..
lego
Most entities with VTable0x50 function overrides ( #752 )
2024-03-29 19:11:48 +01:00
modeldb
implement various LegoWorldPresenter functions ( #621 )
2024-03-03 20:34:55 -05:00
mxdirectx
Implement/match LegoModelPresenter::CreateROI ( #591 )
2024-02-24 17:48:16 +01:00
mxgeometry
Implement LegoCharacterManager::CreateROI ( #709 )
2024-03-22 18:40:19 +01:00
mxstl
Refactor LegoContainer ( #587 )
2024-02-23 16:06:16 +01:00
omni
Implement LegoCharacterManager::CreateROI ( #709 )
2024-03-22 18:40:19 +01:00
realtime
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
2024-03-28 14:19:32 +01:00
res
Support building isle with modern MSVC + msys2 ( #421 )
2024-01-10 23:34:32 +01:00
tgl
Implement LegoCharacterManager::CreateROI ( #709 )
2024-03-22 18:40:19 +01:00
viewmanager
Finish LegoVariables class ( #698 )
2024-03-19 19:44:42 +01:00
define.cpp
Implement/match LegoAnimActor ( #730 )
2024-03-26 18:51:52 +01:00
define.h
Implement/match LegoAnimActor ( #730 )
2024-03-26 18:51:52 +01:00
LegoOmni.def
Spinoff some sources to static libraries ( #484 )
2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
library_msvc.h
Finish LegoVariables class ( #698 )
2024-03-19 19:44:42 +01:00
library_smack.h
Add library symbols for flic and smack ( #461 )
2024-01-19 23:11:51 +01:00
main.cpp
Spinoff some sources to static libraries ( #484 )
2024-01-24 21:16:29 -05:00