mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
Implement methods to load dta files. (#673)
* Implement methods to load dta files. * fix style issues * fix vtables * fix more style issues * fix ddtor names * Remove explicit padding, add annotations, asserts * Use List template * trigger CI * Fix class refactor * Match code, fix annotations * Fix * 98% match * Fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
4ddd9e200c
commit
d07d7edc81
11 changed files with 470 additions and 15 deletions
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@ -3,6 +3,33 @@
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#include "legostate.h"
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// SIZE 0x30
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struct ModelInfo {
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char* m_modelName; // 0x00
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MxU8 m_unk0x04; // 0x04
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float m_location[3]; // 0x08
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float m_direction[3]; // 0x14
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float m_up[3]; // 0x20
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MxU8 m_unk0x2c; // 0x2c
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};
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// SIZE 0x30
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struct AnimInfo {
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char* m_animName; // 0x00
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undefined4 m_unk0x04; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxU8 m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0d; // 0x0d
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MxU32 m_unk0x10[4]; // 0x10
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MxU8 m_modelCount; // 0x20
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ModelInfo* m_models; // 0x24
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MxU8 m_unk0x28; // 0x28
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MxU8 m_unk0x29; // 0x29
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MxS8 m_unk0x2a[3]; // 0x2a
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};
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// VTABLE: LEGO1 0x100d8d80
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// SIZE 0x1c
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class AnimState : public LegoState {
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@ -26,6 +53,9 @@ class AnimState : public LegoState {
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MxBool SetFlag() override; // vtable+0x18
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
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void FUN_10065240(MxU32, AnimInfo*, MxU32);
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// SYNTHETIC: LEGO1 0x10065130
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// AnimState::`scalar deleting destructor'
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@ -24,6 +24,7 @@ class Isle : public LegoWorld {
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public:
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Isle();
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~Isle() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10030910
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@ -42,22 +43,25 @@ class Isle : public LegoWorld {
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+50
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void Add(MxCore* p_object) override; // vtable+58
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// FUNCTION: LEGO1 0x10030900
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MxBool VTable0x5c() override { return TRUE; } // vtable+5c
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// FUNCTION: LEGO1 0x10033170
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void VTable0x60() override {} // vtable+60
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void VTable0x60() override {} // vtable+60
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MxBool VTable0x64() override; // vtable+64
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void Enable(MxBool p_enable) override; // vtable+68
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virtual void VTable0x6c(IslePathActor* p_actor); // vtable+6c
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inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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MxLong StopAction(MxParam& p_param);
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MxLong HandleType17Notification(MxParam& p_param);
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MxLong HandleType19Notification(MxParam& p_param);
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MxLong HandleTransitionEnd();
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void FUN_10032620();
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inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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// SYNTHETIC: LEGO1 0x10030a30
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// Isle::`scalar deleting destructor'
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@ -1,15 +1,24 @@
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#ifndef LEGOANIMATIONMANAGER_H
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#define LEGOANIMATIONMANAGER_H
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#include "animstate.h"
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#include "decomp.h"
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#include "legotraninfolist.h"
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#include "mxcore.h"
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// SIZE 0x18
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struct Character {
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char* m_name; // 0x00
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undefined m_unk0x04[0x10]; // 0x04
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MxBool m_active; // 0x14
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};
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// VTABLE: LEGO1 0x100d8c18
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// SIZE 0x500
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class LegoAnimationManager : public MxCore {
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public:
