Christian Semmler
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abb4483e18
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Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick
* Fix
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2024-06-12 17:13:06 +02:00 |
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Christian Semmler
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73bb37596e
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Refactor JukeBox, add enum for music (#988)
* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
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2024-06-03 13:00:38 +02:00 |
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Christian Semmler
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df20b05510
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Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
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2024-06-01 16:07:58 +02:00 |
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Christian Semmler
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8fee73c525
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Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
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2024-05-21 15:03:50 -04:00 |
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Christian Semmler
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732de04433
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
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2024-05-18 20:43:19 +02:00 |
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Christian Semmler
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c92341527e
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Implement/match FUN_1003ef00 and related (#931)
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2024-05-18 03:42:21 +02:00 |
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Christian Semmler
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45f9f54f21
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Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
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2024-05-04 16:13:05 +02:00 |
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Christian Semmler
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1b1d2ecde6
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Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
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2024-05-04 14:06:32 +02:00 |
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Christian Semmler
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51adf75b9b
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(Refactor) Use more forward declarations (#881)
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
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2024-05-03 18:19:12 +02:00 |
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Christian Semmler
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b4f29ea6b0
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InvokeAction: take const atom (#837)
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2024-04-22 14:24:00 +02:00 |
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Misha
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69b250e40c
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implement FUN_1003e050 (#799)
* FUN_1003e050
* Match FUN_1003e050
* Remove unused function
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-14 17:19:16 +02:00 |
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Misha
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4374891ac8
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Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
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2024-04-12 07:02:32 -04:00 |
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Christian Semmler
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369f3fba22
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Implement SetLightPosition and related (#757)
* Implement SetLightPosition and related
* Update p name
* style
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2024-03-29 21:42:39 +01:00 |
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Ramen2X
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f157f01f71
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implement/match UpdateLightPosition() (#744)
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2024-03-28 10:27:44 -04:00 |
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Christian Semmler
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0391b5b42a
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Replace more magic numbers with script values (#714)
* Replace more magic numbers with script values
* Matches/fixes
* Make const
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2024-03-23 18:06:31 +01:00 |
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Misha
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556c7698d8
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implement RemoveFromCurrentWorld (#700)
* implement RemoveFromCurrentWorld
* Replace magic values
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-19 21:07:07 +01:00 |
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Christian Semmler
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d96679ea9e
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Implement/match Isle::HandleClick (#690)
* Isle::HandleClick
* WIP
* Match
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2024-03-18 17:31:22 +01:00 |
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Christian Semmler
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0a4db65b24
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Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable
* Fix order
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2024-03-16 19:20:44 +01:00 |
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Christian Semmler
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8069923651
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Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
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2024-03-09 21:07:52 +01:00 |
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