isle/LEGO1
Christian Semmler 5d3d66965d
Implement/match Act1State::PlaceActors and related (#1142)
* Implement/match Act1State::PlaceActors and related

* Fix naming
2024-11-10 21:26:48 +01:00
..
lego Implement/match Act1State::PlaceActors and related (#1142) 2024-11-10 21:26:48 +01:00
modeldb Implement/match FreeModelDbWorlds (#1056) 2024-07-02 22:04:05 +02:00
mxdirectx Refactor file names based on BETA10 (#1064) 2024-07-08 14:52:50 -07:00
mxgeometry Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126) 2024-11-01 09:21:15 -07:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126) 2024-11-01 09:21:15 -07:00
realtime Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126) 2024-11-01 09:21:15 -07:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
viewmanager some educated guesses for unknown view manager names (#1106) 2024-09-20 19:17:24 +02:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement FUN_10025720() and others (#1134) 2024-11-05 21:33:51 +01:00
library_smack.h MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00