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LegoAnimationManager();
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~LegoAnimationManager() override; // vtable+0x00
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~LegoAnimationManager() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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@ -31,8 +40,14 @@ class LegoAnimationManager : public MxCore {
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void FUN_1005ef10();
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void FUN_1005f0b0();
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void FUN_1005f6d0(MxBool);
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void FUN_1005f720(MxS32 p_scriptIndex);
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MxResult LoadScriptInfo(MxS32 p_scriptIndex);
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MxBool FUN_10060140(char* p_name, MxU32& p_index);
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MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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void FUN_100603c0();
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void FUN_10061010(undefined4);
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void FUN_100617c0(MxS32, MxU16&, MxU32&);
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MxS8 FUN_10062360(char*);
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void FUN_10064670(MxBool);
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static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
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@ -43,7 +58,34 @@ class LegoAnimationManager : public MxCore {
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private:
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void Init();
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undefined m_unk0x08[0x4f8]; // 0x08
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undefined4 m_unk0x08; // 0x08
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MxU16 m_animCount; // 0x0c
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MxU16 m_unk0x0e; // 0x0e
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MxU32 m_unk0x10; // 0x10
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AnimInfo* m_anims; // 0x14
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undefined m_unk0x018[8]; // 0x18
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LegoTranInfoList* m_tranInfoList; // 0x20
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LegoTranInfoList* m_tranInfoList2; // 0x24
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undefined4 m_unk0x28[2]; // 0x28
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undefined4 m_unk0x30[2]; // 0x30
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undefined m_unk0x38; // 0x38
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undefined m_unk0x39; // 0x39
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undefined m_unk0x3a; // 0x3a
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undefined m_unk0x3b[0x3c1]; // 0x3b
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undefined4 m_unk0x3fc; // 0x3fc
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MxU8 m_unk0x400; // 0x400
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undefined m_unk0x401; // 0x401
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MxU8 m_unk0x402; // 0x402
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undefined m_unk0x403[0x1d]; // 0x403
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AnimState* m_animState; // 0x420
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undefined4 m_unk0x424; // 0x424
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undefined m_unk0x428; // 0x428
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undefined m_unk0x429; // 0x429
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undefined m_unk0x42a; // 0x42a
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undefined m_unk0x42b; // 0x42b
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undefined4 m_unk0x42c; // 0x42c
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undefined m_unk0x430; // 0x430
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undefined m_unk0x431[0xcf]; // 0x431
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};
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#endif // LEGOANIMATIONMANAGER_H
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inline MxS32 GetIndex() { return m_index; }
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inline const char* GetKey() { return m_key; }
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private:
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MxS32 m_index; // 0x00
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char m_key[20]; // 0x04
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MxAtomId* m_script; // 0x18
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@ -203,6 +202,7 @@ class LegoOmni : public MxOmni {
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MxS32 GetScriptIndex(const char* p_key);
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static MxS32 GetCurrPathInfo(LegoPathBoundary**, MxS32&);
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const char* FindScript(MxU32 p_id);
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static void CreateInstance();
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static LegoOmni* GetInstance();
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11
LEGO1/lego/legoomni/include/legotraninfo.h
Normal file
11
LEGO1/lego/legoomni/include/legotraninfo.h
Normal file
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#ifndef LEGOTRANINFO_H
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#define LEGOTRANINFO_H
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#include "decomp.h"
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// SIZE 0x78
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struct LegoTranInfo { // See FUN_100609f0 for construction
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undefined m_unk0x00[0x78]; // 0x00
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};
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#endif // LEGOTRANINFO_H
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51
LEGO1/lego/legoomni/include/legotraninfolist.h
Normal file
51
LEGO1/lego/legoomni/include/legotraninfolist.h
Normal file
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#ifndef LEGOTRANINFOLIST_H
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#define LEGOTRANINFOLIST_H
