isle/LEGO1/lego/legoomni/include/legopathboundary.h
Nathan M Gilbert 7821d952ec
Pathactor (#800)
* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00

59 lines
2.1 KiB
C++

#ifndef LEGOPATHBOUNDARY_H
#define LEGOPATHBOUNDARY_H
#include "geom/legowegedge.h"
#include "legoanimpresenter.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
class LegoPathActor;
struct LegoPathActorSetCompare {
MxU32 operator()(const LegoPathActor* p_lhs, const LegoPathActor* p_rhs) const
{
return (MxS32) p_lhs < (MxS32) p_rhs;
}
};
struct LegoAnimPresenterSetCompare {
MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const { return 0; }
};
typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
// VTABLE: LEGO1 0x100d8618
// SIZE 0x74
class LegoPathBoundary : public LegoWEGEdge {
public:
LegoPathBoundary();
MxResult AddActor(LegoPathActor* p_actor);
void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoEdge*& p_edge);
inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; }
// SYNTHETIC: LEGO1 0x10047a80
// LegoPathBoundary::`scalar deleting destructor'
private:
LegoPathActorSet m_unk0x54; // 0x54
LegoAnimPresenterSet m_unk0x64; // 0x64
};
// clang-format off
// TEMPLATE: LEGO1 0x10045d80
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::iterator::_Dec
// TEMPLATE: LEGO1 0x10045dd0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert
// GLOBAL: LEGO1 0x100f11a4
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil
// GLOBAL: LEGO1 0x100f3200
// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
// clang-format on
#endif // LEGOPATHBOUNDARY_H