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Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content)
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1 changed files with 4 additions and 3 deletions
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@ -11,6 +11,7 @@
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#include <bx/allocator.h>
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#include <bx/ringbuffer.h>
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#include <tinystl/string.h>
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#include <tinystl/allocator.h>
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#include <tinystl/unordered_map.h>
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namespace stl = tinystl;
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@ -197,12 +198,12 @@ struct Input
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void addBindings(const char* _name, const InputBinding* _bindings)
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{
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m_inputBindingsMap.insert(stl::make_pair(_name, _bindings) );
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m_inputBindingsMap.insert(stl::make_pair(stl::string(_name), _bindings) );
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}
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void removeBindings(const char* _name)
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{
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InputBindingMap::iterator it = m_inputBindingsMap.find(_name);
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InputBindingMap::iterator it = m_inputBindingsMap.find(stl::string(_name));
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if (it != m_inputBindingsMap.end() )
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{
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m_inputBindingsMap.erase(it);
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@ -275,7 +276,7 @@ struct Input
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}
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}
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typedef stl::unordered_map<const char*, const InputBinding*> InputBindingMap;
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typedef stl::unordered_map<stl::string, const InputBinding*> InputBindingMap;
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InputBindingMap m_inputBindingsMap;
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Mouse m_mouse;
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Keyboard m_keyboard;
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