isle/LEGO1/lego/legoomni/include/legotexturepresenter.h

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#ifndef LEGOTEXTUREPRESENTER_H
#define LEGOTEXTUREPRESENTER_H
#include "legonamedtexturelist.h"
#include "mxmediapresenter.h"
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d4d90
// SIZE 0x54
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class LegoTexturePresenter : public MxMediaPresenter {
public:
LegoTexturePresenter() : m_textures(NULL) {}
~LegoTexturePresenter() override;
// FUNCTION: BETA10 0x100a73c0
static const char* HandlerClassName()
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{
// STRING: LEGO1 0x100f0664
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return "LegoTexturePresenter";
}
// FUNCTION: LEGO1 0x1000ce50
// FUNCTION: BETA10 0x100a7390
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1000ce60
MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, LegoTexturePresenter::ClassName()) || MxMediaPresenter::IsA(p_name);
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}
void DoneTickle() override; // vtable+0x2c
MxResult AddToManager() override; // vtable+0x34
MxResult PutData() override; // vtable+0x4c
// SYNTHETIC: LEGO1 0x1000cf40
// LegoTexturePresenter::`scalar deleting destructor'
MxResult Read(MxDSChunk& p_chunk);
MxResult Store();
private:
LegoNamedTextureList* m_textures; // 0x50
};
#endif // LEGOTEXTUREPRESENTER_H