Christian Semmler
53e2353f78
Implement LegoLOD::Read and related ( #634 )
...
* WIP
* Fix
* Remove bogus
* Fix
* Match
* Fix
* Remove TODO
2024-03-07 20:57:17 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
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* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform ( #632 )
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* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform
* Add param name
2024-03-06 19:25:45 +01:00
Misha
8ecae549df
implement functions in ViewROI and ViewLodList ( #631 )
2024-03-05 22:15:32 +01:00
Misha
3897e9c015
Add JailEntity class ( #630 )
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* Add JailEntity class
* Update legoobjectfactory.h
* Update jailentity.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 16:05:38 -05:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation ( #629 )
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* Implement/match LegoEntity::SetLocation
* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI ( #628 )
2024-03-05 19:35:28 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
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* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
MS
ec1fcce08c
Data comparison tool ( #618 )
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* Parse cvdump TYPES section. Add datacmp tool.
* Corrections
* Use static
* Revert "Use static"
This reverts commit e0a4324e004e83565a9880e457c588ed0cf71931.
* Handle partially initialized variable
* Shuffle order of legounksavedatawriter
* Revert "Shuffle order of legounksavedatawriter"
This reverts commit 506e06f1174739fdbfade73e29b9ce4eac44b06c.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 09:45:09 +01:00
Misha
068760056a
fix bug in MxPresenter::CreateEntity ( #626 )
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* fix bug in MxPresenter::CreateEntity
* Match 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-04 23:00:38 +01:00
Christian Semmler
a78b1c7d49
Add missing include guard
2024-03-04 15:20:42 -05:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 ( #625 )
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* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0
* Fixes
* Try fix
* Try this
* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
b8aa16ff80
Implement/match ViewManager::Remove ( #624 )
2024-03-04 22:06:40 +01:00
Christian Semmler
00c05aa80b
Implement/match remaining Lego3DView functions ( #623 )
2024-03-04 18:54:25 +01:00
Christian Semmler
d3b575169e
Implement/match LegoModelPresenter::FUN_1007ff70 ( #622 )
2024-03-04 18:26:36 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions ( #621 )
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* implement LegoWorldPresenterFunctions
* fix typo
* Fixes/match
* Fix
* Match
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 20:34:55 -05:00
Misha
7f5ad98749
implement ModelDbPart::Read & ModelDbModel::Read ( #620 )
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* implement ModelDbPart::Read & ModelDbModel::Read
* Update modeldb.cpp
* Minor style fixes
* Add comment about buffer overrun
* Use sizeof on var
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 17:15:24 -05:00
Christian Semmler
01f07a323c
Implement ModelDb (WDB reader/parser) ( #619 )
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* WIP Read WDB
* Fixes
* WIP
* WIP
* WIP
* WIP
* Match
* Match
* Fix Compare
* Rename member
2024-03-03 21:35:56 +01:00
Misha
a6cf0b5856
implement BuildingEntity functions ( #617 )
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* implement BuildingEntity functions
* fix build
* Update infocenterentity.h
2024-03-02 17:11:03 -05:00
Christian Semmler
de5cd98b76
Implement/match ViewManager::RemoveAll ( #616 )
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* Implement/match ViewManager::RemoveAll
* Use const_iterator
* const
* Naming
2024-03-02 20:26:19 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions ( #615 )
2024-03-02 19:40:42 +01:00
Christian Semmler
05965f5357
Implement/match ViewManager ctor/dtor/structure ( #614 )
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* Implement/match ViewManager constructor/structure
* Add dtor
2024-03-02 15:43:19 +01:00
Christian Semmler
c643723a9c
Improve match of LegoView1::Create ( #613 )
2024-03-01 22:53:42 +01:00
Christian Semmler
baacb42bfb
Improve match of LegoVideoManager::Create ( #612 )
2024-03-01 22:46:28 +01:00
Christian Semmler
0067c24ead
Implement/match ViewLODListManager::Create ( #611 )
