isle/LEGO1/lego/sources/roi/legoroi.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

59 lines
1.7 KiB
C++

#ifndef LEGOROI_H
#define LEGOROI_H
#include "viewmanager/viewroi.h"
typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
class LegoEntity;
// Note: There is an extra class between LegoROI and ViewROI,
// maybe called "AutoROI". VTABLE 0x100dbe38
// TODO: Set as superclass of LegoROI
class AutoROI : public ViewROI {};
// VTABLE: LEGO1 0x100dbea8
// SIZE 0x10c
class LegoROI : public ViewROI {
public:
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
float IntrinsicImportance() const override; // vtable+0x04
// Note: Actually part of parent class (doesn't exist yet)
void UpdateWorldBoundingVolumes() override; // vtable+0x18
void SetDisplayBB(int p_displayBB);
static void configureLegoROI(int p_roi);
static void SetSomeHandlerFunction(ROIHandler p_func);
static unsigned char CallTheHandlerFunction(
char* p_param,
float& p_red,
float& p_green,
float& p_blue,
float& p_other
);
static unsigned char ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
void WrappedSetLocalTransform(Matrix4& p_transform);
void FUN_100a46b0(Matrix4& p_transform);
void FUN_100a58f0(Matrix4& p_transform);
inline const char* GetUnknown0xe4() { return m_unk0xe4; }
inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }
inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; }
// SYNTHETIC: LEGO1 0x100a9ad0
// LegoROI::`scalar deleting destructor'
private:
undefined4 m_unk0xe0; // 0xe0
const char* m_unk0xe4; // 0xe4
undefined m_unk0xe8[0x1c]; // 0xe8
LegoEntity* m_unk0x104; // 0x104
int m_time; // 0x108
};
#endif // LEGOROI_H