Commit graph

42 commits

Author SHA1 Message Date
Misha
04d9524a90
some gamestate functions (#333)
* some gamestate functions

* fix order

* fix naming convention

* Update legogamestate.cpp

* fix

* Add stub ScoreStruct

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-15 23:01:09 +01:00
Nathan M Gilbert
deaed23e41
Implement Helicopter (#329)
* Implement Helicopter

* Fix names

* Fix some issues

* Disable warning

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-14 17:50:29 +01:00
Christian Semmler
bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00
MS
ce686705f2
Refactor MxList cursors (#313)
* LegoWorldList

* Refactor list cursors

* Add decomp markers for list cursors

* Fix decomp markers

* MxRegionListCursor edit to prevent accuracy drop

* Better fix for MxRegionListCursor
2023-12-07 14:14:49 -05:00
Christian Semmler
494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00
Christian Semmler
8a1422f13e
Implement/match MxMediaPresenter::EndAction (#276)
* Bootstrap MxMediaPresenter

* Implement/match MxMediaPresenter::EndAction

* Merge

* Remove garbage
2023-11-13 11:22:58 +01:00
Misha
a8254c048d
Implement more of LegoOmni (#267)
* commit code

* implement a few functions

* Update mxdsobject.h

* more stuff

* Update legoomni.cpp

* Update legoomni.cpp

* rename function

* fix

* undo useless changes

* Fixes

* Add global addr

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-06 10:00:24 +01:00
Misha
49bad74104
implement register/unregister scripts (#264)
* register/unregister implementation

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-05 16:20:00 +01:00
Misha
4c4dce1302
Finish MxBackgroundAudioManager (#263)
* MxBackgroundAudioManager additional functions

* fix code style

* MxBackgroundAudioManager::PlayMusic

* match MxBackgroundAudioManager::Notify

* MxBackgroundAudioManager::Notify

* rename functions

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-05 16:07:28 +01:00
Christian Semmler
b449da1fa3
Introduce clang-format (#240) 2023-10-25 01:38:27 +02:00
Anonymous Maarten
e928fc9425
Build fixes for mingw (#245) 2023-10-25 01:24:29 +02:00
Nathan M Gilbert
af1745db18
Implement Helicopter::VTable0xe4 (#243)
Clean up parent classes
2023-10-24 14:37:02 +02:00
Nathan M Gilbert
4cc6b9b8ec
Implement Score (#230)
* Implement Score

* Update mxomni.cpp

Fix case of OFFSET comment.

* Fix DeleteObjects

* Apply changes (see comment)

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-23 13:16:21 +02:00
Misha
681ab9c026
implement most of MxBackgroundAudioManager (#232)
* implement most of MxBackgroundAudioManager

* Match OpenMusic to 100%, style fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-22 16:11:46 +02:00
Christian Semmler
6931a817a6
Implement NotifyCurrentEntity (#224) 2023-10-21 17:02:55 -04:00
Mark Langen
91c3ed3e70
100% match of many functions in the LegoGameState::Save codepath (#86)
* Only include decomps

* One more function

* Add offset to endOfVariables

* Remove leftover header

* Use undefined where applicable

* Fixes, refactorings

* Fixes

* Fix calling convention

* Added offset comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-12 18:18:24 +02:00
Christian Semmler
28206402f9
Use forward declaration for LegoAnimationManager in LegoOmni 2023-10-09 06:33:06 -04:00
Misha
625ee52fe0
implement a few mxomni/legoomni functions (#193) 2023-10-09 12:31:36 +02:00
Misha
8281e195f7
Implement MxOmni Start/stop timer (#181)
* Implement start/stop timer

* Mark StartDirectSound as stub

* remove accidently committed files
2023-10-07 19:12:59 +02:00
Christian Semmler
5164ef1a54
Refactor MxOmni/LegoOmni headers to use forward declarations (#148)
* Refactor MxOmni/LegoOmni headers to use forward declarations