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* Implement/match ViewLODListManager::Create
* Add stdio.h header
* Add remaining annotations
2024-03-01 22:32:10 +01:00
Christian Semmler
fb6eed9bff
Match StartAction functions, remove NextFragment ( #610 )
2024-03-01 19:07:07 +01:00
Christian Semmler
ba8744ef8f
Match MxTickleManager::Tickle ( #609 )
2024-03-01 18:46:07 +01:00
Christian Semmler
ec29f2633d
Improve matches in ROI classes ( #608 )
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* Improve matches in ROI classes
* More function implementations
* Fix name
* Fix vtables
* Add annotation
2024-03-01 18:19:41 +01:00
Christian Semmler
e609924e4c
Match MxDisplaySurface::Display ( #607 )
2024-03-01 03:42:50 +01:00
Christian Semmler
79713698cf
Improve match of MxVideoPresenter::PutFrame ( #606 )
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* Improve match of PutFrame
* Fix
* Fix
* Fix
2024-03-01 02:45:30 +01:00
Christian Semmler
49d6c88912
Match ParseExtra functions ( #605 )
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* Match ParseExtra functions
* Match MxStillPresenter::ParseExtra
* Match remaining ParseExtra functions
2024-02-29 19:15:20 +01:00
Nathan M Gilbert
ff04b0ba5a
Implement FLIC ( #481 )
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* Implement FLIC
* Refactor/style
* Remove library_flic.h
* Exclude flic.cpp from naming
* Temporary workaround
* Fix type
* Fix bugs in FLC decoding, and cleanup
* Fix braces
* Match ClampLine
* Fix struct type
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-29 18:00:57 +01:00
Christian Semmler
dd1979154d
Match MxWavePresenter::DoneTickle ( #604 )
2024-02-28 23:10:05 +01:00
Christian Semmler
f3f29e5536
Allow game to start
2024-02-28 15:09:08 -05:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions ( #603 )
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* LegoGameState player functions
* Style
* use sizeof
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState ( #602 )
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* Implement Save, Load, DeleteState
* WIP
* WIP
* Match LegoGameState::Save
* Spacing
* Match LegoGameState::DeleteState()
* More match
* Match
* Move vars
* Other fixes
* Rename
* Fix error
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Christian Semmler
c0a988b0fe
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
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* Implement/match LegoAnimPresenter::StartingTickle
* Fix vtable
* Fix vtable
2024-02-27 17:49:31 +01:00
Christian Semmler
68893d67ed
Implement/match LegoAnimPresenter::FUN_10069150 ( #600 )
2024-02-27 16:13:00 +01:00
Anonymous Maarten
9d65812c13
cmake: fix isle runtime library + parallel building with ninja ( #599 )
2024-02-27 10:21:06 +01:00
Christian Semmler
60161c43b5
Implement/match LegoAnimPresenter::FUN_100698b0 ( #598 )
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* Implement/match LegoAnimPresenter::FUN_100698b0
* Use const_iterator
2024-02-26 19:39:03 +01:00
Christian Semmler
e6c347b8ab
Implement/match LegoAnimPresenter::FUN_100697c0 ( #597 )
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* Implement/match LegoAnimPresenter::FUN_100697c0
* Use LegoU32
2024-02-26 18:41:18 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState ( #596 )
...
* Continued work on LegoGameState
* Fixes/matches/refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Joshua Peisach
b524b47723
jukebox functions ( #592 )
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* start jukebox functions
* JukeBox::notify
* implement remaining functions/fixes
* Fixes/matches
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 16:12:14 +01:00
Christian Semmler
c5318dca13
Implement/match LegoAnimPresenter::FUN_100695c0 ( #595 )
2024-02-25 18:55:57 +01:00
Christian Semmler
96c98cec3d
Implement LegoAnimPresenter::FUN_100692b0 ( #594 )
...
* Implement LegoAnimPresenter::FUN_100692b0
* Match
2024-02-25 18:04:30 +01:00
Christian Semmler
377eebb610
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
Christian Semmler
b281866ea6
Implement/match LegoModelPresenter::CreateROI ( #591 )
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* Implement/match LegoModelPresenter::CreateROI
* Match
* Use inline function
* Note about Get()
2024-02-24 17:48:16 +01:00
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea ( #590 )
2024-02-24 14:55:00 +01:00
Christian Semmler
91a585ae49
Remove TODO
2024-02-23 12:58:59 -05:00
Christian Semmler
9d0ff0425c
Implement LegoTextureContainer::Insert ( #589 )
...
* WIP
* Fix
* Fix
* Match
* Match
2024-02-23 18:54:45 +01:00