bgfx/examples/10-font/font.cpp

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/*
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* Copyright 2013 Jeremie Roy. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "common.h"
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#include "bgfx_utils.h"
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#include <bx/timer.h>
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#include <bx/string.h>
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#include <bx/fpumath.h>
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#include "font/font_manager.h"
#include "font/text_buffer_manager.h"
#include "entry/input.h"
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#include <iconfontheaders/icons_font_awesome.h>
#include <iconfontheaders/icons_kenney.h>
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#include <stdio.h>
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#include <wchar.h>
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long int fsize(FILE* _file)
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{
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long int pos = ftell(_file);
fseek(_file, 0L, SEEK_END);
long int size = ftell(_file);
fseek(_file, pos, SEEK_SET);
return size;
}
TrueTypeHandle loadTtf(FontManager* _fm, const char* _filePath)
{
FILE* file = fopen(_filePath, "rb");
if (NULL != file)
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{
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uint32_t size = (uint32_t)fsize(file);
uint8_t* mem = (uint8_t*)malloc(size+1);
size_t ignore = fread(mem, 1, size, file);
BX_UNUSED(ignore);
fclose(file);
mem[size-1] = '\0';
TrueTypeHandle handle = _fm->createTtf(mem, size);
free(mem);
return handle;
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}
TrueTypeHandle invalid = BGFX_INVALID_HANDLE;
return invalid;
}
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int _main_(int _argc, char** _argv)
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{
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Args args(_argc, _argv);
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uint32_t width = 1280;
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uint32_t height = 720;
uint32_t debug = BGFX_DEBUG_TEXT;
uint32_t reset = BGFX_RESET_VSYNC;
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bgfx::init(args.m_type, args.m_pciId);
bgfx::reset(width, height, reset);
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// Enable debug text.
bgfx::setDebug(debug);
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
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, 0x303030ff
, 1.0f
, 0
);
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// Init the text rendering system.
FontManager* fontManager = new FontManager(512);
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
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// Load some TTF files.
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const char* fontFilePath[7] =
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{
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"font/droidsans.ttf",
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"font/chp-fire.ttf",
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"font/bleeding_cowboys.ttf",
"font/mias_scribblings.ttf",
"font/ruritania.ttf",
"font/signika-regular.ttf",
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"font/five_minutes.otf",
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};
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const uint32_t numFonts = BX_COUNTOF(fontFilePath);
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TrueTypeHandle fontFiles[numFonts];
FontHandle fonts[numFonts];
for (uint32_t ii = 0; ii < numFonts; ++ii)
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{
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// Instantiate a usable font.
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fontFiles[ii] = loadTtf(fontManager, fontFilePath[ii]);
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fonts[ii] = fontManager->createFontByPixelSize(fontFiles[ii], 0, 32);
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// Preload glyphs and blit them to atlas.
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fontManager->preloadGlyph(fonts[ii], L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ. \n");
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// You can unload the truetype files at this stage, but in that
// case, the set of glyph's will be limited to the set of preloaded
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// glyph.
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fontManager->destroyTtf(fontFiles[ii]);
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}
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TrueTypeHandle fontAwesomeTtf = loadTtf(fontManager, "font/fontawesome-webfont.ttf");
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TrueTypeHandle fontKenneyTtf = loadTtf(fontManager, "font/kenney-icon-font.ttf");
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// This font doesn't have any preloaded glyph's but the truetype file
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// is loaded so glyph will be generated as needed.
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FontHandle fontAwesome72 = fontManager->createFontByPixelSize(fontAwesomeTtf, 0, 72);
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FontHandle fontKenney64 = fontManager->createFontByPixelSize(fontKenneyTtf, 0, 64);
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TrueTypeHandle visitorTtf = loadTtf(fontManager, "font/visitor1.ttf");
// This font doesn't have any preloaded glyph's but the truetype file
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// is loaded so glyph will be generated as needed.
FontHandle visitor10 = fontManager->createFontByPixelSize(visitorTtf, 0, 10);
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//create a static text buffer compatible with alpha font
//a static text buffer content cannot be modified after its first submit.
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TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, BufferType::Static);
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// The pen position represent the top left of the box of the first line
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// of text.
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textBufferManager->setPenPosition(staticText, 24.0f, 100.0f);
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for (uint32_t ii = 0; ii < numFonts; ++ii)
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{
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// Add some text to the buffer.
// The position of the pen is adjusted when there is an endline.
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textBufferManager->appendText(staticText, fonts[ii], L"The quick brown fox jumps over the lazy dog\n");
}
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// Now write some styled text.
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// Setup style colors.
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textBufferManager->setBackgroundColor(staticText, 0x551111ff);
textBufferManager->setUnderlineColor(staticText, 0xff2222ff);
textBufferManager->setOverlineColor(staticText, 0x2222ffff);
textBufferManager->setStrikeThroughColor(staticText, 0x22ff22ff);
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// Background.
textBufferManager->setStyle(staticText, STYLE_BACKGROUND);
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textBufferManager->appendText(staticText, fonts[0], L"The quick ");
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// Strike-through.
textBufferManager->setStyle(staticText, STYLE_STRIKE_THROUGH);
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textBufferManager->appendText(staticText, fonts[0], L"brown fox ");
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// Overline.
textBufferManager->setStyle(staticText, STYLE_OVERLINE);
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textBufferManager->appendText(staticText, fonts[0], L"jumps over ");
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// Underline.
textBufferManager->setStyle(staticText, STYLE_UNDERLINE);
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textBufferManager->appendText(staticText, fonts[0], L"the lazy ");
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// Background + strike-through.
