isle/LEGO1/lego/sources/roi/legoroi.h

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#ifndef LEGOROI_H
#define LEGOROI_H
#include "viewmanager/viewroi.h"
typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
class LegoEntity;
// Note: There is an extra class between LegoROI and ViewROI,
// maybe called "AutoROI". VTABLE 0x100dbe38
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// TODO: Set as superclass of LegoROI
class AutoROI : public ViewROI {};
// VTABLE: LEGO1 0x100dbea8
// SIZE 0x10c
class LegoROI : public ViewROI {
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public:
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
float IntrinsicImportance() const override; // vtable+0x04
// Note: Actually part of parent class (doesn't exist yet)
void UpdateWorldBoundingVolumes() override; // vtable+0x18
void SetDisplayBB(int p_displayBB);
static void configureLegoROI(int p_roi);
static void SetSomeHandlerFunction(ROIHandler p_func);
static unsigned char CallTheHandlerFunction(
char* p_param,
float& p_red,
float& p_green,
float& p_blue,
float& p_other
);
static unsigned char ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
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void WrappedSetLocalTransform(Matrix4& p_transform);
void FUN_100a46b0(Matrix4& p_transform);
void FUN_100a58f0(Matrix4& p_transform);
inline const char* GetUnknown0xe4() { return m_unk0xe4; }
inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }
inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; }
// SYNTHETIC: LEGO1 0x100a9ad0
// LegoROI::`scalar deleting destructor'
private:
undefined4 m_unk0xe0; // 0xe0
const char* m_unk0xe4; // 0xe4
undefined m_unk0xe8[0x1c]; // 0xe8
LegoEntity* m_unk0x104; // 0x104
int m_time; // 0x108
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};
#endif // LEGOROI_H