.. |
lego
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Use other marker so vtable.py doesn't compare
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2024-03-22 20:08:44 -04:00 |
modeldb
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implement various LegoWorldPresenter functions (#621)
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2024-03-03 20:34:55 -05:00 |
mxdirectx
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Implement/match LegoModelPresenter::CreateROI (#591)
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2024-02-24 17:48:16 +01:00 |
mxgeometry
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Implement LegoCharacterManager::CreateROI (#709)
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2024-03-22 18:40:19 +01:00 |
mxstl
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Refactor LegoContainer (#587)
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2024-02-23 16:06:16 +01:00 |
omni
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Implement LegoCharacterManager::CreateROI (#709)
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2024-03-22 18:40:19 +01:00 |
realtime
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Implement LegoCharacterManager::CreateROI (#709)
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2024-03-22 18:40:19 +01:00 |
res
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Support building isle with modern MSVC + msys2 (#421)
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2024-01-10 23:34:32 +01:00 |
tgl
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Implement LegoCharacterManager::CreateROI (#709)
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2024-03-22 18:40:19 +01:00 |
viewmanager
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Finish LegoVariables class (#698)
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2024-03-19 19:44:42 +01:00 |
define.cpp
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Separate MxCore counter (#663)
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2024-03-12 14:59:39 -04:00 |
define.h
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Separate MxCore counter (#663)
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2024-03-12 14:59:39 -04:00 |
LegoOmni.def
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Spinoff some sources to static libraries (#484)
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2024-01-24 21:16:29 -05:00 |
LegoOmni.mingw.def
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
library_msvc.h
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Finish LegoVariables class (#698)
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2024-03-19 19:44:42 +01:00 |
library_smack.h
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Add library symbols for flic and smack (#461)
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2024-01-19 23:11:51 +01:00 |
main.cpp
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Spinoff some sources to static libraries (#484)
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2024-01-24 21:16:29 -05:00 |