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textBufferManager->setStyle(staticText, STYLE_BACKGROUND | STYLE_STRIKE_THROUGH);
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textBufferManager->appendText(staticText, fonts[0], L"dog\n");
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textBufferManager->setStyle(staticText, STYLE_NORMAL);
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textBufferManager->appendText(staticText, fontAwesome72,
" " ICON_FA_POWER_OFF
" " ICON_FA_TWITTER_SQUARE
" " ICON_FA_CERTIFICATE
" " ICON_FA_FLOPPY_O
" " ICON_FA_GITHUB
" " ICON_FA_GITHUB_ALT
"\n"
);
textBufferManager->appendText(staticText, fontKenney64,
" " ICON_KI_COMPUTER
" " ICON_KI_JOYSTICK
" " ICON_KI_EXLAMATION
" " ICON_KI_STAR
" " ICON_KI_BUTTON_START
" " ICON_KI_DOWNLOAD
"\n"
);
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// Create a transient buffer for real-time data.
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TextBufferHandle transientText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, BufferType::Transient);
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while (!entry::processEvents(width, height, debug, reset) )
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{
// This dummy draw call is here to make sure that view 0 is cleared
// if no other draw calls are submitted to view 0.
bgfx::touch(0);
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int64_t now = bx::getHPCounter();
static int64_t last = now;
const int64_t frameTime = now - last;
last = now;
const double freq = double(bx::getHPFrequency() );
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const double toMs = 1000.0 / freq;
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// Use debug font to print information about this example.
bgfx::dbgTextClear();
bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/10-font");
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Use the font system to display text and styled text.");
bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime)*toMs);
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// Use transient text to display debug information.
wchar_t fpsText[64];
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bx::swnprintf(fpsText, BX_COUNTOF(fpsText), L"Frame: % 7.3f[ms]", double(frameTime) * toMs);
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textBufferManager->clearTextBuffer(transientText);
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textBufferManager->setPenPosition(transientText, width - 150.0f, 10.0f);
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textBufferManager->appendText(transientText, visitor10, L"Transient\n");
textBufferManager->appendText(transientText, visitor10, L"text buffer\n");
textBufferManager->appendText(transientText, visitor10, fpsText);
float at[3] = { 0, 0, 0.0f };
float eye[3] = { 0, 0, -1.0f };
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float view[16];
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bx::mtxLookAt(view, eye, at);
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const float centering = 0.5f;
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// Setup a top-left ortho matrix for screen space drawing.
const bgfx::HMD* hmd = bgfx::getHMD();
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if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDERING) )
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{
float proj[16];
bx::mtxProj(proj, hmd->eye[0].fov, 0.1f, 100.0f);
static float time = 0.0f;
time += 0.05f;
const float dist = 10.0f;
const float offset0 = -proj[8] + (hmd->eye[0].viewOffset[0] / dist * proj[0]);
const float offset1 = -proj[8] + (hmd->eye[1].viewOffset[0] / dist * proj[0]);
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float ortho[2][16];
const float offsetx = width/2.0f;
bx::mtxOrtho(ortho[0], centering, offsetx + centering, height + centering, centering, -1.0f, 1.0f, offset0);
bx::mtxOrtho(ortho[1], centering, offsetx + centering, height + centering, centering, -1.0f, 1.0f, offset1);
bgfx::setViewTransform(0, view, ortho[0], BGFX_VIEW_STEREO, ortho[1]);
bgfx::setViewRect(0, 0, 0, hmd->width, hmd->height);
}
else
{
float ortho[16];
bx::mtxOrtho(ortho, centering, width + centering, height + centering, centering, -1.0f, 1.0f);
bgfx::setViewTransform(0, view, ortho);
bgfx::setViewRect(0, 0, 0, width, height);
}
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// Submit the debug text.
textBufferManager->submitTextBuffer(transientText, 0);
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// Submit the static text.
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textBufferManager->submitTextBuffer(staticText, 0);
// Advance to next frame. Rendering thread will be kicked to
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// process submitted rendering primitives.
bgfx::frame();
}
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fontManager->destroyTtf(fontKenneyTtf);
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fontManager->destroyTtf(fontAwesomeTtf);
fontManager->destroyTtf(visitorTtf);
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// Destroy the fonts.
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fontManager->destroyFont(fontKenney64);
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fontManager->destroyFont(fontAwesome72);
fontManager->destroyFont(visitor10);
for (uint32_t ii = 0; ii < numFonts; ++ii)
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{
fontManager->destroyFont(fonts[ii]);
}
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textBufferManager->destroyTextBuffer(staticText);
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textBufferManager->destroyTextBuffer(transientText);
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delete textBufferManager;
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delete fontManager;
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// Shutdown bgfx.
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bgfx::shutdown();
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return 0;
}