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#include "legotraninfo.h"
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#include "mxlist.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d8ca8
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// class MxCollection<LegoTranInfo *>
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// VTABLE: LEGO1 0x100d8cc0
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// class MxList<LegoTranInfo *>
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// VTABLE: LEGO1 0x100d8cd8
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// class MxPtrList<LegoTranInfo>
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// VTABLE: LEGO1 0x100d8c90
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// SIZE 0x18
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class LegoTranInfoList : public MxPtrList<LegoTranInfo> {
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public:
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LegoTranInfoList() : MxPtrList<LegoTranInfo>(FALSE) {}
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};
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// TEMPLATE: LEGO1 0x1005fdf0
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// MxCollection<LegoTranInfo *>::Compare
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// TEMPLATE: LEGO1 0x1005fe00
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// MxCollection<LegoTranInfo *>::~MxCollection<LegoTranInfo *>
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// TEMPLATE: LEGO1 0x1005fe50
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// MxCollection<LegoTranInfo *>::Destroy
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// TEMPLATE: LEGO1 0x1005fe60
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// MxList<LegoTranInfo *>::~MxList<LegoTranInfo *>
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// SYNTHETIC: LEGO1 0x1005fef0
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// LegoTranInfoList::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1005ff60
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// MxPtrList<LegoTranInfo>::~MxPtrList<LegoTranInfo>
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// SYNTHETIC: LEGO1 0x1005ffb0
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// MxCollection<LegoTranInfo *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10060020
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// MxList<LegoTranInfo *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x100600d0
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// MxPtrList<LegoTranInfo>::`scalar deleting destructor'
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#endif // LEGOTRANINFOLIST_H
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@ -1,6 +1,8 @@
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#include "animstate.h"
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DECOMP_SIZE_ASSERT(AnimState, 0x1c);
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DECOMP_SIZE_ASSERT(AnimState, 0x1c)
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DECOMP_SIZE_ASSERT(ModelInfo, 0x30)
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DECOMP_SIZE_ASSERT(AnimInfo, 0x30)
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// FUNCTION: LEGO1 0x10064ff0
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AnimState::AnimState()
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// TODO
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}
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// STUB: LEGO1 0x100651d0
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void AnimState::FUN_100651d0(MxU32, AnimInfo*, MxU32&)
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{
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// TODO
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}
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// STUB: LEGO1 0x10065240
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void AnimState::FUN_10065240(MxU32, AnimInfo*, MxU32)
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{
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// TODO
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}
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// STUB: LEGO1 0x100652d0
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MxResult AnimState::VTable0x1c(LegoFile* p_legoFile)
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{
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@ -1,9 +1,19 @@
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "misc.h"
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#include "mxutilities.h"
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#include <io.h>
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DECOMP_SIZE_ASSERT(LegoAnimationManager, 0x500)
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// GLOBAL: LEGO1 0x100f7048
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Character g_characters[47]; // TODO: Initialize this
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// GLOBAL: LEGO1 0x100f74f8
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int g_legoAnimationManagerConfig = 1;
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MxS32 g_legoAnimationManagerConfig = 1;
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// FUNCTION: LEGO1 0x1005eb50
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void LegoAnimationManager::configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig)
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@ -53,8 +63,277 @@ void LegoAnimationManager::FUN_1005f6d0(MxBool)
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// TODO
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}
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// STUB: LEGO1 0x1005f720
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void LegoAnimationManager::FUN_1005f720(MxS32 p_scriptIndex)
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// FUNCTION: LEGO1 0x1005f720
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MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
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{
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MxResult result = FAILURE;
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MxS32 i, j, k;
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if (m_unk0x08 != p_scriptIndex) {
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if (m_tranInfoList != NULL) {
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delete m_tranInfoList;
