This commit is contained in:
bkaradzic 2013-05-16 20:35:08 -07:00
parent 7cbe31b823
commit 50a92db146
2 changed files with 56 additions and 70 deletions

View file

@ -1,7 +1,7 @@
/*
* Copyright 2013 Jeremie Roy. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
* Copyright 2013 Jeremie Roy. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include <bgfx.h>
#include <bx/bx.h>
@ -34,17 +34,17 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
, 0x303030ff
, 1.0f
, 0
);
, BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
, 0x303030ff
, 1.0f
, 0
);
//init the text rendering system
// Init the text rendering system.
FontManager* fontManager = new FontManager(512);
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
//load some truetype files
// Load some TTF files.
const char* fontNames[7] =
{
"font/droidsans.ttf",
@ -56,83 +56,79 @@ int _main_(int /*_argc*/, char** /*_argv*/)
"font/five_minutes.otf"
};
const uint32_t fontCount = sizeof(fontNames) / sizeof(const char*);
const uint32_t fontCount = countof(fontNames);
TrueTypeHandle fontFiles[fontCount];
FontHandle fonts[fontCount];
for (uint32_t ii = 0; ii < fontCount; ++ii)
{
//instantiate a usable font
// Instantiate a usable font.
fontFiles[ii] = fontManager->loadTrueTypeFromFile(fontNames[ii]);
fonts[ii] = fontManager->createFontByPixelSize(fontFiles[ii], 0, 32);
//preload glyphs and blit them to atlas
// Preload glyphs and blit them to atlas.
fontManager->preloadGlyph(fonts[ii], L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ. \n");
//You can unload the truetype files at this stage, but in that case, the set of glyph's will be limited to the set of preloaded glyph
// You can unload the truetype files at this stage, but in that
// case, the set of glyph's will be limited to the set of preloaded
// glyph.
fontManager->unloadTrueType(fontFiles[ii]);
}
TrueTypeHandle console_tt = fontManager->loadTrueTypeFromFile("font/visitor1.ttf");
//this font doesn't have any preloaded glyph's but the truetype file is loaded
//so glyph will be generated as needed
// This font doesn't have any preloaded glyph's but the truetype file
// is loaded so glyph will be generated as needed.
FontHandle consola_16 = fontManager->createFontByPixelSize(console_tt, 0, 10);
//create a static text buffer compatible with alpha font
//a static text buffer content cannot be modified after its first submit.
TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, STATIC);
//the pen position represent the top left of the box of the first line of text
// The pen position represent the top left of the box of the first line
// of text.
textBufferManager->setPenPosition(staticText, 24.0f, 100.0f);
for (uint32_t ii = 0; ii < fontCount; ++ii)
{
//add some text to the buffer
// Add some text to the buffer.
// The position of the pen is adjusted when there is an endline.
textBufferManager->appendText(staticText, fonts[ii], L"The quick brown fox jumps over the lazy dog\n");
//the position of the pen is adjusted when there is an endline
}
// Now write some styled text
// Now write some styled text.
//setup style colors
// Setup style colors.
textBufferManager->setBackgroundColor(staticText, 0x551111FF);
textBufferManager->setUnderlineColor(staticText, 0xFF2222FF);
textBufferManager->setOverlineColor(staticText, 0x2222FFFF);
textBufferManager->setStrikeThroughColor(staticText, 0x22FF22FF);
//text + bkg
// Background.
textBufferManager->setStyle(staticText, STYLE_BACKGROUND);
textBufferManager->appendText(staticText, fonts[0], L"The quick ");
//text + strike-through
// Strike-through.
textBufferManager->setStyle(staticText, STYLE_STRIKE_THROUGH);
textBufferManager->appendText(staticText, fonts[0], L"brown fox ");
//text + overline
// Overline.
textBufferManager->setStyle(staticText, STYLE_OVERLINE);
textBufferManager->appendText(staticText, fonts[0], L"jumps over ");
//text + underline
// Underline.
textBufferManager->setStyle(staticText, STYLE_UNDERLINE);
textBufferManager->appendText(staticText, fonts[0], L"the lazy ");
//text + bkg + strike-through
// Background + strike-through.
textBufferManager->setStyle(staticText, STYLE_BACKGROUND | STYLE_STRIKE_THROUGH);
textBufferManager->appendText(staticText, fonts[0], L"dog\n");
//create a transient buffer for realtime data
// Create a transient buffer for real-time data.
TextBufferHandle transientText = textBufferManager->createTextBuffer(FONT_TYPE_ALPHA, TRANSIENT);
uint32_t w = 0, h = 0;
while (!processEvents(width, height, debug, reset) )
{
if (w != width
|| h != height)
{
w = width;
h = height;
printf("ri: %d,%d\n", width, height);
}
// Set view 0 default viewport.
bgfx::setViewRect(0, 0, 0, width, height);
@ -156,7 +152,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
//Use transient text to display debug information
//Code below is similar to commented code above
wchar_t fpsText[64];
//swprintf(fpsText,L"Frame: % 7.3f[ms]", double(frameTime)*toMs);
swprintf(fpsText, countof(fpsText), L"Frame: % 7.3f[ms]", double(frameTime) * toMs);
textBufferManager->clearTextBuffer(transientText);
@ -178,10 +173,10 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Set view and projection matrix for view 0.
bgfx::setViewTransform(0, view, proj);
//submit the debug text
// Submit the debug text.
textBufferManager->submitTextBuffer(transientText, 0);
//submit the static text
// Submit the static text.
textBufferManager->submitTextBuffer(staticText, 0);
// Advance to next frame. Rendering thread will be kicked to
@ -190,7 +185,8 @@ int _main_(int /*_argc*/, char** /*_argv*/)
}
fontManager->unloadTrueType(console_tt);
//destroy the fonts
// Destroy the fonts.
fontManager->destroyFont(consola_16);
for (uint32_t ii = 0; ii < fontCount; ++ii)
{

