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Implement/match FreeModelDbWorlds (#1056)
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2 changed files with 35 additions and 2 deletions
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@ -6,6 +6,14 @@ DECOMP_SIZE_ASSERT(ModelDbModel, 0x38)
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DECOMP_SIZE_ASSERT(ModelDbPartList, 0x1c)
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DECOMP_SIZE_ASSERT(ModelDbPartListCursor, 0x10)
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// FUNCTION: LEGO1 0x10027690
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// FUNCTION: BETA10 0x100e5620
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void ModelDbModel::Free()
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{
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delete[] m_modelName;
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delete[] m_presenterName;
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}
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// FUNCTION: LEGO1 0x100276b0
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MxResult ModelDbModel::Read(FILE* p_file)
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{
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@ -130,8 +138,32 @@ MxResult ReadModelDbWorlds(FILE* p_file, ModelDbWorld*& p_worlds, MxS32& p_numWo
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return SUCCESS;
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}
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// STUB: LEGO1 0x10028080
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// FUNCTION: LEGO1 0x10028080
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// FUNCTION: BETA10 0x100e6431
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void FreeModelDbWorlds(ModelDbWorld*& p_worlds, MxS32 p_numWorlds)
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{
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// TODO
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ModelDbWorld* worlds = p_worlds;
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for (MxS32 i = 0; i < p_numWorlds; i++) {
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delete[] worlds[i].m_worldName;
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ModelDbPartListCursor cursor(worlds[i].m_partList);
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ModelDbPart* part;
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while (cursor.Next(part)) {
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delete part;
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}
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delete worlds[i].m_partList;
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ModelDbModel* models = worlds[i].m_models;
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for (MxS32 j = 0; j < worlds[i].m_numModels; j++) {
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models[j].Free();
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}
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delete[] worlds[i].m_models;
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}
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delete[] p_worlds;
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p_worlds = NULL;
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}
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@ -91,6 +91,7 @@ class ModelDbPartListCursor : public MxListCursor<ModelDbPart*> {
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// SIZE 0x38
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struct ModelDbModel {
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void Free();
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MxResult Read(FILE* p_file);
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char* m_modelName; // 0x00
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