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m_tranInfoList = NULL;
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}
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if (m_tranInfoList2 != NULL) {
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delete m_tranInfoList2;
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m_tranInfoList2 = NULL;
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}
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for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
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m_unk0x28[i] = 0;
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m_unk0x30[i] = 0;
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}
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m_unk0x38 = 0;
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m_unk0x39 = 0;
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m_unk0x430 = 0;
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m_unk0x42c = 0;
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for (j = 0; j < (MxS32) _countof(g_characters); j++) {
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g_characters[j].m_active = FALSE;
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}
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m_animState = (AnimState*) GameState()->GetState("AnimState");
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if (m_animState == NULL) {
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m_animState = (AnimState*) GameState()->CreateState("AnimState");
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}
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if (m_unk0x08 == 0) {
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m_animState->FUN_10065240(m_animCount, m_anims, m_unk0x3fc);
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}
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FUN_100603c0();
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LegoFile file;
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if (p_scriptIndex == -1) {
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result = SUCCESS;
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goto done;
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}
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char filename[128];
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char path[1024];
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sprintf(filename, "lego\\data\\%sinf.dta", Lego()->FindScript(p_scriptIndex));
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sprintf(path, "%s", MxOmni::GetHD());
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if (path[strlen(path) - 1] != '\\') {
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strcat(path, "\\");
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}
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strcat(path, filename);
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if (_access(path, 4)) {
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sprintf(path, "%s", MxOmni::GetCD());
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if (path[strlen(path) - 1] != '\\') {
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strcat(path, "\\");
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}
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strcat(path, filename);
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if (_access(path, 4)) {
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goto done;
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}
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}
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if (file.Open(path, LegoFile::c_read) == FAILURE) {
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goto done;
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}
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MxU32 version;
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if (file.Read(&version, sizeof(version)) == FAILURE) {
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goto done;
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}
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if (version != 3) {
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OmniError("World animation version mismatch", 0);
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goto done;
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}
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if (file.Read(&m_animCount, sizeof(m_animCount)) == FAILURE) {
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goto done;
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}
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m_anims = new AnimInfo[m_animCount];
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memset(m_anims, 0, m_animCount * sizeof(*m_anims));
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for (j = 0; j < m_animCount; j++) {
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if (ReadAnimInfo(&file, &m_anims[j]) == FAILURE) {
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goto done;
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}
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m_anims[j].m_unk0x28 = FUN_10062360(m_anims[j].m_animName + strlen(m_anims[j].m_animName) - 2);
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m_anims[j].m_unk0x29 = 0;
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for (k = 0; k < 3; k++) {
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m_anims[j].m_unk0x2a[k] = -1;
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}
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if (m_anims[j].m_unk0x08 == -1) {
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for (MxS32 l = 0; l < m_anims[j].m_modelCount; l++) {
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MxS32 index = FUN_10062360(m_anims[j].m_models[l].m_modelName);
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if (index >= 0) {
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g_characters[index].m_active = TRUE;
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}
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}
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}
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MxS32 count = 0;
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for (MxS32 m = 0; m < m_anims[j].m_modelCount; m++) {
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MxU32 n;
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if (FUN_10060140(m_anims[j].m_models[m].m_modelName, n) && m_anims[j].m_models[m].m_unk0x2c) {
