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#ifndef MXENTITY_H
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#define MXENTITY_H
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#include "decomp.h"
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#include "mxatom.h"
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#include "mxcore.h"
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#include "mxdsaction.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d5390
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// VTABLE: BETA10 0x101b93e8
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// SIZE 0x10
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class MxEntity : public MxCore {
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public:
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// FUNCTION: LEGO1 0x1001d190
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MxEntity() { m_entityId = -1; }
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// FUNCTION: LEGO1 0x1000c110
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~MxEntity() override {}
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// FUNCTION: LEGO1 0x1000c180
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// FUNCTION: BETA10 0x10012700
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0070
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return "MxEntity";
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}
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// FUNCTION: LEGO1 0x1000c190
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// FUNCTION: BETA10 0x10012610
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxEntity::ClassName()) || MxCore::IsA(p_name);
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}
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// FUNCTION: LEGO1 0x10001070
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// FUNCTION: BETA10 0x1000f3a0
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virtual MxResult Create(MxS32 p_entityId, const MxAtomId& p_atomId)
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{
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m_entityId = p_entityId;
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m_atomId = p_atomId;
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return SUCCESS;
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} // vtable+0x14
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MxResult Create(MxDSAction& p_dsAction)
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{
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m_entityId = p_dsAction.GetObjectId();
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m_atomId = p_dsAction.GetAtomId();
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return SUCCESS;
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}
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// FUNCTION: BETA10 0x10031c60
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MxS32 GetEntityId() { return m_entityId; }
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MxAtomId& GetAtomId() { return m_atomId; }
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void SetEntityId(MxS32 p_entityId) { m_entityId = p_entityId; }
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void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
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// SYNTHETIC: LEGO1 0x1000c210
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// MxEntity::`scalar deleting destructor'
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protected:
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MxS32 m_entityId; // 0x08
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MxAtomId m_atomId; // 0x0c
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};
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#endif // MXENTITY_H
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