mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
load shaders explicitely inside the samples
This commit is contained in:
parent
d470ac2567
commit
6cf5f67eae
5 changed files with 130 additions and 19 deletions
|
@ -12,7 +12,6 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
static const char* s_shaderPath = NULL;
|
||||
long int fsize(FILE* _file)
|
||||
{
|
||||
|
@ -45,6 +44,7 @@ static const bgfx::Memory* loadShader(const char* _shaderPath, const char* _shad
|
|||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int _main_(int /*_argc*/, char** /*_argv*/)
|
||||
{
|
||||
uint32_t width = 1280;
|
||||
|
@ -52,8 +52,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
uint32_t debug = BGFX_DEBUG_TEXT;
|
||||
uint32_t reset = 0;
|
||||
|
||||
bgfx::init();
|
||||
|
||||
bgfx::init();
|
||||
|
||||
bgfx::reset(width, height);
|
||||
|
||||
|
@ -91,11 +90,37 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
break;
|
||||
}
|
||||
|
||||
const bgfx::Memory* mem;
|
||||
mem = loadShader(s_shaderPath, "vs_font_basic");
|
||||
bgfx::VertexShaderHandle vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_basic");
|
||||
bgfx::FragmentShaderHandle fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _basicProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
mem = loadShader(s_shaderPath, "vs_font_distance_field");
|
||||
vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_distance_field");
|
||||
fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _distanceProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
mem = loadShader(s_shaderPath, "vs_font_distance_field_subpixel");
|
||||
vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_distance_field_subpixel");
|
||||
fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _distanceSubpixelProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
|
||||
//init the text rendering system
|
||||
FontManager* fontManager = new FontManager(512);
|
||||
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
|
||||
textBufferManager->init(s_shaderPath);
|
||||
|
||||
textBufferManager->init(_basicProgram, _distanceProgram, _distanceSubpixelProgram);
|
||||
|
||||
//load some truetype files
|
||||
TrueTypeHandle times_tt = fontManager->loadTrueTypeFromFile("c:/windows/fonts/times.ttf");
|
||||
TrueTypeHandle consola_tt = fontManager->loadTrueTypeFromFile("c:/windows/fonts/consola.ttf");
|
||||
|
@ -229,6 +254,10 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
textBufferManager->destroyTextBuffer(staticText);
|
||||
textBufferManager->destroyTextBuffer(transientText);
|
||||
|
||||
bgfx::destroyProgram(_basicProgram);
|
||||
bgfx::destroyProgram(_distanceProgram);
|
||||
bgfx::destroyProgram(_distanceSubpixelProgram);
|
||||
|
||||
delete textBufferManager;
|
||||
delete fontManager;
|
||||
|
||||
|
|
|
@ -13,6 +13,37 @@
|
|||
#include <string.h>
|
||||
|
||||
static const char* s_shaderPath = NULL;
|
||||
long int fsize(FILE* _file)
|
||||
{
|
||||
long int pos = ftell(_file);
|
||||
fseek(_file, 0L, SEEK_END);
|
||||
long int size = ftell(_file);
|
||||
fseek(_file, pos, SEEK_SET);
|
||||
return size;
|
||||
}
|
||||
|
||||
static const bgfx::Memory* loadShader(const char* _shaderPath, const char* _shaderName)
|
||||
{
|
||||
char out[512];
|
||||
strcpy(out, _shaderPath);
|
||||
strcat(out, _shaderName);
|
||||
strcat(out, ".bin");
|
||||
|
||||
FILE* file = fopen(out, "rb");
|
||||
if (NULL != file)
|
||||
{
|
||||
uint32_t size = (uint32_t)fsize(file);
|
||||
const bgfx::Memory* mem = bgfx::alloc(size+1);
|
||||
/*size_t ignore =*/ fread(mem->data, 1, size, file);
|
||||
/*BX_UNUSED(ignore);*/
|
||||
fclose(file);
|
||||
mem->data[mem->size-1] = '\0';
|
||||
return mem;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
int _main_(int /*_argc*/, char** /*_argv*/)
|
||||
{
|
||||
|
@ -61,10 +92,35 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
break;
|
||||
}
|
||||
|
||||
const bgfx::Memory* mem;
|
||||
mem = loadShader(s_shaderPath, "vs_font_basic");
|
||||
bgfx::VertexShaderHandle vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_basic");
|
||||
bgfx::FragmentShaderHandle fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _basicProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
mem = loadShader(s_shaderPath, "vs_font_distance_field");
|
||||
vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_distance_field");
|
||||
fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _distanceProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
mem = loadShader(s_shaderPath, "vs_font_distance_field_subpixel");
|
||||
vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(s_shaderPath, "fs_font_distance_field_subpixel");
|
||||
fsh = bgfx::createFragmentShader(mem);
|
||||
bgfx::ProgramHandle _distanceSubpixelProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
//init the text rendering system
|
||||
FontManager* fontManager = new FontManager(512);
|
||||
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
|
||||
textBufferManager->init(s_shaderPath);
|
||||
textBufferManager->init(_basicProgram, _distanceProgram, _distanceSubpixelProgram);
|
||||
|
||||
//load a truetype files
|
||||
TrueTypeHandle times_tt = fontManager->loadTrueTypeFromFile("c:/windows/fonts/times.ttf");
|
||||
|
@ -148,6 +204,11 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
}
|
||||
|
||||
textBufferManager->destroyTextBuffer(staticText);
|
||||
|
||||
bgfx::destroyProgram(_basicProgram);
|
||||
bgfx::destroyProgram(_distanceProgram);
|
||||
bgfx::destroyProgram(_distanceSubpixelProgram);
|
||||
|
||||
delete textBufferManager;
|
||||
delete fontManager;
|
||||
// Shutdown bgfx.