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m_anims[j].m_unk0x2a[count++] = n;
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if (count > 3) {
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break;
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}
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}
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}
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}
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m_unk0x08 = p_scriptIndex;
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m_tranInfoList = new LegoTranInfoList();
|
||||
m_tranInfoList2 = new LegoTranInfoList();
|
||||
|
||||
FUN_100617c0(-1, m_unk0x0e, m_unk0x10);
|
||||
|
||||
result = SUCCESS;
|
||||
m_unk0x402 = 1;
|
||||
|
||||
if (m_unk0x42b) {
|
||||
m_unk0x428 = m_unk0x3a;
|
||||
m_unk0x429 = m_unk0x400;
|
||||
m_unk0x42a = 1;
|
||||
m_unk0x3a = 0;
|
||||
m_unk0x400 = 0;
|
||||
m_unk0x402 = 0;
|
||||
}
|
||||
|
||||
if (p_scriptIndex == 0) {
|
||||
m_animState->FUN_100651d0(m_animCount, m_anims, m_unk0x3fc);
|
||||
}
|
||||
}
|
||||
|
||||
done:
|
||||
if (result == FAILURE) {
|
||||
FUN_100603c0();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10060140
|
||||
MxBool LegoAnimationManager::FUN_10060140(char* p_name, MxU32& p_index)
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10060180
|
||||
MxResult LegoAnimationManager::ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info)
|
||||
{
|
||||
MxResult result = FAILURE;
|
||||
MxU8 length;
|
||||
MxS32 i, j;
|
||||
|
||||
if (p_file->Read(&length, sizeof(length)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
p_info->m_animName = new char[length + 1];
|
||||
if (p_file->Read(p_info->m_animName, length) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
p_info->m_animName[length] = 0;
|
||||
if (p_file->Read(&p_info->m_unk0x04, sizeof(p_info->m_unk0x04)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (p_file->Read(&p_info->m_unk0x08, sizeof(p_info->m_unk0x08)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(&p_info->m_unk0x0a, sizeof(p_info->m_unk0x0a)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(&p_info->m_unk0x0b, sizeof(p_info->m_unk0x0b)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(&p_info->m_unk0x0c, sizeof(p_info->m_unk0x0c)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(&p_info->m_unk0x0d, sizeof(p_info->m_unk0x0d)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
for (i = 0; i < (MxS32) _countof(p_info->m_unk0x10); i++) {
|
||||
if (p_file->Read(&p_info->m_unk0x10[i], sizeof(*p_info->m_unk0x10)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
if (p_file->Read(&p_info->m_modelCount, sizeof(p_info->m_modelCount)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
p_info->m_models = new ModelInfo[p_info->m_modelCount];
|
||||
memset(p_info->m_models, 0, p_info->m_modelCount * sizeof(*p_info->m_models));
|
||||
|
||||
for (j = 0; j < p_info->m_modelCount; j++) {
|
||||
if (ReadModelInfo(p_file, &p_info->m_models[j]) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
result = SUCCESS;
|
||||
|
||||
done:
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10060310
|
||||
MxResult LegoAnimationManager::ReadModelInfo(LegoFile* p_file, ModelInfo* p_info)
|
||||
{
|
||||
MxResult result = FAILURE;
|
||||
MxU8 length;
|
||||
|
||||
if (p_file->Read(&length, 1) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
p_info->m_modelName = new char[length + 1];
|
||||
if (p_file->Read(p_info->m_modelName, length) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
p_info->m_modelName[length] = 0;
|
||||
if (p_file->Read(&p_info->m_unk0x04, sizeof(p_info->m_unk0x04)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (p_file->Read(p_info->m_location, sizeof(p_info->m_location)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(p_info->m_direction, sizeof(p_info->m_direction)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(p_info->m_up, sizeof(p_info->m_up)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_file->Read(&p_info->m_unk0x2c, sizeof(p_info->m_unk0x2c)) == FAILURE) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
result = SUCCESS;
|
||||
|
||||
done:
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100603c0
|
||||
void LegoAnimationManager::FUN_100603c0()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
@ -65,11 +344,16 @@ void LegoAnimationManager::FUN_10061010(undefined4)
|
|||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100617c0
|
||||
void LegoAnimationManager::FUN_100617c0(MxS32, MxU16&, MxU32&)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100619f0
|
||||
MxLong LegoAnimationManager::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -77,11 +361,18 @@ MxLong LegoAnimationManager::Notify(MxParam& p_param)
|
|||
MxResult LegoAnimationManager::Tickle()
|
||||
{
|
||||
// TODO
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10062360
|
||||
MxS8 LegoAnimationManager::FUN_10062360(char*)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10064670
|
||||
void LegoAnimationManager::FUN_10064670(MxBool)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
|
|
@ -577,7 +577,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||
|
||||
if (m_scriptIndex != -1) {
|
||||
PlantManager()->FUN_10026360(m_scriptIndex);
|
||||
AnimationManager()->FUN_1005f720(m_scriptIndex);
|
||||
AnimationManager()->LoadScriptInfo(m_scriptIndex);
|
||||
BuildingManager()->FUN_1002fa00();
|
||||
AnimationManager()->FUN_1005f0b0();
|
||||
}
|
||||
|
|
|
@ -54,7 +54,7 @@ LegoWorldPresenter::~LegoWorldPresenter()
|
|||
if (m_entity) {
|
||||
MxS32 scriptIndex = ((LegoWorld*) m_entity)->GetScriptIndex();
|
||||
PlantManager()->FUN_10026360(scriptIndex);
|
||||
AnimationManager()->FUN_1005f720(scriptIndex);
|
||||
AnimationManager()->LoadScriptInfo(scriptIndex);
|
||||
BuildingManager()->FUN_1002fa00();
|
||||
result = ((LegoWorld*) m_entity)->VTable0x5c();
|
||||
}
|
||||
|
|
|
@ -706,6 +706,18 @@ MxS32 LegoOmni::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
|
|||
return ::CurrentWorld()->GetCurrPathInfo(p_path, p_value);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b430
|
||||
const char* LegoOmni::FindScript(MxU32 p_index)
|
||||
{
|
||||
for (MxS32 i = 0; i < 19; i++) {
|
||||
if (m_scripts[i].m_index == p_index) {
|
||||
return m_scripts[i].m_key;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005b490
|
||||
MxS32 LegoOmni::GetScriptIndex(const char* p_key)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue