Commit graph

1064 commits

Author SHA1 Message Date
Branimir Karadžić
46b1b1b885 Cleanup. 2016-02-26 20:09:13 -08:00
Branimir Karadžić
7b08b5127c Added missing file. 2016-02-26 11:40:40 -08:00
Dario Manesku
1a4c308ba5 Added missing include. 2016-02-26 08:01:08 +01:00
Branimir Karadžić
89a87a5f8d Cleanup. 2016-02-25 22:41:28 -08:00
Branimir Karadžić
dbb697b56e Debug draw. 2016-02-25 22:20:24 -08:00
Branimir Karadžić
ae778b06df Merge branch 'master' of github.com:bkaradzic/bgfx 2016-02-25 20:29:20 -08:00
Branimir Karadžić
b7f8a8cdb5 Cleanup. 2016-02-25 20:29:09 -08:00
Branimir Karadžić
82b640e71c 27-terrain: Fixed crash at exit. 2016-02-24 21:23:45 -08:00
Branimir Karadžić
d4d4d41e42 Exposed topology API. 2016-02-23 15:30:25 -08:00
Branimir Karadžić
6fd77942ac Cleanup. 2016-02-21 22:33:42 -08:00
Branimir Karadžić
dc46b1a36b Cleanup. 2016-02-21 13:59:38 -08:00
Branimir Karadžić
5fb313a6b1 Added calcPlaneUv. 2016-02-21 12:57:55 -08:00
Branimir Karadžić
b2405e5221 Cleanup. 2016-02-16 20:38:59 -08:00
Jean-François Verdon
b72300d3ab Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content) 2016-02-16 15:00:07 +01:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Miodrag Milanovic
c0275c3a77 SteamLink support 2016-02-15 19:45:58 +01:00
Branimir Karadžić
db37bd1bcd Added icon font headers. 2016-02-10 22:37:09 -08:00
Branimir Karadžić
4707ebe8ef Added function for building frustum planes from view projection matrix. 2016-02-10 21:02:00 -08:00
Branimir Karadžić
608e038b96 Manually merged PR #676. 2016-02-08 12:53:19 -08:00
Branimir Karadžić
728a8ee4e5 NanoVG: Added ability to pass custom allocator. 2016-02-07 18:58:17 -08:00
Branimir Karadžić
1183d9e337 Fixed mesh loading. 2016-02-06 13:41:58 -08:00
Branimir Karadžić
55e72a2dd1 SDL: Fixed crash when loading gamecontrollerdb. 2016-02-04 22:54:40 -08:00
Branimir Karadžić
60f068c648 Cleanup. 2016-02-04 21:46:12 -08:00
Branimir Karadžić
e9c51f9fdb Cleanup. 2016-02-01 20:20:17 -08:00
Branimir Karadžić
ed061b62fc Fixed example. PR #671. 2016-01-31 20:38:14 -08:00
Branimir Karadžić
016bfc4290 Improved reader/writer error handling. 2016-01-31 16:00:02 -08:00
Branimir Karadžić
a972d1fef0 Tools cleanup. 2016-01-30 16:15:25 -08:00
Branimir Karadžić
3552ad873a Fixed #666. 2016-01-25 12:38:58 -08:00
Branimir Karadžić
2063dac676 Merge branch 'master' of github.com:bkaradzic/bgfx 2016-01-25 09:26:44 -08:00
Branimir Karadžić
6af72ce686 nanovg: Allow texture update after creation. 2016-01-25 09:26:14 -08:00
Branimir Karadžić
3126ed79f1 Fixed Linux build. 2016-01-24 22:35:49 -08:00
Branimir Karadžić
c63b61870a SDL: Added joystick handling. 2016-01-24 22:17:49 -08:00
Branimir Karadžić
008bc72d6f SDL: Updated controllerdb. 2016-01-23 21:07:44 -08:00
Branimir Karadžić
1b7375df6c entry/x11: Fixed dpad. 2016-01-23 17:09:28 -08:00
Lunkhound
6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić
86a38a0160 SteamLink defines. 2016-01-16 00:11:38 -08:00
Lunkhound
b655ee94ae shadowmaps_simple: fix OGL shadow camera volume 2016-01-15 14:54:56 -08:00
Branimir Karadžić
7a686ee6f0 Merge pull request #655 from dariomanesku/shadowmaps
Fixing a D3D11 warning.
2016-01-14 22:42:17 -08:00
Dario Manesku
deda5e241e Fixing a D3D11 warning. Shadow maps now get submitted only when necessary. 2016-01-15 07:34:48 +01:00
Branimir Karadžić
fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 2016-01-12 17:11:16 -08:00
Branimir Karadžić
ab9a0c12b0 Cleanup. 2016-01-12 13:20:07 -08:00
Branimir Karadžić
faec80b8f9 shaderlib: Added ACES filmic tone mapping curve. 2016-01-06 21:08:09 -08:00
Branimir Karadžić
053dd8c524 Cleanup. 2016-01-04 22:31:17 -08:00
Branimir Karadžić
3cabe28c6e Cleanup. 2016-01-04 21:48:12 -08:00
Miodrag Milanovic
f9a7c6ec0b Use BX_PLATFORM_BSD for all BSD based platforms 2016-01-04 18:08:46 +01:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
b70dba4c8e Updated terrain shader. 2015-12-31 11:57:07 -08:00
Branimir Karadžić
b57dadc1b1 Cleanup. 2015-12-30 12:21:28 -08:00
Stephen Hill
e5c2de3d07 Modified imguiBool to return 'changed' state
This is useful for logically or-ing the state of several UI elements together to know if any have changed (e.g. because some common action needs to be taken):
uiChanged |= imguiBool(...)
uiChanged |= imguiSlider(...)
...
2015-12-30 14:44:18 -05:00
zelimdamian
759240d6c8 Added VK_DECIMAL to keyboard code translation 2015-12-16 18:36:08 +00:00