2023-06-29 04:10:08 -04:00
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#include "legostate.h"
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2023-10-16 14:17:23 -04:00
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DECOMP_SIZE_ASSERT(LegoState, 0x08);
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x10005f40
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2023-06-29 04:10:08 -04:00
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LegoState::~LegoState()
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{
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}
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2023-07-02 02:53:54 -04:00
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x10005f90
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2023-10-24 19:38:27 -04:00
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MxBool LegoState::VTable0x14()
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{
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return TRUE;
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2023-07-02 02:53:54 -04:00
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}
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2023-10-16 16:18:35 -04:00
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x10005fa0
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2023-10-24 19:38:27 -04:00
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MxBool LegoState::SetFlag()
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{
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return FALSE;
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2023-10-16 16:18:35 -04:00
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}
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2023-12-06 07:10:45 -05:00
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// FUNCTION: LEGO1 0x10005fb0
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2024-01-24 12:12:57 -05:00
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MxResult LegoState::VTable0x1c(LegoFile* p_legoFile)
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2023-10-16 16:18:35 -04:00
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{
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2024-01-24 12:12:57 -05:00
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if (p_legoFile->IsWriteMode()) {
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p_legoFile->FUN_10006030(this->ClassName());
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2023-10-24 19:38:27 -04:00
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}
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return SUCCESS;
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2023-10-16 16:18:35 -04:00
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}
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