isle/LEGO1/lego/legoomni/include/act1state.h

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#ifndef ACT1STATE_H
#define ACT1STATE_H
#include "legonamedtexture.h"
#include "legostate.h"
#include "roi/legoroi.h"
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// VTABLE: LEGO1 0x100d7028
// SIZE 0x26c
2023-10-24 19:38:27 -04:00
class Act1State : public LegoState {
public:
enum {
e_unk953 = 953,
e_unk954 = 954,
e_unk955 = 955,
};
// SIZE 0x4c
class NamedPlane {
public:
// FUNCTION: LEGO1 0x10033800
NamedPlane() {}
inline void SetName(const char* p_name) { m_name = p_name; }
inline const MxString* GetName() const { return &m_name; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{
if (p_file->IsWriteMode()) {
p_file->FUN_10006030(m_name);
p_file->WriteVector3(m_point1);
p_file->WriteVector3(m_point2);
p_file->WriteVector3(m_point3);
}
else if (p_file->IsReadMode()) {
p_file->ReadString(m_name);
p_file->ReadVector3(m_point1);
p_file->ReadVector3(m_point2);
p_file->ReadVector3(m_point3);
}
return SUCCESS;
}
private:
MxString m_name; // 0x00
Mx3DPointFloat m_point1; // 0x10
Mx3DPointFloat m_point2; // 0x24
Mx3DPointFloat m_point3; // 0x38
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_10034b60();
void FUN_10034d00();
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline MxU32 GetUnknown1c() { return m_unk0x01c; }
inline MxS16 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
friend class Isle;
protected:
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
MxS16 m_unk0x00c; // 0x00c
undefined2 m_unk0x00e; // 0x00e
undefined2 m_unk0x010; // 0x010
undefined m_unk0x012; // 0x012
MxS32 m_unk0x014; // 0x014
MxU32 m_unk0x018; // 0x018
MxU16 m_unk0x01c; // 0x01c
undefined m_unk0x01e; // 0x01e
undefined m_unk0x01f; // 0x01f
undefined m_unk0x020; // 0x020
undefined m_unk0x021; // 0x021
undefined m_unk0x022; // 0x022
undefined m_unk0x023; // 0x023
NamedPlane m_unk0x024; // 0x024
NamedPlane m_unk0x070; // 0x070
NamedPlane m_unk0x0bc; // 0x0bc
NamedPlane m_unk0x108; // 0x108
LegoNamedTexture* m_unk0x154; // 0x154
LegoNamedTexture* m_unk0x158; // 0x158
LegoNamedTexture* m_unk0x15c; // 0x15c
MxCore* m_unk0x160; // 0x160
NamedPlane m_unk0x164; // 0x164
LegoNamedTexture* m_unk0x1b0; // 0x1b0
LegoNamedTexture* m_unk0x1b4; // 0x1b4
MxCore* m_unk0x1b8; // 0x1b8
NamedPlane m_unk0x1bc; // 0x1bc
LegoNamedTexture* m_unk0x208; // 0x208
MxCore* m_unk0x20c; // 0x20c
NamedPlane m_unk0x210; // 0x210
LegoNamedTexture* m_unk0x25c; // 0x25c
LegoNamedTexture* m_unk0x260; // 0x260
LegoNamedTexture* m_unk0x264; // 0x264
MxCore* m_unk0x268; // 0x268
};
// FUNCTION: LEGO1 0x10033a70
// Act1State::NamedPlane::~NamedPlane
#endif // ACT1STATE_H