* Fixes

* Fix build

* Fix deps
2023-10-07 17:30:04 +02:00
Misha
50b9a6dea5
Implement Start() (#176)
* Implement Start()

* Undo isleapp changes

* Implement LegoOmni::Start

* fix vtable0x20

* Address review

* fix build
2023-10-07 09:05:44 -04:00
MattKC
6da912e932
Implement MxTransitionManager::EndTransition and GetCurrentWorld (#159)
* Implement MxTransitionManager::EndTransition and GetCurrentWorld

* Match EndTransition

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-04 08:56:16 +02:00
Ramen2X
44c3ae478b
implement some of MxTransitionManager (#143)
* implement some of MxTransitionManager

start working on MxTransitionManager::StartTransition
add TransitionType enum
implement/match MxTransitionManager::GetDDrawSurfaceFromVideoManager
implement/match global function SetAppCursor

* remove offset comment from mxomni.h

* remove misc offset comments from mxtransitionmanager.h

* address feedback

* merge m_unk20-24 into pad
2023-09-29 18:09:46 +02:00
MS
749c553325
LegoEntity parsing extra Action strings (#141)
* LegoEntity parse action string

* Reduced size assert for MxEntity

* remove override keyword for LegoEntity function

* Move global strings to new define.cpp file
2023-09-27 15:16:46 -04:00
MattKC
3f6e3af8ca
Fix LegoOmni vtable (#140) 2023-09-25 13:28:25 -07:00
MS
89f66e4e0e
MxPresenter::ParseExtra (#123)
* MxPresenter::ParseExtra and surrounding functions

* Named extra data is MxDSAction, added Parsed flag to enum
2023-09-13 09:44:03 +02:00
itsmattkc
8fa45bbe0f replace shorts with MxS16/MxU16/undefined2 2023-07-02 02:07:11 -07:00
MattKC
e16249b672
Define MxLong/MxULong (#71)
* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
2023-07-02 01:05:49 -07:00
Anonymous Maarten
302b3f66f0
Get Isle building on MinGW32 (#63)
* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-07-01 23:53:54 -07:00
itsmattkc
4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00
MishaProductions
88c18c76ed
lego1: match LegoOmni::GetInstance and deconstructor and add a few methods (#58)
* add GetInstance fix

* Implement a few methods

* Move get* helpers to their correct locations

* rename m_instance

* add TransitionManager
2023-06-29 10:02:47 -07:00
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00
itsmattkc
e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00
Christian Semmler
9990d0a2b7
lego: match GetClassName/IsClass (#48) 2023-06-25 18:34:13 -07:00
MishaProductions
bd245dc6d8
lego1: implement Get* functions (#39) 2023-06-22 09:23:54 -07:00
Christian Semmler
5c440b5878
lego1: implement more of LegoNavController (#16)
* implement more of LegoNavController

* merge

* use MX_FALSE

* file file perms

* added Timer(), GetTime to LegoNavController

* add a comment about SetControlMax

* remove colon

* add commented out dtor

* revert inheritance for now so we don't accidentally break the interface to ISLE.exe later

* add missing include

* update project files

* update project files

* fix main.cpp

* add offsets

* update project files

* fix line endings

* fix a bug thanks to ASM checker

* add addr for Timer()

* updated project file
2023-06-19 01:34:58 -07:00
itsmattkc
f8263a3ef8 implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
ecumber
526c6af1f6
Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types

* added more information, fixed formatting issues

* further cleanup

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 22:36:07 -07:00
Christian Semmler
30989aec9c
add Lego3DManager and related, fix a function signature 2023-06-18 13:45:39 +02:00
itsmattkc
279d626279 import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
2023-06-11 18:03:54 -07:00
itsmattkc
03fcad0bd2 added some legoomni functions and named some isle global vars 2023-06-10 22:11:05 -07:00
itsmattkc
d4e2fb8d8a reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
Renamed from lib/legoomni.h (Browse further)