View file

@ -1,7 +1,7 @@
/*
* Copyright 2013 Jeremie Roy. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
* Copyright 2013 Jeremie Roy. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include <bgfx.h>
#include <bx/bx.h>
@ -48,46 +48,35 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
//, 0x303030ff
//, 0xffffffff
, 0x000000FF
, 1.0f
, 0
);
, BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT
, 0x303030ff
, 1.0f
, 0
);
//init the text rendering system
// Init the text rendering system.
FontManager* fontManager = new FontManager(512);
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
//load a truetype files
/*
"font/droidsans.ttf",
"font/chp-fire.ttf",
"font/bleeding_cowboys.ttf",
"font/mias_scribblings.ttf",
"font/ruritania.ttf",
"font/signika-regular.ttf",
"font/five_minutes.otf"
*/
TrueTypeHandle times_tt = fontManager->loadTrueTypeFromFile("font/bleeding_cowboys.ttf");
//create a distance field font
// Create a distance field font.
FontHandle distance_font = fontManager->createFontByPixelSize(times_tt, 0, 48, FONT_TYPE_DISTANCE);
//create a scalled down version of the same font (without adding anything to the atlas)
// Create a scalled down version of the same font (without adding
// anything to the atlas).
FontHandle smaller_font = fontManager->createScaledFontToPixelSize(distance_font, 32);
//preload glyph and generate (generate bitmap's)
// Preload glyph and generate (generate bitmap's).
fontManager->preloadGlyph(distance_font, L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ.,\" \n");
//You can unload the truetype files at this stage, but in that case, the set of glyph's will be limited to the set of preloaded glyph
// You can unload the TTF files at this stage, but in that case, the
// set of glyph's will be limited to the set of preloaded glyph.
fontManager->unloadTrueType(times_tt);
TextBufferHandle staticText = textBufferManager->createTextBuffer(FONT_TYPE_DISTANCE, STATIC);
textBufferManager->setTextColor(staticText, 0xDD0000FF);
//textBufferManager->appendText(staticText, distance_font, L"The quick brown fox jumps over the lazy dog\n");
//textBufferManager->appendText(staticText, distance_font, L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\n");
textBufferManager->appendText(staticText, distance_font, L"BGFX ");
textBufferManager->appendText(staticText, smaller_font, L"bgfx");
@ -122,7 +111,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
float proj[16];
mtxLookAt(view, eye, at);
float centering = 0.5f;
//setup a top-left ortho matrix for screen space drawing
// Setup a top-left ortho matrix for screen space drawing.
mtxOrtho(proj, centering, width + centering, height + centering, centering, -1.0f, 1.0f);
// Set view and projection matrix for view 0.
@ -147,7 +136,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Set model matrix for rendering.
bgfx::setTransform(mtxA);
//draw your text
// Draw your text.
textBufferManager->submitTextBuffer(staticText, 0);
// Advance to next frame. Rendering thread will be kicked to
@ -155,7 +144,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
bgfx::frame();
}
//destroy the fonts
// Destroy the fonts.
fontManager->destroyFont(distance_font);
fontManager->destroyFont(smaller_font);
@ -163,6 +152,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
delete textBufferManager;
delete fontManager;
// Shutdown bgfx.
bgfx::shutdown();