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20 commits

Author SHA1 Message Date
jonschz
ada44a30e8
Fix name ambiguities ()
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 06:57:45 -07:00
jonschz
5be9b343c4
Implement LegoJetskiRaceActor::VTable0x6c, add BETA10 annotations ()
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-19 16:20:27 +01:00
jonschz
34047c0cb6
Implement/match LegoCarRaceActor::VTable0x6c ()
* Implement/match `LegoCarRaceActor::VTable0x6c`

* Rename variable

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 08:59:22 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ()
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes ()
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
60b747d7b2
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 () 2024-05-28 17:20:23 +02:00
Christian Semmler
bc91fd2189
Implement/match LegoPathActor::SwitchBoundary ()
* Implement/match LegoPathActor::SwitchBoundary

* Rename var
2024-05-20 20:27:00 +02:00
Christian Semmler
3342464321
Implement/match LegoPathController::FUN_1004a240 () 2024-05-20 17:34:31 +02:00
Christian Semmler
a1be306df7
Implement/match LegoPathBoundary ctor/dtor ()
* Implement/match LegoPathBoundary ctor/dtor

* Add missing BETA annotation
2024-05-14 15:42:44 +02:00
Christian Semmler
ccf33575db
Implement/match LegoPathController::FUN_10046050 () 2024-05-13 14:39:43 +02:00
Christian Semmler
5f34d2e877
Implement/match LegoPathController::AddActor and RemoveActor ()
* Implement/match LegoPathController::AddActor and RemoveActor

* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
91fe09af3c
Implement various small LegoPathController functions ()
* Implement/match LegoPathController::Tickle

* Implement various small LegoPathController functions

* Add 0x10046b30
2024-05-12 21:30:34 +02:00
Christian Semmler
f442f1a2f7
Implement/match LegoPathController::Read ()
* Implement/match LegoPathController::Read

* Add size asserts
2024-05-11 18:23:18 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ()
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ()
* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ()
* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ()
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ()
* Implement/match LegoExtraActor:: WaitForAnimation, Restart

* whitespace

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ()
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Christian Semmler
c47206617d
Reorganize sources and files ()
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Renamed from LEGO1/legopathboundary.h (Browse further)