Christian Semmler
5fe0b7e0bb
Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 ( #929 )
2024-05-17 21:58:35 +02:00
Christian Semmler
710f07e632
Implement/match LegoAnimationManager::FUN_10064380 ( #928 )
...
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
2024-05-17 14:21:48 -04:00
Christian Semmler
ed782980ec
Implement/match LegoAnimationManager::FUN_10063d10 ( #927 )
2024-05-17 16:20:04 +02:00
Christian Semmler
02c4aad33e
Implement/match LegoAnimationManager::FUN_10064b50 ( #926 )
2024-05-17 16:05:06 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
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* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
a1388adcd7
Refactor camera locations and other structs, name functions based on BETA ( #900 )
...
* Refactor camera locations and other structs, name functions based on BETA
* Add size assert
* Fix member name
2024-05-10 16:23:47 +02:00
Christian Semmler
f5ffd3aba3
Implement/match LegoAnimationManager::FUN_100627d0 ( #899 )
2024-05-10 15:11:35 +02:00
Christian Semmler
556cbdaab3
Implement/match LegoAnimationManager::FUN_10062650 ( #896 )
...
* Implement/match LegoAnimationManager::FUN_10062650
* Shorten code
2024-05-09 22:24:45 +02:00
Christian Semmler
9ae2acbea8
Implement/match LegoAnimationManager::ModelExists ( #894 )
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* Implement/match LegoAnimationManager::FUN_10062520
* Name function
2024-05-09 21:53:13 +02:00
Christian Semmler
5629eb3c85
Implement/match LegoAnimationManager::FUN_100623a0 ( #893 )
2024-05-09 21:33:48 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 ( #892 )
...
* Implement/match LegoAnimationManager::FUN_10062110
* Fix param name
* Return other value in stub
2024-05-09 18:49:43 +02:00
Christian Semmler
36d681fde4
Implement/match LegoAnimationManager::FUN_100617c0 ( #891 )
2024-05-09 16:30:34 +02:00
Christian Semmler
5c8249f334
Implement/match LegoAnimationManager::FUN_10061530 ( #889 )
2024-05-08 16:28:32 +02:00
Christian Semmler
05edf96186
Implement LegoAnimationManager::FUN_10061010 ( #888 )
2024-05-07 21:59:46 +02:00
Christian Semmler
bac891cb0c
Implement/match LegoAnimationManager::FUN_10060570 ( #886 )
2024-05-07 16:54:06 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
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* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
72cbd1fc60
Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation ( #877 )
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* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation
* Add beta annotation
* Type var
2024-05-02 16:51:41 +02:00
Christian Semmler
0bf39c7108
Implement/match LegoAnimationManager::Tickle ( #876 )
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* Implement/match LegoAnimationManager::Tickle
* Resolve out of order
* Fix naming
2024-05-02 15:22:09 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify ( #875 )
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* Implement/match LegoAnimationManager::Notify
* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
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* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
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* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
b902790c54
Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 ( #871 )
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* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700
* Use bool constants
2024-04-30 12:38:55 +02:00
Christian Semmler
60796eff74
Implement/match LegoAnimationManager::Suspend ( #870 )
2024-04-30 12:18:44 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
...
* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
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* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex ( #861 )
2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 ( #860 )
2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 ( #859 )
2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init ( #858 )
2024-04-27 15:07:28 +02:00
Christian Semmler
00f5eff792
Implement/match LegoAnimationManager ctor/dtor ( #857 )
2024-04-27 14:52:28 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
...
* Implement/match LegoAnimationManager::FUN_10060dc0
* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
7efbb04999
Implement/match LegoAnimPresenter::FUN_1006ab70 ( #839 )
2024-04-23 10:03:10 +02:00
Christian Semmler
3cab989250
Implement/match LegoAnimMMPresenter::FUN_1004b580 ( #829 )
2024-04-20 17:52:46 +02:00
Christian Semmler
0b08b0ae69
Implement/match LegoAnimMMPresenter::ReadyTickle ( #823 )
2024-04-20 15:52:10 +02:00
Christian Semmler
5021f66de2
Imlpement/match LegoAnimMMPresenter::ParseExtra and related ( #822 )
...
* Imlpement/match LegoAnimMMPresenter::ParseExtra and related
* sort
2024-04-20 15:32:10 +02:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo ( #820 )
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* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo
* use NULL
2024-04-19 17:42:28 +02:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() ( #753 )
2024-03-29 14:09:46 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() ( #748 )
2024-03-29 11:50:16 -04:00
MS
e4570b520b
Define g_characters ( #743 )
...
* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify ( #716 )
...
* Partial implementation of LegoNavController::Notify
* Mark as stub
* Update legoanimationmanager.cpp
* Rename function/style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Ramen2X
2477b89e32
add actions forward decl header ( #699 )
...
* add actions forward decl header
* newline
* format
* remove existing fwd declares
* Headers
* replace COMPAT_MODE check
* flip
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:54:13 -04:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values ( #692 )
2024-03-19 07:45:29 -04:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable ( #681 )
...
* Implement/match Isle::Enable
* Fix order
2024-03-16 19:20:44 +01:00
Nathan M Gilbert
d07d7edc81
Implement methods to load dta files. ( #673 )
...
* Implement methods to load dta files.
* fix style issues
* fix vtables
* fix more style issues
* fix ddtor names
* Remove explicit padding, add annotations, asserts
* Use List template
* trigger CI
* Fix class refactor
* Match code, fix annotations
* Fix
* 98% match
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 01:43:45 +01:00
Christian Semmler
b47412183b
Implement/match LegoOmni::GetScriptIndex ( #571 )
...
* Implement/match LegoOmni::GetScriptIndex
* Fix type
* Fix
2024-02-17 02:10:42 +01:00
Christian Semmler
a29c0aca3f
Implement/match LegoOmni::Create ( #556 )
...
* Implement/match LegoOmni::Create
* Fix var
* Rename
* Fix style
2024-02-11 02:52:16 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable ( #516 )
...
* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy ( #512 )
...
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero ( #504 )
...
* Pad all single-digit hexadecimal values with zero
* One more fix
2024-01-29 22:17:17 +01:00