-10-11 11:24:37 -07:00 |
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Branimir Karadzic
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3dd237aefa
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Updated docs.
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2014-10-11 10:12:27 -07:00 |
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Branimir Karadzic
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a96837c1ea
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Fixed VS2013 warning.
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2014-10-10 09:26:58 -07:00 |
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Branimir Karadzic
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5ea84e8274
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Added allocTransform API to return pointer to internal matrix cache.
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2014-10-08 20:13:57 -07:00 |
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Branimir Karadžić
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58b37542c8
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Removed *Mask API.
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2014-09-27 12:07:40 -07:00 |
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Branimir Karadžić
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f4c7f69ed7
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Added swap chain caps.
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2014-09-23 20:35:39 -07:00 |
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Branimir Karadžić
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2c03cf4927
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Added multiple windows support.
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2014-09-07 17:17:38 -07:00 |
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Branimir Karadžić
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6b00f65849
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Increased number of MRT to 8.
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2014-09-01 11:24:51 -07:00 |
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Branimir Karadžić
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4fb802e405
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Added R11G11B10F format.
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2014-08-26 20:56:53 -07:00 |
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bkaradzic
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222fcbe75a
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Cleanup.
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2014-08-23 14:13:23 -07:00 |
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Branimir Karadzic
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a59593b1d2
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Fixed missing define.
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2014-08-23 14:01:52 -07:00 |
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Branimir Karadžić
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612eb2f7ed
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Fixed uniform leak at shutdown.
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2014-08-23 10:37:34 -07:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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3295126799
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Updated texture container texture format support.
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2014-08-12 21:47:01 -07:00 |
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Branimir Karadžić
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e42d878fe8
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Fixed Issue #128 caused by read from unaligned memory (undefined behavior? when running asmjs).
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2014-08-07 20:31:35 -07:00 |
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Branimir Karadžić
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1c04b822bd
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Cleanup.
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2014-07-30 20:37:54 -07:00 |
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Branimir Karadžić
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f580110d7f
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Cleanup.
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2014-07-30 20:34:26 -07:00 |
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Branimir Karadžić
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532fdf2198
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GLES3.1: Fixed getting compute shader active uniform information.
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2014-07-24 21:30:57 -07:00 |
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Branimir Karadžić
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62b620a1a0
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
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Branimir Karadžić
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0728b91bfa
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
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Branimir Karadžić
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1c917de7f9
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Added C99 compatible header.
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2014-05-31 00:18:45 -07:00 |
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Branimir Karadžić
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20838ea4f2
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Cleanup.
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2014-05-26 14:34:58 -07:00 |
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Branimir Karadžić
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b0d204c344
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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7bc62b1d07
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Added tristrip support.
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2014-04-26 23:48:41 -07:00 |
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bkaradzic
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a9b07870d5
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Avoid creating MRT shaders when GL doesn't support MRT.
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2014-04-19 18:16:26 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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f1a1212efc
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Fixed texture formats for iOS.
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2014-04-12 21:25:38 -07:00 |
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Branimir Karadžić
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78475a30e6
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Added ability to set start vertex when setting vertex buffer.
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2014-04-10 22:09:17 -07:00 |
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