|
||||
|
|
|
@ -7,12 +7,14 @@ BGFX_DIR=../../..
|
|||
RUNTIME_DIR=$(BGFX_DIR)/examples/runtime
|
||||
BUILD_DIR=../../../.build
|
||||
|
||||
include $(BGFX_DIR)/premake/shader-embeded.mk
|
||||
# include $(BGFX_DIR)/premake/shader-embeded.mk
|
||||
include $(BGFX_DIR)/premake/shader.mk
|
||||
|
||||
rebuild:
|
||||
@make -s --no-print-directory clean all
|
||||
# @make -s --no-print-directory TARGET=0 clean all
|
||||
# @make -s --no-print-directory TARGET=1 clean all
|
||||
# @make -s --no-print-directory TARGET=2 clean all
|
||||
# @make -s --no-print-directory TARGET=3 clean all
|
||||
# @make -s --no-print-directory TARGET=4 clean all
|
||||
# @make -s --no-print-directory clean all
|
||||
@make -s --no-print-directory TARGET=0 clean all
|
||||
@make -s --no-print-directory TARGET=1 clean all
|
||||
@make -s --no-print-directory TARGET=2 clean all
|
||||
@make -s --no-print-directory TARGET=3 clean all
|
||||
@make -s --no-print-directory TARGET=4 clean all
|
||||
|
||||
|
|
|
@ -489,11 +489,27 @@ TextBufferManager::~TextBufferManager()
|
|||
bgfx::destroyUniform(u_texColor);
|
||||
bgfx::destroyUniform(u_inverse_gamma);
|
||||
|
||||
bgfx::destroyProgram(m_basicProgram);
|
||||
bgfx::destroyProgram(m_distanceProgram);
|
||||
bgfx::destroyProgram(m_distanceSubpixelProgram);
|
||||
//bgfx::destroyProgram(m_basicProgram);
|
||||
//bgfx::destroyProgram(m_distanceProgram);
|
||||
//bgfx::destroyProgram(m_distanceSubpixelProgram);
|
||||
}
|
||||
|
||||
void TextBufferManager::init(bgfx::ProgramHandle _basicProgram, bgfx::ProgramHandle _distanceProgram, bgfx::ProgramHandle _distanceSubpixelProgram)
|
||||
{
|
||||
m_basicProgram = _basicProgram;
|
||||
m_distanceProgram = _distanceProgram;
|
||||
m_distanceSubpixelProgram = _distanceSubpixelProgram;
|
||||
|
||||
m_vertexDecl.begin();
|
||||
m_vertexDecl.add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float);
|
||||
m_vertexDecl.add(bgfx::Attrib::TexCoord0, 4, bgfx::AttribType::Int16, true);
|
||||
m_vertexDecl.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true);
|
||||
m_vertexDecl.end();
|
||||
|
||||
u_texColor = bgfx::createUniform("u_texColor", bgfx::UniformType::Uniform1iv);
|
||||
u_inverse_gamma = bgfx::createUniform("u_inverse_gamma", bgfx::UniformType::Uniform1f);
|
||||
}
|
||||
/*
|
||||
void TextBufferManager::init(const char* _shaderPath)
|
||||
{
|
||||
m_vertexDecl.begin();
|
||||
|
@ -514,7 +530,7 @@ void TextBufferManager::init(const char* _shaderPath)
|
|||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
|
||||
mem = loadShader(_shaderPath, "vs_font_distance_field");
|
||||
mem = loadShader(_shaderPath, "vs_font_distance_field");
|
||||
vsh = bgfx::createVertexShader(mem);
|
||||
mem = loadShader(_shaderPath, "fs_font_distance_field");
|
||||
fsh = bgfx::createFragmentShader(mem);
|
||||
|
@ -529,7 +545,7 @@ void TextBufferManager::init(const char* _shaderPath)
|
|||
m_distanceSubpixelProgram = bgfx::createProgram(vsh, fsh);
|
||||
bgfx::destroyVertexShader(vsh);
|
||||
bgfx::destroyFragmentShader(fsh);
|
||||
}
|
||||
}*/
|
||||
|
||||
TextBufferHandle TextBufferManager::createTextBuffer(FontType _type, BufferType _bufferType)
|
||||
{
|
||||
|
|
|
@ -31,7 +31,10 @@ public:
|
|||
TextBufferManager(FontManager* _fontManager = NULL);
|
||||
~TextBufferManager();
|
||||
|
||||
void init(const char* _shaderPath);
|
||||
//shaders program
|
||||
|
||||
void init(bgfx::ProgramHandle _basicProgram, bgfx::ProgramHandle _distanceProgram, bgfx::ProgramHandle _distanceSubpixelProgram);
|
||||
//void init(const char* _shaderPath);
|
||||
|
||||
TextBufferHandle createTextBuffer(FontType _type, BufferType _bufferType);
|
||||
void destroyTextBuffer(TextBufferHandle _handle);
|
||||
|
|
Loading…
Reference in a new issue