isle/LEGO1
Nathan M Gilbert 1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
..
lego Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
realtime Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
viewmanager Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
define.cpp Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
define.h Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00