2015-01-17 01:41:37 -05:00
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/*
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* Copyright 2014-2015 Daniel Collin. All rights reserved.
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2016-01-01 03:11:04 -05:00
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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2015-01-17 01:41:37 -05:00
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*/
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#ifndef OCORNUT_IMGUI_H_HEADER_GUARD
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#define OCORNUT_IMGUI_H_HEADER_GUARD
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#include <ocornut-imgui/imgui.h>
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2015-04-15 23:00:15 -04:00
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namespace bx { struct AllocatorI; }
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void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator);
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2015-01-19 20:16:59 -05:00
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void IMGUI_destroy();
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2015-06-10 10:53:50 -04:00
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void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId);
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2015-01-19 20:16:59 -05:00
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void IMGUI_endFrame();
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2015-01-17 01:41:37 -05:00
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#endif // OCORNUT_IMGUI_H_HEADER_GUARD
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